Feature Requests
NewTek Forum: LightWave 3D®: Feature Requests
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- FlexLM - probably discussed to death already 02/14 03:14pm
- Primitives in Layout 02/14 07:51am
- Hdr new software 02/13 01:00am
- One word, many objects: INSTANCING! 02/13 12:32am
- A Network Rendering System that SHOULD BE included with Lightwave 02/11 06:32pm
- Surface Preset Previews Without Black Borders! 02/11 01:46am
- LW Development Roadmap 02/10 03:38pm
- Better performance for AMD 02/10 03:26pm
- Hypervoxel request 02/09 09:18pm
- Perspective shadow map 02/09 09:08pm
- Draw,delete,select, (line) polygon like in photoshop 02/09 08:36pm
- Again... Layout and Modeler shoujld be -united-. 02/09 03:54pm
- New improved soft/rigid bodies 02/08 11:02pm
- LightWave vX Interface (yes, another one!) 02/08 05:26pm
- Besides Drag Point - Drag Poly... 02/07 11:40am
- Looking in the Object directory for textures. 02/07 10:44am
- More non-realistic shaders 02/06 01:30pm
- A view ideas pinned down 02/06 01:19pm
- Better Customer service when it comes to the Dongle!!!!! 02/06 06:32am
- NO MORE DONGLE!!!!!!!!AAAAAAHHHHHHHHHH!!!!!!! 02/06 06:19am
- Jumping Parents 02/06 06:12am
- 64-bit Quicktime 02/06 12:04am
- As said before: Better Layer-window. Multiple Layout-undo's. 02/06 12:00am
- HSV Texturing for Colour 02/05 01:25pm
- Show frames AND time 02/05 08:52am
- Uv editor 02/03 05:53pm
- Ok, how would we see integration working? 02/03 12:39pm
- Scene Editor resizable with no limits! 02/03 11:13am
- 5 Sided Poly's with SDS! Please! 02/01 10:35pm
- Please, give us a Lightscape IMPORTER plugin in 7.5 02/01 10:09pm
- Matching Camera to Backdrop Image the Easy Way!!! 02/01 03:08pm
- Show horizon line in viewports 02/01 01:46pm
- Native Terrain & 3D Atmospheric Generation 02/01 09:14am
- My 2 cents for the new interface 02/01 08:27am
- 64Bit ?? 01/31 04:01pm
- Background Images 01/30 11:30am
- Whoa..... 01/30 02:47am
- Spiral Ring Bound Manuals Forever, Please 01/29 10:36pm
- Render out as a flash animation or a FLA file. 01/29 09:30pm
- "LightWave 8" Interface Tests 01/29 04:29am
- Compiled Processor Time F9's 01/29 02:44am
- My 2 cents 01/28 11:41am
- OpenEXR 01/28 08:50am
- Soft-IK as in Cinema 4D R8 01/27 05:43am
- Better Menus (interface customisation) 01/27 04:42am
- 720P CODEC for Windows Media Player 9 01/26 07:16pm
- Animator requests 01/26 05:21pm
- Why are we stopped? 01/26 10:59am
- 3D paint solution 01/26 03:18am
- Endomorph Window/Base Window 01/26 01:52am
- Real lens distortions 01/24 07:01pm
- Construction planes 01/24 06:34pm
- TEXTURE MIP MAPPING!!! 01/24 02:20pm
- Option to hide the title bar 01/24 10:46am
- Auto key create 'Modified channels only' to be a bit more uniform. 01/24 03:43am
- Network rendering on Linux 01/23 02:04pm
- EASY 1 - ALWAYS ON TOP!!! 01/22 01:42am
- Parenting to skelegons in modeler 01/21 11:55pm
- Rendering optimization issue 01/21 03:21pm
- Undo info on info line 01/21 02:44am
- An array feature in layout 01/18 12:07pm
- UVmaps that update w/ geometry 01/17 02:46pm
- To emphasize the need for better bezier curves 01/17 05:10am
- Texture weight map inputs 01/17 12:23am
- Support xp and us key 01/16 06:03pm
- The problem with SUBDIVISION SURFACES in lw 01/16 02:23pm
- Magnet tool in Graph Editor 01/16 12:06am
- So no 7.5'b' and no Aura 2.5'b'? before LW8 and Aura3? 01/15 05:48pm
- Network Rendering Feature 01/15 12:51pm
- Ability to save a group of layers 01/15 03:35am
- Render info embedded in metadata 01/14 01:30pm
- TUTORIAL 01/14 05:01am
- Simplest one yet :-) 01/12 03:28pm
- A few suggestions... 01/12 08:36am
- Link Projections to EndoMorphs 01/12 02:14am
- Other Ideas For Improve LW Rendering Engine 01/10 05:34pm
- Lens FX 01/10 03:02pm
- Some research about Films, Formats, Aspect Ratios 01/09 05:11pm
- Help variations 01/09 03:51am
- HDR expose for animation 01/08 09:13pm
- HDR expose - give us envelopes please 01/08 06:29pm
- Awesome Cinema 4D features 01/08 04:11pm
- Video editing in open gl? 01/08 12:35am
- Bone + morph deformation setup 01/07 09:17pm
- Infinate ground plane in Layout 01/07 11:24am
- Achitectural features 01/07 11:17am
- More grid usage in layout. 01/07 03:18am
- Simple but useful! 01/07 02:55am
- Modeler requests 01/06 08:58pm
- Debug Window 01/06 08:56pm
- Floating viewports 01/06 06:49pm
- Jpeg EXIF support 01/06 04:39pm
- True Particle Age for HV dissolve 01/06 01:00pm
- Interpolation 01/06 03:52am
- Better Viper Preview time controls 01/05 07:12pm
- Characteranimation with "Auto Character Setup"?? 01/04 10:17am
- Measure Tool for Layout to help us Architectural Modelers 01/03 02:33pm
- Mirai like modeling and ..... 01/03 01:52pm
- New path animation style 01/02 03:28am
- Volumetric or HVs Doubler? 01/02 02:59am
- Character studio type capabilities 01/01 06:49pm
- Backdrop / Irradiance split 01/01 12:32pm
- Motion Mixer Thumbnail Pic Needed 01/01 11:35am
- Advanced surfacing 12/31 10:51am
- Better Game dev tools. 12/31 04:17am
- New ideas for improve LW rendering engine. 12/29 01:14pm
- Texture Guide Tool That WORKS!!! 12/28 08:01pm
- Ordered Radiosity Algorithm Please 12/28 05:18pm
- Vertex paint improvments 12/27 11:06am
- Posibility to make annotation in graph editor 12/27 10:43am
- Lock Current Selection like in Max 12/26 09:53am
- Constrained scaling for textures and other numerical fields. 12/20 08:06pm
- Clear all Vmap 12/20 09:07am
- A Super-Master script/plugin architecture. 12/20 05:04am
- Integrated Volumetric Radiosity 12/19 11:53am
- MORE GAMEENGINE SUPPORT NEWTEK!!!!!!!!!!!!!!!!!!!! 12/18 07:36pm
- Motion Mixer cuts !!!! 12/18 12:01am
- Native snapping in Layout 12/17 05:32pm
- Ability to read the grid size in Modeler 12/17 01:45pm
- LWO to .MDL for Neverwinter Nights models 12/16 10:18am
- IK and expressions 12/16 03:33am
- Render from window 12/14 06:43pm
- Backdrop -> environments 12/14 06:02pm
- Aura 2 LW via Hub......When? 12/13 01:30pm
- Shadow Exclude per Light 12/13 12:58pm
- Sound and texture animation 12/11 01:32pm
- Major refraction bug!! 12/11 12:37am
- Easy Tube maker and more snap tools 12/10 08:09pm
- Bone Pins? Item shapes on Nulls ? 12/10 03:27am
- Volumetric Surfacing 12/09 11:05pm
- Rla and rpf that actually work! 12/09 03:58pm
- UV coordinates for 2D procedurals 12/09 03:28pm
- Select by Colour 12/09 09:57am
- Area / linear light improvements 12/09 09:34am
- Character Animation tools. really need to improve. 12/09 08:49am
- Better manuals 12/09 04:14am
- HV and MD settings made more intuitive and faster setup? 12/09 01:13am
- Wheel mouse support for scrolling lists EVERYWHERE plz
12/08 02:38am
- Particle guides 12/07 05:57pm
- Procedural size based on polygon size 12/07 09:03am
- Plugin globals scene object request 12/06 04:44pm
- Lightwave3D Game version needed!!! 12/06 11:32am
- Add a * to the filename of the scene in Layout when it's changed. 12/06 03:56am
- Back to Modeler 5.6!!! (ehh.. just some features ya know) 12/05 01:21pm
- Container 12/05 09:10am
- Adobe's 'Illustrator' would be the ultimate 3D-modeler. Think about it! 12/04 10:52am
- An example of intuitivity: 12/03 09:47am
- Skelements... an animation support 4 character 12/02 07:46am
- Save Modeler window settings? 12/01 04:27pm
- Full RIB compatability 11/30 09:31am
- Blurry Reflection & Refraction Maps? 11/28 10:32am
- Ability to turn off Transparency in Open GL Modeller? 11/28 09:38am
- Copy and paste light settings 11/28 03:35am
- Visual ref XYZ coord system 11/27 05:15pm
- Segmented Mem req. & problems 11/27 12:40pm
- HW rendering 11/27 09:39am
- In Shader..... 11/27 02:17am
- Lightwave AA 11/27 01:13am
- Character mode and files... 11/27 12:20am
- Exposimeter 11/26 10:09pm
- - Better Support for Plugin Development 11/26 10:09am
- Modeler crashes by surface editor 11/26 03:58am
- Paint effects and better integrated hard softbody dynamics 11/25 01:41pm
- Cloning in Layout 11/25 12:40am
- Downloadable Command-line L-Script Compilers (all versions) 11/24 07:44pm
- Set Weight Maps on Curve - Does this exist as a plugin? 11/24 04:02am
- Better color scheme control 11/23 08:02pm
- Little stupid but useful 11/21 06:05pm
- Fix problem with Constraints 11/20 11:04pm
- Useful Little feature 11/19 04:08pm
- A REAL MEASURE TOOL PLEASE… 11/19 05:12am
- Better 'Draw Edge/Outline' functionality. 11/18 01:42pm
- Clothe me, baby... 11/16 02:31am
- Realistic Human Figures 11/15 08:24am
- Why LW should use a more standard keyboard-config. 11/14 01:26pm
- GUI improvements 11/14 09:52am
- Can LW do this? 11/14 04:23am
- Surface Editor: Gradients 11/13 04:55pm
- Multi Pass Editor 11/13 01:33am
- New wireframe view. 11/11 10:12pm
- Smooth metaballs 11/11 01:50pm
- Surface Gradient Imput Parameter 11/11 01:34pm
- MD request / Question 11/11 12:54pm
- Background Image control via Graph Editor 11/11 10:53am
- Just playing . . . 11/11 03:48am
- Gimbal lock... 11/10 05:32am
- Reflection and Refraction exclusions! 11/09 06:25am
- Visual Browser display object images? 11/07 03:45pm
- Remove MAYA from Lightwave workflow 11/06 11:05pm
- MorphMixer interface... 11/04 02:02am
- New Ambient Light concept for faster and better lighting 11/02 07:38am
- Just a thought - Large rant 11/02 03:07am
- New Layer Palette 11/01 04:50pm
- Request: Chamfer 11/01 08:49am
- Flat shade or Wireframe Shade in Layout 11/01 03:44am
- Better Timeline 10/29 05:48pm
- Next Generation ScreamerNet 10/29 01:02pm
- Modeler Interactive Blue Falloff tools with Snap to point 10/28 11:41pm
- Render Size: proportional slider? 10/28 01:01pm
- Set value idea 10/27 11:19pm
- Panels you can custimize 10/27 06:31pm
- Better UV 10/27 04:31am
- Can LW Render do Dispersion and Absorption? 10/27 02:06am
- Ascii .lwo format 10/25 02:00am
- Edge Tools with Weighting 10/24 06:57pm
- Animate bend, twist in Layout.. 10/24 04:54pm
- Show Last hidden 10/24 12:30pm
- Elastic skin... 10/23 12:35pm
- Mirroring Weight Maps & Skelegons for bone rigs 10/22 08:41pm
- Solution for Integration vs. Separate Layout and Modeler 10/22 07:33am
- Add and Snap To Markers in timeline 10/21 07:31pm
- Better Render Farm Support 10/21 09:51am
- Improved spline system 10/21 08:10am
- 3d sound api 10/20 10:12pm
- 2nd Content Directory choice? 10/19 12:21pm
- OpenGL cloth simulation ?!? 10/19 09:06am
- Newtek purchases IFW2 10/18 06:08pm
- PHOTO-MODELER 10/18 10:09am
- Split frame render 10/17 11:25am
- Box in on details in layout... 10/17 09:12am
- Skinning system 10/17 08:54am
- One type of selection list! 10/17 07:07am
- Can we have Limited Region that works similarly to..... 10/16 03:32pm
- Well stocked preset shelves please! 10/16 03:50am
- Trackball for 3Dview rotation while also using mouse. 10/15 03:01pm
- Surface managed like indipendent objects 10/14 11:16am
- Consistent gradient paramters across surface types 10/12 02:32pm
- More layer buttons 10/11 03:52pm
- Virtual "floor" object. 10/11 10:40am
- - Fix Buggy .obj Export 10/10 11:11pm
- Plugins you shouldn't have to plug in 10/10 10:25am
- Some rigging improvements 10/09 10:32pm
- Nice program icons please! 10/09 09:12am
- Fonts Should load in a more normal fashion 10/07 06:37am
- Autosave 10/06 10:31pm
- After press "Alt+F2" in Modeler, the position information can't be displayed. 10/06 10:27pm
- Enhanced Serpent Plugin 10/06 09:32pm
- Expanded non-modal windows 10/06 11:04am
- Disabling discontinous UVs and splitting of UV-parts 10/06 08:06am
- Surface based shadow color and weight distribution through sub-d 10/06 04:21am
- Refresh button in the Image Editor 10/05 03:55pm
