Auto-generation of UVs using Lathe, etc. broken?

NewTek Forum: LightWave 3D®: General Support: Auto-generation of UVs using Lathe, etc. broken?
Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tom Burbage (Tburbage) (64.166.23.171) on Friday, January 24, 2003 - 12:29 am:

Following along in the LW 7.0 manual, pg. 28.26 through 28.28 using LW7.5 (Win if it matters), what I end up with is a map with both U and V values between 0 and 95.83% rather than the expected 0-100%. When mapped with an image, the whole thing looks good except that on (well, about 4%!) of the surface in both U and V directions, the entire image is mapped to that small area.

This sounds ominously like the problems LW6 with the "dreaded seam."

I can find nothing in the documentation or other sources to explain. Bug?

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tom Burbage (Tburbage) (64.166.23.171) on Wednesday, January 29, 2003 - 12:30 am:

Here's some more info on this bug. If you use the Disc Tool to create to create a profile poly with a UV map enabled, it generates U values between 0 and 1.0 - (1.0 / # of sides).

If you proceed with the Disc Tool to make a cylinder, it will properly fix up the points along the seam (where the points need to have both a 0 and 100% U or V coordinate simulataneously).

However, if you use the single poly profile above with the Extrude, Rail Extrude, and Lathe tools all fail to fix up the seam along the extrude axis -- and in the case of a 360 degree joining Lathe, seams in both U and V directions.

If anyone is interested and hasn't already figured out how to fix this, I'll post the way I am dealing with it.


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