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I'm a bit of a newbee with this and don't know if this happens anyway or if it's even possible but...
I have a 10 OS X Macs, dual 450s to dual 1.25 machines with a T1 internet connection. I was wondering if anyone with similar specs is interested in sharing their processors for rendering when they're not using them. Obviously I would do the same for them. any thoughts on this?
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Recently I have had the same thoughts/question. I currently only have a Max 400 OS9.2 (basically worthless for rendering) and a Mac dual 1 gig w/OS 10.1.3. I am considering purchasing two more Mac 2+ gig DP's to run screamernet internally. I am looking at all the options available to me as to how best to set the system up with as little money possible. At this time I do not know what security concerns need to be addressed as far as using my desired set-up as a public rendering farm. Obviously, the 2 Macs would be used for rendering ONLY and would not contain any personal data that would promote a feeding desire to hackers. (As you guessed... I'm not a computer geek! I barely know how to turn them on. ha ha)
But if I get them up and running, and all the so called 'bugs' worked out, I would be happy to entertain the sharing of the set-up as a render farm.
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Hi Jeff,
Thanks for the reply, I'm using the LW Controller III from (http://www.catalystproductions.cc/) and it is awesome. It allows you to add nodes on the fly and not have to set them up in the begining and it does not skip frames or other issues, that I had with the Lightwave controller. Look into it if you are setting up screamernet internally.
Security is an issue because you're sharing your drive. I am investigating the most secure way to set something like this up. It must be possible to limit the risk.
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G4 400 isn't worthless for SN rendering. The point of SN is to make use of all the computers you have. Take the time to UG to 10.x, get it on your network, and set it up as a render node. Even if it renders 1 frame for every 2 your regular machines do, over a 3000 frame animation it still churns out 500-700 frames, shortening your overall render time by almost a third.
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Upgrade to 10.2.3. Jaguar screws up Screamernet, but 10.2.3 fixed the problem.