- Request: Fix compatibility issues with Mac OSX 10.2.1 10/03 09:57am
- Request: Fix BESM bugs and add more InkOver colors! 10/02 06:40pm
- Transparent smooth shade for Background Layers 10/01 09:59am
- Cycling viewports in Layout 09/30 09:53pm
- Sub-object manipulation in Layout 09/30 04:25pm
- SubD selection... 09/30 12:18pm
- And another idea 09/30 11:33am
- Another easy one, this time concerning the quad viewport view. 09/29 10:40pm
- How about........ 09/29 08:19pm
- Improvement to Vertex Paint 09/29 08:02am
- Bandsaw and isoparms 09/29 07:56am
- Improved rove tool 09/29 07:15am
- Extrude 09/29 07:07am
- Impact Lite into L8 09/28 02:55am
- Spline lathing 09/27 02:45pm
- Extrude Along Poly Normal 09/27 01:55pm
- Cloned Objects Have Unique Surfaces 09/27 10:51am
- Very easy request. 09/27 09:40am
- "Inclusive" option for lights 09/26 05:45pm
- This would be very powerful! 09/26 04:30pm
- IES to HDR 09/26 06:16am
- Fisheye lens distortion 09/26 05:15am
- Save the window setting in the config file.... 09/25 11:21pm
- Interface quirks 09/25 07:50am
- Align To Path Annoyance 09/25 04:16am
- Integration with DV and firewire 09/24 11:19pm
- Easy CAD file IMPORT feature... 09/24 01:23pm
- OK Where is Lightwave 8??? 09/24 12:08am
- Pressing "t" to adjust the tension 09/21 11:02pm
- Make Ease In / Out Work For ALL Curve Types! 09/20 10:17am
- Renderer STOP button 09/20 02:08am
- Customizing Hotkeys in Alt-F9!!! 09/18 02:32pm
- Save the Alphas! 09/18 09:15am
- Y grid and infinite Grid 09/17 11:21pm
- Stand Alone Object Viewer 09/17 11:09pm
- Drawing tools 09/17 05:39pm
- Dunno if this is feature requests for LW updates but here goes 09/17 04:27pm
- Gradients additions 09/17 03:02pm
- "Lock" Selection in Modeler, Improve Magic Bevel 09/17 12:04pm
- Opengl wireframe preview, w/ textures 09/17 01:56am
- Master script architecture for the Modeler - a good reason to integrate. 09/17 12:37am
- Ability to set Defualt texture orientation on polygon basis for use with Procedural Textures 09/16 09:48am
- AMD cpu optimization Please. 09/15 01:29pm
- To Reflect or not to Reflect? 09/15 01:07pm
- Better Booleans 09/14 08:44pm
- Multithread surface baker 09/13 04:09am
- Motion Mixer needs this - MIXING WITH TIMELINE! 09/13 02:28am
- EDIT COMMAND - for surfaces menu? 09/12 02:53pm
- Lw 4 linux pleeeese 09/12 08:55am
- Make the End Frame Beep use the Sound Card! 09/12 06:45am
- Improved curves controls 09/12 04:32am
- ADD EDGES TO MODELER...PLEASE..PLEASE...PLEASE... 09/11 04:45am
- Snap tool with falloffs 09/11 03:03am
- What not make TCB accept more than 1 / -1? 09/11 02:50am
- Toggle the 'Path Tool'!?!?!?!?! 09/11 02:44am
- Lights and cameras 09/10 09:09pm
- Multitread more... 09/10 02:03pm
- Interactive smoothing 09/10 09:45am
- Make it easier to create SMOOTH motion paths! 09/10 06:18am
- AHA! Align & Snap in LAYOUT -- it should be possible! 09/09 11:59pm
- Edge Smothing for game modeling... 09/09 11:24pm
- Frame Display format 09/09 07:56am
- Better SDK and docs 09/08 09:23pm
- Render frame selector in render menu 09/08 06:54pm
- Revamped particles system... and physics... 09/08 05:43am
- Align to SPLINE! 09/07 10:08pm
- Configuring a shader for multiple surfaces. 09/07 03:39pm
- UNDO, undo, undooooooooo 09/07 03:32pm
- Using Vertex Color Maps To Define Texture 09/07 12:22pm
- LW 7 and edge weighting irony 09/07 11:46am
- One last thing about EDGE WEIGHTS 09/07 11:38am
- More Edge Control... 09/07 11:34am
- Better gradient 09/07 03:23am
- Solid background layers and solid highlights 09/06 10:22pm
- A way to undo freeze - Thaw, maybe? 09/04 11:10pm
- Ability to create keyframes with timecode values 09/04 03:55am
- Import_export 09/04 02:05am
- Smarter Point Extender 09/03 08:40pm
- Global Light, Object, & Camera Exclusions 09/03 01:15pm
- Unweight 09/03 10:53am
- Essential Lighting..... 09/02 01:16pm
- Proper snap tools in modeller 09/02 01:08pm
- About Edges - the DSTORM WAY!!! 08/31 05:18pm
- Orthographic Cameras? 08/31 01:25pm
- Downloadable LW Discovery Edition... 08/31 12:05pm
- More advanced supports. 08/30 11:38am
- Precise perspective view 08/30 09:28am
- Ability to undo 'Hide' & 'Un-Hide'! 08/30 08:58am
- Z Spheres (Who needs edge tools now?) 08/30 08:35am
- Degree presentation for Mirror tool! 08/29 01:35pm
- Simple and Required shading attibute... 08/29 10:54am
- Vortex texture for hypervoxels 08/29 06:46am
- Magnet tool 08/28 04:12pm
- Camera Tracker 08/26 01:16pm
- EasyIK/FastIK, also for objects 08/26 12:52pm
- Something like the Rig: Proportional Guide 08/26 01:51am
- Advanced crowd simulator 08/25 01:24pm
- Baking/Polygon Reduction Tool??? 08/24 01:28pm
- Match Mover! PLLEEEEAAZZZ!!! 08/23 06:02pm
- Bake All Surface Channels 08/23 02:18pm
- Useful Measurement Tools!!! 08/23 08:46am
- Edge selection, edge controls 08/23 08:34am
- Copy multiple channels in graph editor, copy selected key. (rename time slice) 08/23 03:12am
- Bounding Box in modeller? Threshold? 08/22 01:29pm
- More feature requests!!! 08/22 12:24pm
- Familiar Feature Request List 08/21 10:38am
- Selection Sets in Modeller? 08/19 09:32pm
- Field Rendering & Image Filter 08/19 09:31am
- Add a very large setting to the particle line size option 08/19 07:23am
- Dang! MAXON stole our feature requests!!! 08/18 12:16am
- Colors in all of the shader channels except bump 08/17 04:26pm
- Feature Requests for the next Lightwave 08/17 02:50pm
- The Ability to RENDER normal maps. 08/16 07:42pm
- GPU Rendering 08/16 10:27am
- Improved raytracing 08/16 10:17am
- Zooming in layout (camera view) 08/13 09:54pm
- My wish list 08/13 05:12pm
- Dpi settings for print 08/13 12:45pm
- Creating correct UV’s with Rail Extrude 08/13 09:28am
- Support for rendering with GPUs 08/13 07:23am
- Z buffer to refer surfaces, not volumetrics! 08/13 02:12am
- Area lights? 08/12 11:42pm
- Better support for sound 08/12 10:12pm
- Copy and paste buttons for layout 08/12 07:34pm
- Workflow... 08/11 12:14pm
- Copy and paste problem 08/11 11:22am
- AddPosition() etc. CS functions working the same in all coord systems. 08/11 12:01am
- LSID for XPanels? 08/09 11:00am
- When ESCing, display output no matter what pass its on? 08/09 09:54am
- Fix confusion 08/09 05:22am
- Shutdown when done, that's an easy one. 08/09 03:01am
- Sort the file requesters out! 08/09 01:22am
- Truespace6 features to, erm, "borrow" 08/08 10:16pm
- Fogging and transparency-maps 08/08 12:32pm
- Non single poly thick cloth in ANY app? 08/07 04:53pm
- User Defined Symmetry 08/07 12:45am
- Non-modal info panel in Modeler. 08/06 09:11pm
- UV map recognizes Subpatches! 08/04 08:05pm
- Thank you newtek! 08/04 03:01pm
- Deformations 08/04 07:33am
- Small request on Send Object to Layout . 08/03 10:07am
- Scene referencing 08/03 03:03am
- Material Rectangles 08/03 12:44am
- A case for Integration (Matchmoving) 08/03 12:15am
- My LW8 wishlist 08/02 09:49am
- Interesting features 08/02 07:13am
- Spline and Radial Array 08/01 10:06pm
- My LW Wish/Beef List. 08/01 05:52am
- Just a few requests. 07/31 11:03pm
- ScreamerNet, grouping, undos, etc 07/31 10:39am
- Future of Saslite ? 07/31 07:34am
- Light include only list 07/31 06:35am
- Better Manuals 07/30 08:29am
- Cinema 4D R8 Radiosity Engine 07/29 10:04pm
- Hdrexpose white ballance 07/29 07:26pm
- The little things that count. 07/28 05:52pm
- Linux and Lightwave 07/26 07:36pm
- Light exceeding 180deg surface propagation 07/26 01:56am
- Next generation GPU hardware support in Lightwave 8 07/25 08:13pm
- Suggestion! 07/25 08:00pm
- Newtek NEEDS to talk to this guy 07/24 04:15pm
- Copy position/rotation keyframes between items. 07/24 02:52pm
- CTRL Constrain Modification 07/24 02:04am
- How about something ULTRA simple? 07/23 07:01pm
- Interactive Synthesis of Natural Textures 07/23 10:36am
- Interactive Synthesis of Natural Textures 07/23 01:35am
- Lattices 07/23 01:02am
- Onion Skin........... 07/22 08:03pm
- Interactive Synthesis of Natural Textures 07/22 01:33pm
- Buy the Beaver Project.... 07/22 10:42am
- XYZ / HPB Colour Reference 07/22 08:44am
- Net Render Wizard 07/22 08:15am
- My own wishlist 07/21 02:57am
- GAME ENGINE??? 07/20 01:24pm
- Clip Maps on a per surface basis 07/19 01:44pm
- Network render 07/19 03:33am
- DOF and MB in OpenGL 07/18 07:48pm
- AAARRRGGHHH! ScreamerNet!!!! 07/18 05:19pm
- Group objects in layout 07/18 05:08am
- Replacing Models With Layered Models 07/18 04:13am
- Clip map info saved with model data 07/18 03:33am
- Better Smoothing Angle Algorithm 07/18 03:06am
- Tight LW to AE integration 07/17 05:28am
- Lens Flares in object reflection? 07/16 01:38pm
- Some simple and small yet desperately needed features 07/16 09:37am
- 3DSMAX 5 Put all the stuff they are getting 07/15 01:28am
- Instancing to replace symmetry and enable construction plane functionality! 07/13 06:30pm
- Havok Lingo... 07/12 12:54pm
- Rendering light types Integration 07/11 08:18pm
- Progress window please 07/11 04:49pm
- UV Split 07/11 11:22am
- Enhanced transparency 07/11 09:31am
- Layers in Layout (Not as in previous thread) 07/11 05:24am
- Not only major updates.... 07/11 05:04am
- Can anyone give me a pic of lw8 new interface? 07/10 10:32pm
- Reflection correction in GI 07/10 11:01am
- If you don't want to port lw to linux... 07/10 10:28am
- Flash animation output 07/09 01:21pm
- Easy viewport preset fixup 07/09 11:32am
- About morphing... 07/09 08:57am
- Motion Mixer integrated in Layout (ala XSi) 07/08 11:05am
- Character Setup & Motion Mixer 3.0 07/06 10:47pm
- Shapes, Splines, etc 07/06 05:53pm
- LW 8 Wishlist 07/06 01:16pm
- Tiptoe through the fields 07/03 06:45pm
- Max's AFterBurner Plugin for LW ? 07/03 05:42pm
- Render to Texture 07/03 05:40pm
- 2 new things I would like... 07/03 02:55pm
- Subpatch objects 07/02 07:05pm
- Give us Glow Color, Effect & Particle Flare please 06/30 06:14am
- Wish list for Lightwave [8] from Spain 06/29 10:14am
- Mac OS X: Lightwave in the dock 06/27 07:50am
- Instancing in Modeler, simliar to Flash? 06/26 06:49pm
- Quick Render Pass Panel 06/26 11:10am
- SDS vs MetaFormPlus -- warning: eight graphic pictures 06/25 10:30pm
- Layers in Layout 06/25 09:26pm
- PSD EXPORT: Glow, GI, Volumetric 06/25 02:14pm
- More HDR editing stuff 06/24 04:38pm
- Zoom tool 06/23 04:49am
- Limited region - useless for batch rendering - useless for large print
06/22 02:34pm
- Just another vote for a Linux port 06/19 07:18am
- There should only be ONE Pivot per Layer in Modeler and Layout... 06/19 07:03am
- Improvements to the Character Animation feartures...as follows... 06/18 11:30pm
- Simple Image Editing and manipulation 06/18 11:16am
- Bone set ups 06/17 04:53pm
- Product Strategy 06/16 11:50pm
- Bone rest length needs to be envelopable. 06/16 06:24pm
- BETTER BATCH RENDERING PLEASE 06/14 10:29pm
- Feature requests please 06/14 09:14pm
- Motion Designer? Junk. Please fix ! 06/13 08:13pm
- Mouse Drop Keys Custom or one key 06/13 12:32pm
- While I’m temporarily insane… 06/13 10:16am
- Gui for net renders inside the hub gui 06/13 07:57am
- Object level motion blur lenght 06/13 06:09am
- Updates to Lightwave 06/13 05:23am
- Deformers 06/12 12:54pm
- Random image attached to surface 06/11 04:47am
- Control requests 06/10 08:14pm
- Antialiasing error 06/10 04:11pm
- Hierarchal Subd workflow in Lightwave 06/10 07:08am
- Super Duper Distance Gradient (Surface/Texture editor) 06/09 05:46am
- Surface List Pannel 06/09 05:29am
- Windows position on dual monitors 06/07 06:34pm
- The one thing I hate about LW... 06/07 11:20am
- Motion Designer : Spline Springs, & weight maps please!
