Save transformed question

NewTek Forum: LightWave 3D®: General Support: Save transformed question
Top of pagePrevious messageNext messageBottom of pageLink to this message   By Alex Rooth (Alexrooth) (203.85.226.1) on Monday, January 27, 2003 - 01:11 am:

Hi all

In 6.5 how do I save a transformed model in Layout so that it stays as a sub-patch object and does not get frozen as a high poly object?

Thanks

Alex

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Lernie D Ang (Faulknermano) (210.14.22.48) on Monday, January 27, 2003 - 08:48 am:

turn the subpatch level to 0. that's in the object properties panel, just so you know.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Alex Rooth (Alexrooth) (218.102.23.27) on Tuesday, January 28, 2003 - 12:36 am:

Hi Lernie

Thanks for the suggestion, but I still can't do quite what I want. Even if I put the subpatch value to 0 (in Layout) when I do save transformed, I still get a triangulated object. What I want is to keep the deformed pose but then work on it as a subpatch object. Any other ideas. It is possible from Messiah, so I guess it must be possible from Layout.

Thanks again

Alex

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Terry Ford (Terryford) (62.190.235.229) on Tuesday, January 28, 2003 - 06:13 am:

Turn off subpatching temporarily in Modeler, needs to have the hub running for this to work. If you have a complex mix of subd and regular polys assign the subds to a part before turning them of so that you can reselect them easily.

Regards,
Terry

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Alex Rooth (Alexrooth) (218.102.23.27) on Tuesday, January 28, 2003 - 06:38 pm:

Thanks Terry. How do you turn subpatches off in Modeler? I have tried it in the general options box but this only allows patch divisions of a minimum of 1 (it won't accept 0). I assume the hub is running as I have never disabled it. Any ideas?

Regards

Alex

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Lernie D Ang (Faulknermano) (202.57.90.244) on Tuesday, January 28, 2003 - 10:15 pm:

"Thanks for the suggestion, but I still can't do quite what I want. Even if I put the subpatch value to 0 (in Layout) when I do save transformed, I still get a triangulated object."

that's really weird because i just did it and it worked just fine. just in case it means anything i put the subpatch level of DISPLAY to 0.

do you have the hub running? i didnt when i tried it.. i dunno if that makes a difference.

"How do you turn subpatches off in Modeler?"

just press TAB.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Alex Rooth (Alexrooth) (218.102.23.26) on Tuesday, January 28, 2003 - 11:43 pm:

Lernie and Terry, thank you very much. It works great now - it was the turning off the subpatches in Modeler that did it.

Thanks again.

Regards

Alex


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