06/06 05:04pm
- Slightly Different Net Render Feature 06/06 05:52am
- New lip syncing method 06/05 10:40pm
- Super Surface Baker 06/05 09:24pm
- Magic Bevel Suggestion 06/05 02:09pm
- STL export option 06/04 11:29am
- New Partition in Lightwave Forum(Projects) 06/03 10:00pm
- Render Status Bar or Image Viewer 06/03 04:53am
- Plugins... 06/03 02:03am
- Drop the dongle! 06/02 02:02pm
- Shockwave exporter update ( include userdata/comment ) 05/31 11:03am
- Animated spline-patches in Layout, please. 05/31 02:30am
- Grid snap in layout 05/30 09:45pm
- ADAPTIVE Sub-D's; the REAL DEAL! 05/30 03:34pm
- Update for path tool 05/30 03:10pm
- Designing the NEW SURFACE EDITOR..... Need sugestions.... 05/30 06:19am
- I want big shiny buttons 05/29 03:16pm
- HDRshop 05/28 11:03pm
- Converting a .lws to .mdl 05/28 12:47pm
- Siggraph 2002 papers 05/28 10:30am
- Bounding Box Threshold in modeler 05/26 04:44pm
- Feature request for Lscripters, Vectogons.. 05/25 03:48pm
- <Announcement> 2nd version of The Ultimate Surface Editor.... 05/24 06:09pm
- Read the f*cking manual! 05/24 03:13pm
- Colour blindness 05/24 06:34am
- I’d just like to say that LW Layout changing items’ names and IDs… 05/23 09:51pm
- 10: Allow to rename mesh objects. 05/23 08:41pm
- Super BandSaw Pro 05/23 02:07pm
- Radiosity bounces per surface and radiosity solution 05/23 04:26am
- Modeler display option 05/22 12:20pm
- Symmetry and Extrusion 05/22 10:06am
- MORE THAN ONE PIVOT IN MODELER !!!!!!! 05/22 08:10am
- Dynamic parenting?!? 05/22 02:06am
- Bone morphs 05/22 02:04am
- Set morphmixer to a hotkey 05/22 02:03am
- A plea for no new workflow. 05/22 01:40am
- Somebody may have gotten to this before me, but... 05/22 01:17am
- Damn it, why wasn't the Points tool cross-hair extended? 05/21 11:45pm
- Surface Editor - HSV modulation by layer 05/21 06:57pm
- Orientation tools in LAYOUT 05/21 04:20pm
- Updateable Bones. 05/21 03:35pm
- Surface Flares... 05/21 12:59pm
- Limited Region in Viper? 05/21 11:25am
- Very simple feature: Edges per surfaces 05/20 03:50pm
- The Ultimate Surface and Texture Editor 05/19 11:48am
- We want Steamer back!!! 05/19 07:49am
- Litthe but necessari interface improvements 05/18 04:02am
- More bindings for hotkeys 05/17 10:28pm
- Sliders improvement 05/17 05:26am
- New VIPER paradigm (maybe a little out there) 05/16 10:36pm
- Adjust background objects 05/16 12:01pm
- RPF That works 05/16 06:13am
- Better input for new keys in Gradients + Bug report needing verification. 05/16 05:48am
- Depth-Adaptive Tessellation...If this can be done in REAL TIME, then..... 05/15 05:46pm
- Desires for LW7.5b (LW8) 05/13 11:49pm
- Under utilized key: TAB 05/13 10:48pm
- Graph editor fixes 05/13 10:22pm
- Lightwave - The Next Generation: FEATURES TO BE KEPT 05/13 07:47pm
- -- Multipass rendering "Photoshop" export -- 05/13 05:57am
- Model Thumbs 05/12 05:37am
- Multiple selections assigned to hotkeys 05/11 08:00am
- Split Luminosity into 2 05/10 12:13pm
- Interactive gui/keyboard shortcuts 05/10 08:46am
- Suggestions for "LW 8" Interface! 05/07 07:00pm
- Plug-ins catalogue 05/09 05:15pm
- Ability to adjust viewport 05/09 04:12pm
- Save test renders batch. 05/09 11:18am
- Non pinhole camera 05/09 04:16am
- Analytical Displacement Map 05/09 01:13am
- Skytracer 05/08 06:54pm
- Parenting envelopes / channels / motion? 05/08 06:18pm
- Lightwave's Help System 05/08 09:32am
- Built-in sketcher for 2D geometry 05/08 01:37am
- Align Perpective Viewport to be Perpendicular to a Polygons normal. 05/07 03:32am
- Native Viewpoint Export for Lightwave 7.? 05/06 03:36pm
- Better Skelegons that update with hub. 05/05 01:17pm
- TO THE ONE WHO WROTE LIGHTWAVE'S RENDERING ENGINE... 05/04 12:23pm
- AARG..... Displacement and Bump Displacement still broken in LW7.5... 05/03 02:20pm
- More layer blending modes 05/03 12:48pm
- NEWBIE wishlist 05/03 09:20am
- Match perspective tool 05/03 06:21am
- Presets & stuff 05/02 08:54pm
- Reflections, Refractions and Textures. 05/02 11:39am
- Ability to have same polygons share different surfaces... 05/02 03:22am
- PAUSE while rendering 05/01 07:55pm
- Keyframeable Limited Region? 05/01 05:52pm
- Lightwave 7.5 wishlist 05/01 10:40am
- One frame on many pc's 04/30 06:46pm
- Lattices and Flexors 04/30 03:51pm
- Compositing Tools - a few more? 04/29 10:56pm
- Checkout photoshop 7 userguide pdf? 04/29 07:04am
- Non Linear Morphs. 04/28 04:26pm
- Sliders 04/28 09:51am
- LW7.5b feature list 8) bugs&hopes.... 04/27 07:51pm
- Who else is impressed with 7.5 04/26 11:34am
- HyperVoxels Gradient Particle Age to be set in % 04/26 07:23am
- Negative magnetic points 04/25 04:51pm
- Integration, Undos, Viewports, IK Solvers... 04/25 03:47pm
- NEWTEK!!! PLEASE !!!! Hear, Hear !!!! >>>>>> Pixar's RENDERMAN secret power.... 04/25 01:12pm
- Import/Export 04/25 01:02pm
- WE NEED SUBDIVIDED UV TEXTURES.... 04/25 11:53am
- Setting of wireframe color in Modeler! 04/24 07:18pm
- Animated textures that work 04/24 04:55pm
- Clip mapping at the surface level 04/24 12:33pm
- Adaptive Displacement Maps 04/23 05:52pm
- TEXTURE EDITOR AND LAYERS ... ENOUGH WITH THIS !!!! 04/23 03:45am
- Microscribe Input 04/22 06:01pm
- F10 04/22 05:43pm
- Architectural features 04/22 10:42am
- Bevel me good 04/22 10:22am
- Luxigons: what I don't understand is.... 04/22 10:13am
- A little more polish guys 04/22 06:34am
- Oh no!!! 04/21 11:05pm
- Key removal 04/20 11:47pm
- Live chat! 04/20 05:32pm
- ARNIE, WHAT IS YOUR EMAIL ADDRESS? 04/20 12:10pm
- 3D Painting Integration!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 04/19 09:11pm
- Real shaders 04/18 11:33pm
- Layout&Modeler merge 04/18 06:37pm
- Fix smooth shift 04/18 04:35pm
- Ideas for ATLAS MAPPING improvement 04/18 01:58pm
- Detachable viewports 04/18 12:30pm
- Non-case sensitive find/search in key/menu setting 04/18 09:20am
- How about procedural textures in Spotlight Projection? 04/18 08:56am
- WHY no control handles when modeling spline cages!? 04/18 06:47am
- Motion designer minor update
04/18 03:55am
- Spline control on metanurbs 04/17 09:07pm
- On a bended knee ... 04/17 04:58pm
- Realistic tone maping (HDR) 04/17 06:15am
- Very small feature request 04/17 04:14am
- Few easy improvements to make life more fun. 04/16 11:16pm
- Object / Scene file timer. 04/16 03:00pm
- THIS IS THE MOST NEEDED UPDATE BY FAR... (imho) 04/16 08:52am
- Rendering of 2 point lines in reflections 04/16 03:45am
- Event and Bounce collision on 1 object. 04/15 06:35pm
- Motion Designer requests 04/15 05:21pm
- 3D contours to terrain mesh model 04/15 05:41am
- BETTER LAYERS MANAGEMENT IN MODELER 04/15 05:24am
- Muliple Camera render control 04/15 05:02am
- Dispersion effects in transparent materials 04/13 07:23am
- UNLIMITED ZOOM OUT in UV VIEW!!! 04/12 07:35pm
- One Word: NURBS 04/12 03:16pm
- Anyone see this... 04/12 07:04am
- Very simple request really... 04/12 06:05am
- Index of Refraction Q and Request... 04/11 12:52pm
- Place Button 04/11 09:19am
- Adding fonts 04/11 07:48am
- Rediculous Requests ... 04/10 09:17pm
- Weight Map 'Texturing' of HVs 04/10 06:13pm
- Lattices 04/10 04:05am
- Animated Gradients, PLEASE !!!!! 04/09 06:54pm
- Show/hide backdrop 04/09 03:58am
- Better learning tools... check out A/W 04/08 06:11pm
- LScript Modeler Undo 04/08 04:44pm
- Scale light falloff distances with parent object. 04/07 09:44am
- RenderBitch better than LW GI solution
04/06 01:40pm
- Bump Displacement !! 04/06 11:01am
- Import *.rib format 04/04 06:40pm
- Integration request, just to keep it on our minds... 04/04 06:32pm
- Texture Files 04/04 09:52am
- Scale Shadow Maps by Render Resolution Multiplier 04/04 09:48am
- Is this rendering "problem" solved in LW 7? 04/04 08:10am
- TrueSpace File Import/Export 04/03 05:12am
- Could feature request be Powergons? 04/02 08:20pm
- Favorite - render settings 04/02 02:48pm
- Show people how great Lightwave is.. 04/02 05:45am
- Triangle Count in 'w' 04/01 10:53pm
- Viewports used as Menus/Windows/Editors 04/01 06:54pm
- Pipeline Compatibility 04/01 06:44pm
- ARCHIVE 04/01 06:28pm
- Higher price for LW 04/01 08:00am
- Improve area lights 04/01 01:42am
- 3 simple requests of mine... 03/30 07:09pm
- Smoothing Group IDs 03/30 07:00pm
- Another Reminder, Undos... 03/29 03:40pm
- Link/Parent Tool 03/29 11:48am
- Adjustable grid in the UV window for games ... 03/29 04:14am
- Organize... 03/29 03:39am
- Point and Click IK Solvers... 03/29 02:36am
- Better Support for new Users (Better Manual) 03/28 06:48pm
- We need improvements on rendering depatrament guys! 03/28 02:14pm
- SPEEDUP/Management: Hypervoxel, MD, Bones 03/28 10:19am
- Alternate Smoothing algorithm. LW standard sub-patch is 'too' smooth 03/28 04:17am
- Wake up NEWTEK we count for the new lightwave!!! 03/27 11:47pm
- Lightwave support in ut2k3 03/27 07:39pm
- Photoshop filter integration 03/27 03:48pm
- Rigid Body Dynamics 03/27 02:35pm
- Cylcle colours for background geometry in modeller 03/27 01:58pm
- NORMAL DISPLACEMENT ala RENDERMAN !!!!!!!!!!!!!!!!!! 03/27 06:12am
- Surface Data recall from Image Viewer FP 03/27 05:48am
- Non-destructive Preview Render Buffer 03/27 05:48am
- GI Lighting Data Baked to Vertex per Endomorph 03/27 05:44am
- NO MORE text manuels... please!! 03/27 12:07am
- Display current frame when Layout is minimized... 03/26 09:52pm
- It's the little things... 03/26 09:38pm
- Decent Splash Screen Campaign!!! 03/26 09:15pm
- Have current value read by Set Vertex Map Value tool 03/26 08:51pm
- Separate "Render this frame" and "Render this scene" settings 03/26 12:30pm
- IES lights (again) 03/26 08:05am
- SURFACE EDITOR and IMAGE WORLD improvements, please... 03/26 07:35am
- If you want to survive.... 03/26 06:08am
- Learning from Maya 03/26 04:04am
- Nvidia effects browser offers ideas for non RT renders.... 03/26 02:34am
- Point Surface Falloff Mode for all modeler tools 03/25 07:33pm
- NEWTEK, what are you waiting for...... 03/25 01:31pm
- Fit All in Perspective for Layout... 03/25 12:59pm
- Viewports/Windows 03/25 12:52pm
- Toggleable Polygon Highlighting Option 03/25 12:11pm
- UV window 03/25 10:42am
- Is possible to change this? 03/25 10:20am
- Qick spec/bump preview 03/25 04:02am
- Can you make a pause/render button in render? 03/25 02:05am
- Last used tool function 03/24 07:38pm
- Subdivided UV's 03/24 05:16pm
- Have an "FXlinker" that puts the FXmotion modifier on selected objects. 03/24 02:44pm
- Game Exporters / LW in the game community 03/24 02:10pm
- Easy stuff to implement, nothing major. 03/24 02:05pm
- Remove the Volume mode cycle shortcut! 03/24 10:47am
- The schematic view 03/24 06:19am
- Separate command 03/23 05:43pm
- Copy,paste & cancel buttons in edit key & edit menu pannels 03/23 04:53pm
- Spline (curved) Interpolation in morph mixer 03/23 01:24pm
- Some more right click options please 03/23 11:24am
- Text Box Features So We can cut or paste like 3Ds Max 03/22 11:05pm
- SDS uvmapping - in lieu of.... 03/22 05:42pm
- ALWAYS ON TOP options! 03/22 03:52pm
- ANIMATED Example of MD Issues 03/22 03:26pm
- Surfacing Idea 03/22 12:29pm
- Tip, Trick Tutorial online 03/22 12:17pm
- Copy & paste surfaces + uv's 03/22 10:19am
- Don't change hot keys so much 03/22 03:32am
- LW overall... 03/21 04:07am
- Interface 03/21 02:43am
- Scale texture editor 03/20 11:05am
- Layer Sets 03/20 09:57am
- Bandsaw deleter 03/20 06:46am
- Muscle/bone/skin simulation 03/20 12:36am
- Selection Ideas. 03/19 11:59pm
- Quicker interaction through Marking Menus! 03/19 06:51pm
- Multi threading 03/19 02:30pm
- Saving displacement map settings 03/19 11:32am
- Rewrite, the complete 03/19 09:22am
- Live Skelegons 03/19 04:03am
- New spline patcher 03/18 12:29am
- Transparency supported images? 03/17 02:23pm
- UV adaptive unwraping 03/16 12:06pm
- Segmented Kife Tool 03/16 09:53am
- Lens deformation & 360 panoramic 03/16 04:03am
- Modeler: mouse- motion/button- order 03/15 06:36pm
- Radiosity and Architectural features 03/15 06:14pm
- When you cut some points 03/15 10:41am
- Auto goto option in surface editor 03/15 10:10am
- Custom tags in spreadsheet 03/15 07:52am
- Model your own custom items 03/15 07:15am
- Simplified Tool Pannels 03/15 03:48am
- Multiprosessor potensial 03/14 06:48pm
- Subdivide From Center 03/14 06:47pm
- Remove the internal numbering system 03/14 04:09pm
- Add RPC (archvision) Support! 03/13 11:27am
- Tutorials on the web 03/12 09:51pm
- "Motion blur blending" with low aliasing 03/12 07:34pm
- Render edges for surfaces 03/12 04:59am
- Better camera matching(sticky FP coordinated to Modeler) 03/12 04:05am
- ScreamerNet with Internet Support 03/11 02:47pm
- One pass anti-aliasing? 03/10 11:12pm
- Reminder: to make ANY POSSIBLE KEYBOARD COMBO a shortcut! 03/10 10:51pm
- Ernie's DOF-Toy interactive in Camera Panel 03/10 09:57pm
- Envelopes for animated textures 03/10 01:22am
- Easy to implement, but very usefull !!
03/10 01:21am
- GUI - Make the wheel-mouse work in Windows!!! 03/10 12:16am
- Nodal surface editor inteface 03/09 03:16pm
- Hotbox 03/09 06:54am
- Experimental Features... 03/08 04:35pm
- What LW really needs. imho 03/08 04:33pm
- Better Preview 03/07 02:08pm
- A Must Add-ons for Motion Mixer. PLEASE 03/07 04:16am
- Sub surface scattering please 03/06 11:41pm
- Easier and better function for rendering in multiple passes 03/06 04:36pm
- Full version of Sasquatch and 3D paint program, please! 03/06 02:34pm
- Multiple surface sets 03/06 09:09am
- OPEN AL 03/04 05:57pm
- Bone Weight map creation and mod in Layout 03/04 05:03pm
- Network Rendering 03/04 01:40pm
- Instances in modeler 03/04 11:28am
- Basic stuff 03/04 09:39am
- Precision 03/04 07:40am
- View Navigation Options 03/03 04:14pm
- Feature request: German Support Back ! 03/02 02:38pm
- Vmap bug report in 7.0b 03/01 06:38pm
- Bone Deformation Speed!!!!!!!!!!!!!!!!!!!!!!!!! 03/01 03:47pm
- Layer functions in Modeler 03/01 06:58am
- GERMAN SUPPORT BACK 03/01 05:37am
- Fix: behavior when content directory offline at program start 02/28 08:58am
- Parent (and child?) indirect expression references. 02/27 04:16am
- Better Antialias 02/27 01:36am
- Request: Quaternion Rotational System 02/26 08:57pm
- Modeler History Undo Function! 02/26 02:47pm
- A useful tool IMHO have a look ! 02/26 02:33pm
- Pivot tools in layout 02/26 08:42am
- Reflection/Refraction Blurring 02/26 07:51am
- Inverting Weightmaps 02/26 01:11am
- Perfect Deformation 02/25 08:27pm
- Attribute copy filter for Surface Preset Shelf 02/25 03:58pm
- Please fix Image Editor BUGS 02/25 03:02pm
- Edge smoother 02/24 09:40pm
- BUG Report!!!! 02/24 07:41am
- Instructional Manuals 02/22 11:35pm
- EASY request-modeler (or layout) as texture paint assistant 02/22 10:46pm
- Correct Rotate Pivot Point Tool 02/22 11:18am
- Quaternion Rotation 02/22 11:08am
- Color Theory Color Picker 02/21 11:11am
- This is scary 02/21 07:08am
- Multiple Surface Sets(incl plugins) embedded in one object 02/21 06:56am
- Undo for Hide ONLY. - or a History Panel?? 02/21 06:34am
- Graph editor frames the current preview range. 02/21 04:17am
- Port to linux 02/20 01:29pm
- Version number updates.... 02/20 11:20am
- Custom Plugin and LScript manager desparately needed. 02/20 10:50am
- Several new features 02/20 06:17am
- Several new features 02/20 06:01am
- Several new features 02/20 05:58am
- Hypervoxel shapes 02/19 09:45am
- Fix the BUGS 02/19 12:48am
- An old request, brought up time and time again .. 02/18 10:56pm
- My Newbie List of Requests 02/18 03:19pm
- Powerfull request here 02/18 01:48pm
- Powerfull request here 02/18 01:40pm
- How about a video tape series that covers it all. 02/18 01:02pm
- Custom made DVEs with LightWave Express(Toaster2) 02/17 12:44pm
- Realtime deformations in Layout... 02/17 08:00am
- DRAG ON SURFACE 02/16 01:37pm
- WIREFRAME SMOOTH SHADE MODE 02/16 01:32pm
- Questions and problems, a defined list, please share input. 02/16 10:34am
- Pressure sensitivity on the airbrush 02/16 10:09am
- Modeler snapshot & fading layers 02/15 10:47pm
- Motion blur and dof - HDR sensitive 02/15 05:57pm
- Mimo gradient for radiosity? 02/15 04:03pm
- Points in wireframe shaded modes 02/15 08:41am
- MD Paradise ... 02/15 03:39am
- Some requests 02/14 10:05am
- Modeler Cursor, Poly & Point Selection color and intensity!! maybe a glow? 02/14 04:38am
- Control over radiosity color bleeding 02/13 12:35pm
- Pannel stuff 02/13 11:31am
- Normal Scale, Move & Rotate 02/13 09:18am
- Global reduction of Shadowmap sizes and multiple shadow caches. 02/12 11:38am
- Projection Enevelope 02/12 05:21am
- Layers in Layout 02/12 05:04am
- Better Bulletin Board! 02/11 01:37pm
- Time it takes to save objects .. 02/11 01:32pm
- LScript in keyframes 02/10 01:57pm
- A couple items. 02/10 12:20am
- Numeric information on slider positions (Modeler) 02/09 05:29pm
- Reload image maps 02/09 12:31pm
- Arrow key shortcuts in the modeler perpective viewport 02/09 12:31pm
- Undo, Edges, 3D Painting, and more... 02/09 01:42am
- History Stack 02/08 10:06pm
- Flexible Frame Rendering 02/08 01:52pm
- Bevel tool 02/08 07:35am
- Baking spinny lights 02/08 04:28am
- A "muscle" type of bone which works like an effector 02/07 10:59pm
- Object deformation along a path in modeller 02/07 07:33pm
- Light intensity 02/07 05:53pm
- Z-axis movement in modeler's perspective view 02/07 05:17pm
- Using ray recursion setting for radiosty bounces 02/07 09:25am
- Layer grouping 02/07 09:10am
- Return key for all popups 02/07 06:35am
- Marketing... 02/06 11:52am
- Fix: JointMorph does not support bones from another object/layer. 02/06 11:35am
- Color Shadows 02/06 11:07am
- Expressions 02/06 09:26am
- Quick render within modeler and other requests 02/06 08:52am
- Top menu on windows 02/06 04:59am
- Deticated Graphic Card Support 02/05 07:49pm
- Save your time! dont port LW7 on Linux BOX 02/05 05:22pm
- Request - more shortcut keys, multi-sided subpatches 02/05 08:39am
- About UVmapping 02/05 07:50am
- Corona treshold 02/05 03:10am
- A "seam-splitter" tool... 02/04 06:06pm
- We need good radiosity. 02/04 06:05pm
- 7.1? 02/04 04:19pm
- New lighting system... a crazy idea 02/04 02:56pm
- Rigid Body dynamics 02/04 02:12pm
- Sot shadows 02/04 06:08am
- Lightwave 3D on Linux? 02/04 05:30am
- -BUGS in Lightwave 7B 02/04 05:25am
- ADD LIMITED REGION INFO BACK IN 02/03 04:48pm
- Rove Tool in Layout 02/03 01:05pm
- IKBlender from Spatial Design 02/03 12:46pm
- Such an easy one 02/03 09:35am
- Undos, Integration, Deformation, IK... 02/03 04:53am
- Remove the need to Unweld 02/02 01:38pm
- Modeler backdrop image 02/02 07:29am
- Expression Monkey! 02/02 01:16am
- SHAPERS 02/01 08:54am
- A few more requests... 02/01 06:37am
- ROTATE Motion Path 01/31 07:53pm
- Oooooooh... Mapping NURBS proper 01/31 12:25am
- LightWave: Competition with Maya? 01/30 04:27am
- Video Game Development features 01/29 05:21pm
- A "Purge" option on the hub's context menu... 01/29 02:38pm
- Preserve weight map "edge-transitions" when freezing subpatch objects 01/29 01:46pm
- Unified platform 01/29 01:45pm
- Indirect illumination 01/29 11:42am
- Requested characteristics (hoped) in the next version of Lightwave 01/29 09:57am
- Envelope for skytracer 01/28 06:32pm
- Easy "one-click" rig setup of characters 01/28 04:28pm
- Weight maps in layout, not only for bones but for TEXTURING. 01/28 11:44am
- I would like to be able to edit bones in layout like skelegons in modeler. 01/28 11:07am
- Futuristic Requests for Metanurbs 01/27 11:23pm
- Scaling frames & fractional key frames maybe an option? 01/27 10:08pm
- Two birds with one stone! 01/27 12:29am
- LW for games?? 01/27 12:11am
- Licence dPVS! 01/26 05:12pm
- UV Propogation and General Enhancements to UV tools 01/26 01:29am
- How about a LightWave developer's forum? 01/25 10:16pm
- Better skinning tools....!! 01/25 09:13pm
- Atmosphere- Settings 01/25 07:32pm
- Subpatch points and the UV distortion thing 01/25 06:28pm
- Loads of requests ;-D 01/25 02:07pm
- Messiah-like animation built-in 01/25 12:17pm
- Surface editor 01/25 04:52am
- Snap to zero in perspective views 01/25 12:49am
- New render display 01/24 05:37pm
- Vertex angle 01/24 09:47am
- Dynamic Parenting BLENDING 01/24 09:09am
- Just a few requests... 01/23 11:28pm
- RENDER IMPROVEMENTS!!! 01/22 12:27pm
- Proper point-welds and poly-splits with Symmetry engaged 01/22 09:45am
- Surface Editor 01/21 08:37pm
- Plugin for .mdl files 01/21 06:13pm
- Support for X3D file format 01/21 12:41pm
- Selectable channels in Surface Baker 01/21 11:16am
- New UV Mapping Idea 01/21 01:51am
- Modeler select by part 01/20 06:46pm
- Cooperation between Modeler and Layout lacks big time 01/19 07:49pm
- Make HUB more robust and not just BG thing 01/19 03:52am
- More external data 01/19 01:12am
- Thnaks alotttt newtek for moving the make new conversation 01/18 02:55pm
- Alpha textures display in viewport 01/18 11:05am
- Photoshop plugin 01/18 03:48am
- Bug(?) Use Bones From Object: Can't Adjust Falloff Type 01/17 07:31pm
- RPF Support for LW 01/17 11:53am
- Eyedropper for VIPER? 01/16 04:50pm
- Bug Report : Bone Re-parenting error 01/16 11:44am
- Better Jointcompensation 01/16 05:25am
- Pose space deformations 01/16 04:33am
- More conversion file formats 01/15 04:04pm
- I'll probably get flamed for this but...... 01/14 03:52pm
- My Last Smart Skin Post (I promise!) 01/13 08:26pm
- Please fix particle motion blur 01/12 06:01am
- Wake up Newtek we need a beter Radiosity rendering algorithm! 01/11 08:39am
- Folders in Image Editor 01/10 03:19pm
- Smarter window location saver... 01/09 12:54pm
- Support for windows xp! 01/09 11:27am
- Spreadsheet: Add movment of keys on selected channels ie. dopesheet 01/08 07:54pm
- Textures instead of images... 01/08 01:08pm
- Lens Flare and light placement 01/08 06:15am
- Sliders 01/06 03:23pm
- Motion thru keys in different time 01/06 01:20pm
- A few requests 01/06 10:30am
- Most overlooked but highly valuable addition. 01/05 04:26am
- More Compositing Tools 01/04 02:05am
- Surface editor 01/04 01:47am
- Shadow maps and Volumetric Spots 01/03 07:38pm
- Bones in Modeller 01/03 02:15am
- Reder Status panel revisions 12/31 06:39am
- Requests for modeler... 12/30 07:38am
- Uv tools request 12/30 01:23am
- More Features on Motion Mixer 12/29 03:16pm
- Gradient parameter inputs... 12/29 02:37am
- Larry's Weight Map Lattice 12/28 10:26am
- Multi Layered Rendering plug-in description... 12/27 05:19pm
- OGO-Hikari SSS surface shader 12/27 03:53pm
- Simple AND complex additions and improvements 12/27 02:19am
- "CTRL+SHIFT+mouse" 12/26 08:39am
- Separate render layers 12/25 01:39am
- AURA Lite & TOASTER EDIT Lite in LightWave??? 12/24 02:08pm
- Prefs on Mac OS X 12/24 07:13am
- Additional subpatch options 12/21 03:49pm
- Why the hell not? 12/21 03:06pm
- Mouse support 12/21 01:39am
- Clip/transparency maps working in Opengl 12/20 08:25am
- Radiosity and Hyper Voxel on render farm 12/20 05:08am
- Painting with Aura in Lightwave... 12/19 06:37pm
- "Gridisize" UV map plug-in! 12/19 06:24pm
- Render comment 12/19 02:49pm
- Add special buffer support for vector/motion blur 12/19 04:43am
- DOUBLE BOUNCE! 12/18 12:59pm
- Instance intead of Clone 12/18 12:06pm
- Renaming Texture Layers & More Envelopes in General 12/17 08:40pm
- Another feature request 12/17 08:21pm
- A couple of requests 12/17 01:15pm
- Deep shadow maps 12/17 12:43pm
- Preset shelf to hold lensflares 12/17 09:37am
- Got some good stuff your ya 12/17 08:51am
- Post processing with Field Rendering... 12/16 03:42pm
- A few new ideas for motion designer 12/16 03:07am
- A menu issue that might have been overlooked.. 12/15 10:34pm
- Saving of Layout settings 12/15 10:01am
- Smartskin please!! 12/14 12:31am
- The photoshop image filter back
12/13 02:12pm
- 6 ideas, feature requests.... 12/13 09:36am
- Animated rail/path extrude, interactive rail/path extrude. 12/12 10:19am
- Spline, Spline, Spline 12/12 10:17am
- Renderable splines 12/12 10:13am
- Self Interaction Force Envelope 12/12 10:06am
- Bones to Skelegons 12/11 10:06pm
- GE visible motions !? 12/11 03:20pm
- The flex modifiers to be fixed. 12/11 08:05am
- Time preferences. 12/11 05:00am
- Modeler and Layout integration! 12/11 02:57am
- Isnt it a time for a new update ??? 12/11 02:25am
- I want (and I bet you do too) Form Z tools in LW. 12/11 02:07am
- Bump displacement in LW7 12/10 04:19pm
- Bug Report : Panel focus error 12/10 12:45pm
- Incremental Rendering -- SAVES TIME!! 12/10 01:50am
- Rotatable light source in modeler. 12/09 01:00am
- Synergism with After Effects (Pt 2): 16 bit file formats 12/07 04:21pm
- Surface editor Idea 12/07 10:35am
- My list of small changes. 12/07 03:24am
- Just a Top Ten thought... 12/07 02:47am
- Synergism with After Effects: Exporting scene data 12/06 12:26pm
- A "Make Planar" plugin 12/06 09:20am
- Localized subdivision/subpatch support 12/05 06:07pm
- Object level surface 12/05 04:46pm
- Lathe tool 12/05 03:00pm
- An addition to the Menu Layout Editor... 12/05 12:50pm
- It is not possible to make a uvmap on this flat square shape. PLEASE FIX 12/05 12:30pm
- Updates for the Center 1D plugin 12/05 10:35am
- Wireframe on textured view 12/05 10:06am
- StealthNet / Render Farm Improvement 12/04 12:54pm
- Load Items From Scene 12/04 08:32am
- Alt to Rotate Perspective - Modeler 12/03 11:46pm
- Alt to Rotate Perspective - Modeler 12/03 01:43pm
- Better info on Motion Designer 12/03 10:26am
- Curve precision 12/02 08:15am
- Fit all/fit selected to work in persp view in layout... 12/02 07:33am
- Skytracer 2 presets 12/02 05:28am
- Multiple cameras during rendering 12/01 09:36am
- the accuracy of LW modeler... 12/01 05:28am
- UV unwrap - horizontal cross cube method 11/30 10:51am
- More presets 11/30 09:43am
- HDRI support 11/30 06:18am
- Keeping lw cross compatible 11/30 01:52am
- New Discussion Group for LScript?? 11/29 04:17pm
- 3D/2D Paint application 11/29 02:59pm
- Paint effects for Lightwave? 11/29 10:27am
- Change the Points tool behavior... (NOW) 11/28 11:31am
- Layer beef up ideas. 11/27 04:26pm
- View options on a per object basis 11/27 08:48am
- Grid snap toggle 11/27 04:27am
- Microphones and physical audio modelling 11/27 03:24am
- Rendering progress, is it really doing anything? 11/26 11:42am
- Save object button on surface editor tab/layout 11/26 10:52am
- Orthogonal Views in Layout 11/25 09:35am
- Bone selection plugin or lscript. 11/24 06:13pm
- Alignment in Lightwave 11/24 07:18am
- Drag and drop... 11/23 06:19am
- Quality control/slider for Jpeg saving. 11/22 06:00am
- E button next to Motion Options/ H,P,B Controller. Please! 11/21 05:14am
- Wanted features 11/20 11:46pm
- Selection modes in layout 11/20 09:49pm
- Layout background color 11/18 01:52am
- Directx export 11/17 11:18pm
- MTSE in morph mixer 11/17 09:53pm
- MD needs an EDITABLE SPRING CONSTANT FUNCTION 11/17 03:39pm
- Fix motion mixer 11/17 05:58am
- Object menu 11/16 07:45pm
- "Color Objects" or global "Color Variables" 11/15 02:45am
- Modeler units 11/14 11:00pm
- Band selection again... 11/14 07:32pm
- English measurement system (Decimal Feet) 11/14 02:32pm
- Alpha texture layer 11/14 02:28pm
- Does L7 have any of these features? 11/14 11:33am
- Again, let's UNITE 11/12 03:25pm
- Display prferences request 11/12 05:28am
- Camera Presets 11/11 02:49am
- MULTI-THREADED DAMN COMMAND LINE RENDERER 11/10 12:01pm
- Gmill feature request 11/10 02:57am
- Lightwave history and undos 11/10 12:12am
- Pivot Idea 11/08 09:40pm
- A zoom-able /scale-able Timeline in Motion Mixer 11/08 01:53pm
- More motiondeigner presets 11/08 12:16pm
- Alpha Channel for Lens Flare 11/08 08:10am
- More motiondeigner presets 11/08 01:39am
- Snap to tool that works 11/07 02:34pm
- You shall implement the displace Mapping feature of the Renderman into the rendering engine of Lightwave3d 11/07 02:16pm
- Please make HVs have and option to render at lower res so they just look more blury... 11/07 11:04am
- New use for orthographic render 11/05 11:15pm
- Shadow color? 11/05 07:43pm
- Very simple request 11/05 02:23pm
- Incidence angle gradients that go over 90 degrees 11/05 01:31am
- band selection 11/04 09:41pm
- Just a couple of ideas 11/04 05:36pm
- You should combine the Lightwave3D and Aura softwares in the interface structure of the Discreet's combustion 11/04 05:04pm
- EPS files for textures 11/04 10:42am
- The future of 3d 11/04 04:42am
- A morph mixer like how the old morph used to work .... 11/03 07:44pm
- Motion Designer 11/03 01:48pm
- Fix really bad bug in morphs... 11/02 09:26pm
- Active skelegons within modeller 11/02 03:09pm
- Oooh oooh i got a request 11/02 07:53am
- Renderman to Hypervoxels Surface 11/02 12:06am
- Interface tweaks 11/01 10:26pm
- Much more noise 11/01 05:56pm
- Rendering order control 11/01 10:20am
- EPS export plugin which exports open curves without closing paths 11/01 09:21am
- Help key 11/01 08:25am
- Subdivision with more than 4 points 11/01 07:39am
- Requests for lw8 and beyond 10/31 10:59pm
- Simple additions to the image editor 10/31 07:06pm
- Where has Limited Region read-out go??? 10/31 03:44am
- How about a colour choice/texture for translucency? 10/30 04:09pm
- Global Illumination Request 10/29 03:39pm
- Skytracer .dds export 10/29 11:25am
- Coloured Keys in Timeline 10/26 11:15pm
- Unlock access of loaded images 10/26 09:38am
- Gaming Marketing 10/25 07:40am
- Speeding up Motion Designer with Selection Sets... 10/24 10:05pm
- Ray recursion limit 10/24 06:27pm
- Print options 10/24 05:58pm
- A solution for "Rotate UCS" 10/24 04:23am
- Manip handles in modeler 10/24 03:43am
- Parameter Binding; Dependencies 10/23 08:58pm
- Modelling the natural way. 10/22 07:13pm
- Skelegon bank handle snapping 10/21 11:01pm
- Multi Pass rendering output 10/19 08:19am
- UVs in viper and surface preview. 10/18 09:16am
- Native Terragen support! in Lightwave. 10/17 05:26pm
- New revision for LW7.0b soon ?? 10/17 12:07pm
- Image viewer minimize defaulting to the top of the screen 10/17 11:34am
- A surface selection tool suggestion... 10/17 10:00am
- What about The CHOOPY CHOOP CHOOP MD ??? 10/17 09:17am
- Presets as XSI Synoptic view 10/16 06:27pm
- Point Selection 10/16 03:31pm
- Improving the Bloom image filter 10/16 11:20am
- Render Display 10/15 05:12pm
- Unlock camera from frame rate 10/14 03:11pm
- STL EXPORT PLEASE!!! 10/14 07:49am
- A couple requests... 10/13 03:06pm
- Rotate coordinate system tool... please 10/12 01:09pm
- Interface options and suggestions... 10/11 11:26pm
- A few requests 10/11 10:08pm
- THANKS A LOT Allen Hasting....and Stuart Ferguson....since videoscape3d you are making a better work around 10/11 10:05pm
- Shader Noise Reduction request 10/11 09:43pm
- Unite as ONE 10/11 06:43pm
- Light editor 10/11 11:23am
- IES using texture projection 10/10 08:31am
- UV - scale to fit 10/10 12:40am
- Image Viewer - A really simple request 10/09 05:39pm
- Don't Anti-Alias against Background 10/09 10:40am
- Overwhelmed with panels. 10/09 07:57am
- Some ideas.. 10/09 05:27am
- Shaded bg layers 10/07 08:51am
- Surface Editor: World Coordinates for the Slope Gradient 10/06 09:34pm
- Lockable Layers 10/06 08:56pm
- Please Include Animations of All the Sample Scenes. 10/06 06:20pm
- Set driven key needs more control 10/06 06:16pm
- Displacement maps based on surface editor 10/06 10:40am
- Open GL radiosity 10/05 08:05am
- Property Groups 10/04 08:41am
- Just one Newbies Wish List after 1 Week. 10/04 07:30am
- Multiple Undos 10/04 01:07am
- Sub Surface Scattering 10/03 05:30pm
- PRESETS 10/03 04:02pm
- On/off switch for lights 10/03 09:29am
- Lockable viewports 10/02 11:01am
- Some ergently needs in lightwave workflow 10/02 06:47am
- Improvement to move tool 09/29 02:26pm
- Serious reworking of Layout 09/26 05:16pm
- Features for 7.1 and beyond 09/26 05:03pm
- Deselect all keystroke 09/26 02:55am
- Modifier Based System 09/25 12:57pm
- Export To .Rib 09/23 08:40pm
- A repeat tool 09/23 02:00pm
- LOTS OF TUTORIALS 09/21 08:11am
- Lightning bolt effect on Lw7.. 09/19 07:50pm
- Field rendering? 09/18 07:47am
- A few ideas 09/18 04:38am
- In the light options: what objet to include / exclude 09/17 04:49pm
- Better Sound Scrubbing 09/17 12:35pm
- Messiah Question? 09/17 09:53am
- 7.0 tutorials 09/16 08:36pm
- Standard selection menus 09/16 07:54pm
- Interactive. 09/14 12:02pm
- Small, practical wishlist 09/13 06:51pm
- The 'Multi-Undo' conspiracy 09/11 09:50pm
- Endomorphs in a less "linear" way (ie. along a curve, maybe?) 09/11 08:46pm
- Tweakable skelegons 09/10 12:53pm
- What NT can add at lightwave 7.1 and do lw unbelievable 09/08 10:03am
- Character Modeling Plug-In 09/08 08:52am
- STL Export 09/08 08:30am
- More SubD control... 09/07 04:08pm
- Panels, Editors and Bezier handles in Viewports 09/06 06:02pm
- REQ: Workspaces (ALA Premiere/AfterEffects) 09/06 09:28am
- Bad marks on Lw7 09/05 01:49pm
- Add a config files for the cmdline settings 09/05 07:30am
- Debevec source files 09/05 02:40am
- Move "parent in place" to "motion options" 09/04 05:36pm
- Rail smoothshift 09/03 01:50pm
- For the UNDOers... check out lsCommander tut on Flay; not perfect but it works... 09/03 10:43am
- Rail smoothshift 09/03 03:24am
- Rail smoothshift 09/03 03:23am
- The Old 6.0 object handles again. 09/02 12:53am
- History 09/01 07:54pm
- SubD enhancement request... 09/01 07:07pm
- Hard Body Collision detection 09/01 12:31pm
- Please port LW7 to Linux 09/01 10:02am
- Command line for renderer 09/01 07:31am
- Undos! 09/01 03:57am
- Superglue 08/31 03:07pm
- Envelopes on gradient nodes value, alpha, and position 08/31 12:47pm
- Platform independent plug in... 08/31 12:44pm
- Clone enhancements 08/31 10:02am
- Faster User Interface 08/31 08:34am
- UV enhancements 08/30 08:16pm
- Kill all subpatches button 08/30 02:15pm
- Soft reflections needed 08/29 09:00pm
- The infamous "MD won't Scan". Help Us. 08/28 05:42pm
- Animatible curves in Layout 08/28 10:46am
- Adjustable shadow strength 08/27 07:41pm
- .dxf Importer and Sketch Colour 08/27 01:33am
- LW7 good but missing ... 08/24 04:07am
- Still no orthographic camera in 7? 08/23 08:57pm
- New licence type 08/23 09:42am
- LightWave name change ;) 08/23 07:42am
- Lightwave___7.0 BUGS and UNCOMPATIBILITY!!!!!!! 08/22 10:13am
- Layout Camera View in Modeler 08/21 09:04pm
- Multi-Bounced Radiosity 08/21 08:31pm
- Motion Designer Feature 08/21 09:24am
- Spreadsheet question 08/21 02:40am
- Request for direct rendering of subdivision surfaces. 08/20 10:15pm
- Messiah and lw7 08/20 01:30pm
- Soft-Blurred Reflections-Transparencies Over Distance... 08/20 12:44pm
- The lost tools of Layouts motion graph editor 08/20 02:13am
- Blurred reflection? What's up with that? 08/20 01:00am
- Sub-Surface scattering 08/18 03:57pm
- Soft or blured procedural textures 08/18 02:52am
- Load object as one layer 08/17 04:02am
- Render progress bar 08/17 01:05am
- The phrase of the day. 08/17 12:43am
- Display Settings 08/16 12:58pm
- Version 7?? 08/16 12:54pm
- Hehe, no edges in Lightwave 7 :-) 08/16 12:19pm
- Image preview when browsing for image maps. 08/15 11:08am
- THE SKELEGON SYSTEM HAS TO CHANGE!!!!!!!! 08/14 07:22pm
- SO, WHAT'S THE HOT SIGGRAPH GOSSIP? 08/14 07:20am
- Expressions and spreadsheet 08/13 06:42pm
- Global brightness contrast in layout 08/13 10:15am
- Modeling Physical Properties into Geometry 08/13 07:15am
- MD presets 08/13 05:00am
- Universal file format!!! 08/13 04:06am
- Buy Messiah 08/12 02:54pm
- Spline Patches 08/12 12:34pm
- Allow NURBS models to be modeled like patch curves. 08/12 12:04pm
- Dynamics simulator like REACTOR 08/11 11:34am
- Does is useful to rename texture editor layers? 08/11 08:24am
- Controversial and nitpicky: SURFACE 08/10 10:30pm
- My SHORT wish list 08/10 11:50am
- Save Full Path 08/10 07:31am
- 4th Selection Mode! 08/09 08:07am
- Support Morphing with Fixed Front Projection 08/08 05:55pm
- Color Sliders... 08/07 11:21am
- Light compensation among light types. 08/07 08:37am
- I still dont understand why we can't have more than one undo 08/05 11:48am
- Placeable Lightsource in modeler 08/05 01:49am
- Hypervoxels -- New mode? 08/04 07:01pm
- Bezier Tool like the one in Illustrator 08/03 09:50pm
- Spinners on Layouts Numerical Panel 08/03 01:03pm
- I request you have a renderer made 08/03 06:14am
- 3 button mouse support for Mac LW 08/02 11:16pm
- "smartskin" 08/02 10:00pm
- GIVE LIGHTWAVE A HEARING AID!!! 08/02 07:16pm
- Online Resource Button 08/02 06:58pm
- Stuff part 2 08/02 10:51am
- The thing I really hate! - a word about Numeric panel 08/02 10:05am
- Please SOFTBODT DYNAMICS like MAYA has...... 08/02 09:52am
- Optimize File/Scene -- a flush that works 08/01 10:15pm
- Procedural textures for projection maps on lights 08/01 11:34am
- Particle system Fluid dinamic simulation FUR shader having only one answer "volumetric geometry render shader" 08/01 11:32am
- Slider controled parameters 08/01 09:57am
- Motion Designer & other things - how to make LW really cool.... 08/01 03:48am
- Antialiasing per surface - new envelopes 07/31 08:21pm
- Powerfull thing for animation!!!! & etc. 07/31 12:59pm
- Apply Jolt-ed camera movement to motion blur. 07/31 05:52am
- Surface Editor and render options - just small improvements.... 07/31 01:43am
- Camera Zoom 07/30 10:33pm
- Gradient ramps for stuff other than textures 07/30 09:07pm
- A Maya like physics engine 07/30 07:20pm
- Export to STL format please. 07/30 09:23am
- Oh, how about. "Yo buddy, the Hdisk is full!" 07/30 03:57am
- Particle Systems - a big, incredible problem! 07/29 05:58pm
- I WANT TO CONVERT n>4 - SIDED POLY INTO METANURBS! 07/29 02:33pm
- Mouse control 07/29 01:38pm
- LW6 Interface changes - is it better than LW56? 07/29 02:09am
- Better Symmetry mode 07/28 11:24pm
- Baker improvements 07/28 11:12pm
- Time to add small changes to LW rendering system.... 07/28 09:27pm
- Ability to create weight maps in layout 07/28 05:55am
- Window with a Perspective Mode - is it a big problem to navigate? 07/28 03:55am
- Shockwave 3d 07/27 12:09pm
- LW_MACRO3 for modeler! IMPORTANT ramifications!!! 07/27 12:34am
- Better rendering! 07/26 11:37pm
- Animation and key editing 07/26 01:29pm
- Please make a scene editor as powerfull as dope sheet editor!!! 07/25 10:01pm
- Wow, this is very impressive! BSSRDF 07/25 07:01pm
- Esc used to bring back value in a requestor? 07/25 06:48pm
- Render engine stand alone, msg me if you want detail... 07/24 11:14pm
- Additions for Graph Editor Bezier handles 07/24 07:29pm
- Stereo Interlaced Rendering 07/24 12:11pm
- OGL Motion Blur/DOF 07/24 06:11am
- Contrast of reflection 07/24 04:01am
- Expand surface editor 07/23 09:45pm
- Better Volumetric Shadows 07/23 09:42pm
- LW 6.5 features... very impressed ^_,^ 07/23 09:18pm
- Camera matching PLEASE PLEASE!!! 07/23 01:30pm
- Hierachey indicater and grouped layers 07/23 05:43am
- Favourite For Content Directory 07/23 04:59am
- Texturing workflow in question 07/23 12:20am
- F9 dialog 07/22 11:52pm
- RELIEF MAPPING - the future 07/22 08:38pm
- Expanded Display Options 07/22 11:44am
- Adjustment Channel .. WOW?! 07/22 11:25am
- Modeler: option to display model as 'vertices only' when deforming; (as was in 5.6) 07/22 06:20am
- Scene presets 07/22 12:11am
- Shader Noise Reduction request 07/21 01:55pm
- Favourites in Content Directory 07/21 09:40am
- Create new conversion 07/20 08:32pm
- Do not filter OpenGL textures (new option needed) 07/20 02:13pm
- Array in layout 07/20 12:01pm
- Surface editor list 07/20 07:18am
- Help file / system 07/20 04:52am
- Ability to customize wireframe color 07/19 08:12pm
- New Zooming feature for game artists 07/19 05:40am
- Small request - rotation gizmo alteration 07/18 10:12pm
- Few ideas for effects panel 07/18 07:33pm
- Inverse Volumetrics 07/18 03:33pm
- Rotate,pan, zoom in modeler, plus some minor adjustments 07/18 02:49pm
- Lens Flare - update it, please! 07/18 11:42am
- Nothing, actually 07/18 11:41am
- Rigid body simulation integrated 07/18 10:23am
- Vertex level animation and path deformation in Layout 07/18 10:08am
- Symmetry in Layout 07/18 06:35am
- Speed up IMAGE SEQUENCES pooleeze 07/18 05:01am
- Constrain & Grid Snap 07/18 01:07am
- UV-COORDINATES IN VIPER .... WHERE IS IT! 07/16 11:09pm
- Bounding Box Threshold equivalent for particles 07/16 08:35pm
- Particle Controls 07/16 07:15pm
- Color picker 07/16 08:29am
- Objects with luminosity 07/16 06:46am
- Togal 128, 64, or 32 bit renderings? 07/15 11:00pm
- Online Help! Layout Mutiple Undos! Edge Tools! 07/15 08:04pm
- RADIOSITY SETTINGS FOR OBJECTS 07/15 11:49am
- Jitter options 07/14 12:40pm
- Remember directories 07/14 10:42am
- Some stuff 07/12 11:53am
- Is Newtek going to add a fur function to LW? 07/11 06:55am
- Who can update the LScripts... 07/11 01:37am
- Dockable panels and "bridge tool" 07/10 09:57pm
- Bellybutton 07/10 07:39pm
- Orthographic camera, others. 07/10 11:16am
- Maya 4 hierarchal subd's 07/10 07:52am
- Silhouette bumpmaps 07/10 12:29am
- WHERE IS A LEGENDARY SPEED OF LW??? 07/09 11:47pm
- Shading Noise Reduction Settings 07/09 09:52pm
- Motion mixer / bone mixer 07/09 03:38pm
- Keyframing of Parenting/Unparenting. 07/09 02:49pm
- Graphic driver switch 07/09 01:38am
- Ability to Draw polygons on an object, like the maya "make live feature" 07/08 11:53pm
- Software quality 07/08 06:07pm
- Panels for cloth like Maya Cloth 07/08 02:34am
- Modeler 07/07 11:45pm
- Planar Mapping More Interactive 07/07 11:21pm
- Independent AVI backdrop support in ALL layout Views 07/07 07:57pm
- We need a DELAYED REFRESH button!!!! 07/07 04:15pm
- Squash & stretch IK 07/06 05:47pm
- Teeny tiny flare request! 07/06 12:29pm
- Some Layout thoughts 07/05 03:05am
- Render Templates 07/04 06:55am
- Bump channel output. 07/04 04:58am
- Spline motion? 07/03 06:23pm
- Make the grid snap effect the rotate angle 07/02 11:34am
- Rerendering rerenders of rerenderings 07/02 03:30am
- Lightwave6.5 on Linux/PS2 07/01 04:45am
- Buttons 06/30 12:36pm
- Vmap blending 06/30 11:42am
- Virtual Darkroom 06/29 01:55pm
- Vertex paint intergration 06/29 11:35am
- Easier to use network rendering!! 06/29 11:19am
- Vertex maps management 06/29 10:48am
- Lightwave on Amigaone? 06/29 10:12am
- Dragging polygons 06/28 01:43am
- Setting of 12 fps in the Playback Controls for Previews 06/27 07:01pm
- Chamfer edges at the top of the list !!! 06/27 03:49pm
- HDR expose 06/27 02:00pm
- Direct loading of Mocap files 06/26 08:43pm
- Spline patching 06/26 03:40pm
- Spotlight start radius 06/25 04:07pm
- Area light 06/25 04:01pm
- Sliders 06/25 03:51pm
- Looking for people working on Lightwave (urgent !) 06/25 10:49am
- ....some more good ideas ;-) 06/25 04:52am
- Numeric lollipops 06/24 09:07am
- Colour changes, please 06/24 08:54am
- Export to metastream/viewpoint MTS-MTX & VET 06/23 11:43pm
- A Message for the Newtek message operator... 06/23 08:37pm
- Head up display in full screen mode 06/22 03:01pm
- N-sided subdivision and something like "drawsplit" 06/22 08:23am
- Modelers undo suggestion 06/22 04:25am
- Gradient Addition - Compensate for Camera Zoom 06/22 04:02am
- LightWave's memory 06/21 06:38pm
- Why are edges important? 06/20 06:31pm
- Moving Stuff 06/20 06:23pm
- Gradient Edge parameter 06/20 11:37am
- F9 vs. F10 06/20 03:34am
- A degree setting in the Radial Array tool 06/19 10:38pm
- Remove object limit 06/19 06:44pm
- Go to Cursor for Set Value 06/19 04:06pm
- MP3 load and play in LAYOUT 06/19 01:06pm
- Printed Manuals? 06/19 01:01pm
- Objects and Lights Instancing 06/19 09:52am
- Cross-Posting Buggers!!! 06/16 05:18pm
- Learn from hash. 06/16 05:12pm
- Lightwave 6.5 gets 4 out 5 stars in "Game Developer" 06/16 03:11pm
- A patch that fixes the bugs from 6.5B 06/16 06:55am
- Jointdeformaion has to go to the next level! 06/15 02:00pm
- Add query flag to all command sequences 06/15 07:51am
- WHEN A SOLID DX7,8 EXPORT WILL BE RELEASED ? 06/15 12:21am
- How about color control for the interface...? 06/14 11:32pm
- Support for PSP images 06/14 11:16pm
- A lil' suggestion for the Surface Editor... 06/14 07:04pm
- Error popups annoying. 06/14 02:13pm
- NewTek...Great... 06/14 01:04am
- NetTek, You MUST change the UV editor! 06/13 05:03pm
- Procedurals 06/13 04:48pm
- Add bones to modeller that we can make active 06/13 12:26pm
- Faster Global Illumination 06/13 08:47am
- Tools in semmetry mode 06/13 04:47am
- Layout interface configuration limitation 06/13 02:27am
- Unweld memory .... 06/12 10:04am
- Top ten wish list rant 06/11 07:34am
- Request : A change in attitude, Maya is not the Enemy! 06/09 05:23pm
- Max 4 looks REALLY good... 06/08 09:54pm
- Toggle render display on/off while rendering 06/07 12:26pm
- We need a real scene editor 06/07 12:01pm
- Layout Animation Workflow Question 06/06 10:18pm
- Surface Editor -- Revert Surface 06/06 07:43pm
- Surface Shader -- Reflected Bloom 06/06 07:41pm
- Interface re-sizing 06/06 07:08pm
- Forget new features -MAKE IT WORK 06/06 09:34am
- Please fix these bugs, the're driving us crazy..and some requests 06/05 07:31am
- Layers panel 05/31 11:27pm
- A couple of suggestions 05/31 10:05pm
- FEATURE REQUEST 05/31 05:43pm
- Box tool in modeler 05/31 09:59am
- Tabbing Through modify,multiply,construct,etc... without the mouse 05/31 06:40am
- How to make a man who desintegrates 05/31 02:59am
- LESS NEED OF RESOURCES! 05/30 11:52pm
- DOF slices in Camera pyramid 05/30 04:04pm
- Non-Destructive IS important to us. 05/30 10:29am
- Default Spline UVs 05/29 11:29pm
- Shortcut Key Print Tab 05/29 07:43pm
- Graph Editor 05/29 01:21pm
- Changed my mind. No new features, just stable... please 05/29 11:53am
- Few little things 05/29 10:56am
- Minority opinion - windows 05/29 08:55am
- Prests and viper preview for texture environments 05/29 04:09am
- Selection Mode: Edge 05/29 03:23am
- Workaround for edge weighting 05/28 03:08pm
- Port to Renderman!!! 05/27 05:51pm
- LW is slow... but i have a solution... 05/27 12:53am
- Underwater refraction 05/25 11:32pm
- A basic 'MOTION TRACKING' motion controller 05/25 07:58am
- How about an SGI version of LW 6.5 or 6.5b 05/24 02:20pm
- Magic Wand tool! 05/24 08:58am
- Please fix the texture problem!!! 05/23 05:35pm
- Tabs in windows 05/23 11:39am
- Adress for books in London? 05/23 10:34am
- New features for gaming artists 05/23 04:15am
- To re-iterate - manuals 05/23 01:03am
- WaveFilter Volume 05/22 04:20am
- Stereo workflow 05/21 05:20pm
- Saving Renders 05/21 11:06am
- Non Destructive Booleans! 05/21 07:07am
- A few feature suggestions. 05/20 11:58pm
- Patchmodeling 05/20 11:54pm
- Ability to apply MD to parts 05/20 01:31pm
- Soft shadow in point lights 05/20 11:14am
- Layer names 05/20 05:41am
- One to Keep 05/20 01:59am
- Scalable and scrollable Morphmixer 05/19 02:45pm
- Centering tool 05/19 01:40pm
- Ability to "turn off" lighting of objects 05/19 01:27pm
- "use as lookup" blending mode for gradients 05/18 02:02pm
- ASCII object file option 05/18 01:43pm
- Fix obj export 05/18 11:50am
- Render Progress Window 05/18 07:56am
- Multiple object rendering visibility on/off in Layout 05/18 02:50am
- More interactive scene editor 05/17 10:58am
- Distributed surface baker rendering 05/17 10:53am
- Batch shadow render 05/16 03:43pm
- Manual GobbldyGook 05/16 03:23pm
- Camera matching in modeler 05/16 11:07am
- Can I have a Wireframe Texture view port option please?Nice 1 05/16 10:18am
- Deselect after merge polys 05/16 08:56am
- Camera overlay under Modeler 05/15 05:33pm
- Color coded keyframe indications 05/15 02:22pm
- Thermoclay 3 for Lightwave 05/15 01:09pm
- Be able to render splines with thickness 05/15 03:38am
- Selections 05/14 04:51pm
- Parametric Modeling?! Why not! 05/14 02:51pm
- Time format in modler? 05/14 02:05pm
- Motion Designer/Surface Editor 05/14 12:24pm
- A way to avoid UNIFICATION of modeler and layout.... 05/14 08:30am
- Load from scene.... 05/14 05:18am
- Rendering progress! 05/13 08:49am
- No significant 05/12 05:45pm
- Properties panel integration 05/12 12:58pm
- Poly select & Modeler Surface Editor 05/12 07:57am
- For Point polys to areal lights 05/12 12:00am
- Macromedia Support? 05/11 06:34pm
- Fix image sequence handling 05/11 12:16pm
- Procedurals for spotlights 05/11 09:56am
- 6.5b & still no textures 05/11 09:22am
- Selection Info - Copy/Paste Values **6.5b??** 05/09 03:05pm
- Volume Caustics 05/09 11:49am
- More spline operations - LOFTS 05/09 11:10am
- Expressions should take the next step! 05/09 08:29am
- Automatic Wipes 05/09 12:08am
- Reneder Marquee Selection in modeler + layout 05/08 07:49pm
- Layers in Layout for render passes 05/08 06:52pm
- Ability to override and save surface properties in a scene file 05/08 05:22pm
- Rendering into layered bitmap like PSD 05/08 04:00pm
- Radiosity addition 05/08 03:52pm
- 3d paint 05/07 12:57pm
- Image filters | realtime preview 05/07 04:40am
- Snap To... 05/06 02:21pm
- IK/FK switching 05/06 10:47am
- HUD (heads-up-display) 05/04 01:55am
- LeftClick Rectangular Selection 05/03 10:29pm
- Textures that don't dissapear 05/03 11:39am
- OSX Lightwave Mouse Support 05/03 11:21am
- Mac LW Interface Fonts 05/02 10:09am
- Macromedia w3d converter 05/02 09:15am
- Search facility for a Tool or function 05/02 06:10am
- Diffuse Falloff Function 05/01 11:11pm
- Pro quality lensflare... please? 05/01 10:12pm
- Feasibility/desirability of subdivision/modeling STACK 05/01 06:35pm
- Many requests... 05/01 09:36am
- Making UVs work with viper 05/01 07:14am
- Game related: Support for more OpenGL functs in LW 05/01 05:19am
- We must have BSP Culling!!! 05/01 02:10am
- Zoom with mouse wheel. 04/30 04:46pm
- Holding buttons down getting to be a pain... 04/30 01:37pm
- Newtek really does listen.... 04/30 05:40am
- Expanding upon placeable light in MODELER - placeable game cam 04/30 03:55am
- L7 will have all this, right? 04/30 03:46am
- VERY Simple request - ZOOM & PAN WITH MOUSEWHEEL 04/29 03:36pm
- Stop messing with the interface and work flow 04/28 09:53pm
- Online Help! Multiple Layout Undos! Edge Tools! 04/28 01:11am
- Shader to simulate radiosity 04/27 06:02pm
- StealthNet improvement 04/27 11:59am
- Reverse Displacement Mapping? 04/26 12:39pm
- E docs from newtek? is that true? 04/26 04:37am
- Food plugin, Amping up the variable Cuisine. 04/26 12:43am
- MetaNurbs tools like traditional nurbs 04/25 11:59pm
- Beeing able to scroll around in a rendered image 04/25 03:07pm
- Newtek i have some easy ones for ya 04/25 06:50am
- UI request. 04/24 05:24pm
- What the HECK is .fbx?! 04/24 01:07pm
- Export layer (or selection) as new object 04/24 11:51am
- Undo in Layout. 04/24 08:00am
- Curves in different colours 04/23 08:12pm
- Adjustable curves in Layout 04/23 07:31pm
- Load from scene 04/23 03:23pm
- Bezier curves in graph editor 04/21 01:23pm
- Good News... 04/21 02:05am
- Nonlinear animation plug-ins? 04/20 11:25pm
- Disappearing Cursor 04/20 02:13pm
- Integrated panels 04/20 12:24pm
- Restore the s-key quick TCB control 04/19 05:55am
- Vertex paint 2.02 04/18 06:32pm
- Lightwave problematic for LEVEL CONSTRUCTION.... 04/18 03:22pm
- Clipping Weightmaps 04/18 12:30pm
- Improve HUB 04/18 09:29am
- Lightwave 6.5b 04/17 04:17pm
- Viewable light sources 04/16 08:40pm
- Some Bone improvements. 04/16 06:43pm
- Better Gradients 04/16 12:25pm
- Tweaks to Bandsaw per selections 04/16 12:09pm
- Pivot Point Tool; Constraints in general 04/16 11:34am
- Expression variables, etc 04/16 04:08am
- Make Railbevel more like RailRout 04/15 11:09pm
- Add glow to Shader>Advanced tab in HyperVoxels 04/15 06:32pm
- Expressions 04/15 01:07pm
- Grid size displayed all the time in modeller. 04/15 12:39am
- Lightwave Demo Reels for DOWNLOAD!!! 04/14 07:39pm
- The new Lightwave will be announced at NAB! 04/13 10:28pm
- Move some of hte item- properties into the surface- pannel... 04/12 02:21pm
- Animatable fractional frame step 04/12 01:55pm
- How about a bones/ik system that has less clicks 04/12 07:19am
- Windows USB dongle. (pretty please?) 04/11 05:52pm
- Soft Booleans - Making modeling 10 x easier 04/11 05:49pm
- Muscle flexing for heading of bones. 04/11 03:33am
- Using the name of MENI in vain!!! 04/11 01:02am
- Multi-monitor support? 04/10 04:00pm
- Lens Flares, Glows and the Alpha channel 04/10 02:51pm
- Distant- Light with placeable source 04/10 02:41pm
- A few fanciful requests 04/10 02:02pm
- Move Displacement and Clipmaps into the Surface- Pannel 04/10 01:55pm
- Diffuse / Shadow boundary bug 04/10 01:31pm
- Shadow Map shadows for all lights 04/10 01:05pm
- Numeric responses in graph editor. 04/10 12:35pm
- Shockwave 3D! 04/10 10:21am
- Plug-In for Flash 5 04/10 09:57am
- Color Bleeding settings for radiosity renders.. 04/10 04:38am
- Rendering -> Device Control -> FireWire -> tape 04/10 12:31am
- Make the software nurbs based 04/09 11:00pm
- I want speech recognition !!! 04/09 09:54pm
- Upupgrade question 04/09 05:22pm
- Info Copy 04/09 03:04pm
- Local coordinates as basis 04/09 03:03pm
- 6.5b... let us speculate madly. 04/09 02:50pm
- Modelers grid in Layout 04/09 01:52pm
- Axis restriction in modeler 04/09 10:28am
- Nudging with KEYBOARD!!! 04/09 09:39am
- UI CONTEST!!! 04/09 06:09am
- Lw 7 modeler and layout intergration 04/05 04:16pm
- Negative Objects & Better Interface 04/05 09:58am
- Edge Tools 04/05 12:26am
- Companies that use lightwave. 04/04 11:09pm
- Layer names 04/04 03:11am
- UV Mirroring 04/03 12:57pm
- Two useful modelling additions 04/03 06:07am
- Meni Tsirbas Lightwave??? 04/03 01:48am
- Interactive command line 04/02 12:48pm
- Local Coordinates in modeler 04/02 10:39am
- UV mapped procedural textures 04/02 09:04am
- MD properties 04/02 08:51am
- Does LW developement team read this? 04/02 08:02am
- Camera/Render panel tidying up 04/02 03:27am
- Multiple Undos in Layout 04/02 01:54am
- Handles in modeler 04/02 01:46am
- Adaptive/relative subdivision 04/01 08:24pm
- Pause Render 04/01 02:48pm
- Accept IES files, like lightscape 04/01 01:59pm
- Another "Edge" tool 04/01 12:43am
- Endomorph enhancement 03/31 12:08am
- Macroform rails 03/31 12:07am
- Interaction between Modeler and Lightwave as 3DMax have 03/30 11:54pm
- Scale key times....what about the morphmixer channel? 03/30 09:09am
- Please fix the audio scrubbing in LW 6.5 03/29 12:00pm
- User input in freezing objects 03/29 09:37am
- Lw_audiochannel add limits plus fix smoothshift 03/29 12:45am
- Drag and drop channels into expression 03/29 12:44am
- IK Effector handles. 03/29 12:42am
- Scale, Rotate Path 03/26 03:27pm
- My 'shame on newtek for never getting around to giving me this'-list 03/26 01:56pm
- Acess and control over image-channels... 03/26 02:44am
- Show texture in OGL 03/25 01:52pm
- Add Points tool needs to be fixed for curve editing 03/24 10:36pm
- Can i know ? 03/24 09:22pm
- Expression lists 03/24 07:00am
- True Full Screen Mode 03/24 05:34am
- Ctrl+alt+shft 03/24 05:34am
- Output Files - Naming Conventions 03/24 12:49am
- Better Metaballs 03/23 02:39pm
- Light System 03/23 01:03pm
- UV view...? 03/23 03:11am
- Texture Guide Tool in layout 03/22 05:19pm
- Feature list a la MAXON ;) 03/22 06:47am
- N-sided SDM 03/22 06:16am
- Tool dropping: KNIFE 03/22 06:00am
- Metaball/Skinning 03/21 07:09pm
- Round/Chamfer edge tool for Modeler 03/21 07:03pm
- Particles collision to affect textures .. 03/21 05:50pm
- When is the 3ds exporter going to be fixed? 03/21 01:56pm
- Be able to assign a hotkey for "make UV" 03/21 01:53pm
- Make the sound playback length adjustable 03/21 01:26pm
- Shorcut keys for tension/bias/continuity; escape leaves input field unchanged not 0; numeric Enter should equal regular Enter 03/21 12:24pm
- Option: graph editor updates automaticly with channels of current object 03/21 12:05pm
- Knife shapes 03/21 11:17am
- Floating Sliders for Set driven keys 03/21 07:22am
- Sock Monkey .. 03/21 07:16am
- Shadow inversion option for Volumetric Lights 03/20 09:30pm
- Lots of requests... 03/20 04:43pm
- Previews 03/20 12:57pm
- Add support for RenderMan 03/20 10:05am
- Amiga Lightwave.. again? 03/20 06:58am
- Newtek: How do you review the feature requests? 03/19 06:02pm
- Linked texture Layers between channels 03/18 10:32pm
- Photon mapped radiosity 03/18 01:29pm
- Some little fixes and features .. 03/17 12:54am
- Scene Editor tweaks 03/16 03:17am
- Rendering window 1:1 03/15 09:10pm
- NURBS 03/15 07:47pm
- NLA NLA NLA 03/15 06:46pm
- Render Display 03/15 10:54am
- Numeric Panels, not having to hit tab or return to commit the value 03/15 01:48am
- Functional changes for more productive workflow 03/14 03:16pm
- Names for objects 03/13 03:33pm
- Key Binding and Custimization 03/13 02:44pm
- New interface color scheme! 03/13 01:24pm
- Inspire user to LightWave users. 03/13 08:11am
- Background Wireframe Color in Modeler 03/13 03:40am
- Convert 'normal' mapping to UV. 03/13 02:20am
- GUI color customization, ability to see numeric input with large fonts 03/13 12:30am
- Baker improvements! 03/13 07:31am
- Edge Selection 03/12 08:23pm
- Colour of Wireframes and Points 03/10 01:39am
- Inverse and Inverse^2 falloff ... 03/10 01:36am
- GUI improvements 03/09 01:41am
- Path editing in layout views 03/09 12:23am
- LODing and UV's 03/08 08:44pm
- Animation comments 03/08 09:40am
- Render priority 03/08 06:36am
- If any new UV tools go in ........ 03/07 10:38pm
- Multi layered objects into layout without the HUB and light exclusion 03/07 10:36pm
- Soft Shadows for Distant Lights 03/07 01:24pm
- Surface Editor - Input Parameter(s) 03/07 10:31am
- Multiobject panel editing....and beefier scene editor 03/07 02:33am
- Modeler Selecting 03/07 02:16am
- Right click "info" 03/06 02:55pm
- QuadBridge 03/05 08:26pm
- Deep Paint 3D plugin for Lightwave 03/05 01:57pm
- Selectable edges 03/05 07:18am
- Bend to spline 03/04 08:15pm
- Modeller renderer 03/04 05:21pm
- Things like path deform 03/04 04:47pm
- Multimesh order 03/04 08:05am
- Save Transformed untrippled, please 03/04 07:50am
- Stochastic Ray Tracing 03/04 06:43am
- Z-clipping in renders 03/03 08:56pm
- Dont add just optmize current features 03/03 12:49am
- Content directory 03/02 11:23am
- Shadow mapped Point Lights 03/01 10:04pm
- Sockmonkey, sub-D surfaces and morph mixer 03/01 11:04am
- Improve OpenGL performance 03/01 11:00am
- IK-Settings per Bone... 03/01 06:21am
- Camera Matching 02/28 11:42am
- VRML format 02/28 10:19am
- Shader lists 02/28 08:09am
- Idea for the file requestor 02/28 04:45am
- Modeling relation 02/27 08:45pm
- Acting on multiple selection 02/27 03:32pm
- Selection 02/27 02:05pm
- Peticiones... 02/27 02:35am
- Spline Controls 02/27 02:32am
- Selection sizing 02/27 02:06am
- Morphs in layout 02/26 05:35pm
- Right Click idea, number THREE 02/26 12:56pm
- Multiple Light Editing 02/26 11:50am
- Modeler Surfacing Method 02/24 07:07pm
- Point tool 02/24 05:29pm
- Extrude Edge 02/24 06:49am
- A key to temporary desactivate tools 02/23 09:52am
- Image Sequence playback 02/23 07:50am
- Zoom in and out with scroll wheel! 02/22 03:29pm
- 4 the Cam 02/21 03:17am
- Features that work reliably 02/19 09:23am
- Stationary Menu Single Click 02/18 01:12pm
- Docking 02/15 08:15am
- Flexibility with setups! 02/13 04:03pm
- Arbitrary Angles for Symmetry Tool! 02/12 06:12pm
- More "right click" ideas... 02/09 05:28pm
- More streamlined, please 02/08 12:32pm