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  1. Node Editor FAQ and Tips
  2. Beta node library
  3. caustic dispersion
  4. Lump of ice
  5. Lava
  6. Node and displacements for terrain
  7. Node splitter?
  8. Weathered Copper
  9. Node Displacement
  10. Bullet hole node-WIP, also need a little help
  11. Node OutPut Preview
  12. Light Angle
  13. Node displacement size problem
  14. Metalic Car Paint
  15. Node Database and tutorials
  16. Debug node?
  17. move texture along normal
  18. Lighting the dark side of the earth
  19. Making Nodes and Transparency work together...
  20. Hue rotation mirror
  21. Glass Transparency
  22. plastic texture
  23. Gradient using distance on displacements
  24. Topolined Earth / Onion Rings
  25. Nodes
  26. Help needed with weight maps
  27. Seeing through a glass darkly
  28. Champane
  29. iridescence effect
  30. front project procedurals?
  31. Newbie to nodes question
  32. blending reflections question
  33. Layers to Nodes
  34. Node Thread
  35. Auto Convert Surfaces to Nodes?
  36. How to make Color Highlights in different Color?
  37. Ani-reflections alignment
  38. Colour => bump?
  39. Start point, End point => Direction
  40. Normal Mapping with nodes...
  41. Car Laquer/Paint Preset
  42. Car laquer - pearlescents
  43. Best resources for learning nodal surfacing?
  44. Can you connect nodes between Displacement and surface node editors?
  45. shader tab node
  46. Generic Marble node?
  47. Any good multi-layered normal mapped shading examples?
  48. Maya nodes to LW nodes ?
  49. grit node
  50. Nodal Bump Masking?
  51. Parameter slaving
  52. Reflection Amount?
  53. Problem replicating a simple gradient texture in Nodal
  54. Omega object inside double-sided transparent object?
  55. Best Occlusion Node?
  56. Is it possible to do this without IFW?
  57. Node Item Motion plugin - slow eval
  58. Line rendering challenge...
  59. Illumination/GI buffer?
  60. Simple Skin & Animation problem
  61. Splitter node
  62. Dieletric problem!! with alphas & textures
  63. Lost instruction movie
  64. Poly Face Cam??
  65. A Few Omega SSS Node Samples.
  66. Asphalt WIP
  67. Node request.
  68. how?: Occlusion map affecting only ambient light.
  69. Node Based Cubic HyperVoxels
  70. Bump map to normal map...
  71. Matt grey painted metal...
  72. how to make a credit card hologram effect
  73. Issue with SG_AmbOcc node and FPrime?
  74. stupid cool fun
  75. Lighting without Light
  76. Optmiziation for sampled nodes
  77. Question about "invert" node.
  78. Ray trace node
  79. Detect displaced points
  80. Frosted Glass node?
  81. Conductor and multiple reflectivity layer
  82. Setup to detect reflected ray length?
  83. Different value based on object name(clone object)
  84. Node reference material
  85. Dented node?
  86. need a node primer, I assume it's basic...
  87. Controlling a Channel of One Surface by the Distance of Another
  88. Dumb question - node strength control?
  89. Blue to specular...
  90. Linking values across surfaces
  91. Soften / blur an image map with a node?
  92. Node Collection.
  93. Node Gradient Slope Reversed
  94. Ocean texture using nodes?
  95. WeightMap Node scaler question
  96. Nodal bug? "IFF file writing failed" corrupts objects! :(
  97. Function Nodes not effecting bump
  98. DP Kit "Curvatures" blur?
  99. Fun with Nodes - UV-morphing
  100. Stable Vector Displacement Node/Setup?
  101. Fun with Nodes - UV holo
  102. Fun with Nodes - Holo instancing, Batman!
  103. dpkit mdd Pointer
  104. why did you make it work like this?
  105. DPKit: building an IK solver
  106. Layer nodes producing different output than Layers
  107. DPKit Particle Info
  108. Node to attach fibers to a separate displaced obj?
  109. Node for geometry density
  110. hot, tight, sexy, SPANDEX!
  111. PolyMove Node for rough crowds perhaps ?
  112. Bug in the math nodes
  113. Adding an interference layer to a nodal material
  114. Item connections lost
  115. Mixing 2 normal map
  116. beginning to experiment with nodes
  117. Node Editor version of Animation UV Cycler?
  118. Simple Question
  119. Car paint with nodes
  120. Volume Hypervoxel shape and Node Volume
  121. Subsurface confusion: Got Milk?
  122. "Random" node?
  123. green edged glass
  124. Color Tool: Hue scalar question.
  125. ZBrush wax material?
  126. Nodal Green Screen Key
  127. Distort 3D textures?
  128. Using an image to split foreground and background textures
  129. Faking relief and the DP node kit. (bump to normal)
  130. How? Transparent object but not see itself.
  131. Material Nodes doesn't work with RealFlow mesh seq.
  132. dpkit boolean - how?
  133. alpha map in nodes
  134. Using function nodes with images
  135. Fake HDRI with LDRI and nodes
  136. GritNode
  137. So what's up with the Cook Torrance shader?
  138. Poly Crossing Edge Smoothing
  139. Mask a shader?
  140. Multi-mixer Node?
  141. anisotropic anim test
  142. Ani-Reflections_wierdness
  143. DPont Vector cast/vector map animate ?
  144. Image Node Bust on Invert?
  145. Speeding up Blurry reflections with Nodes.
  146. Normalize scalar?
  147. Item info into text?
  148. Chroma key nodal?
  149. How to acheive the look of resin
  150. color bleed node setup
  151. How can I do this? Glass+distorted refraction
  152. Blur Node, anyone?
  153. 3D boolean render
  154. Occlusion shader issues
  155. What is Phase?
  156. How can I stop surfaces from interacting
  157. SSS of thin surfaces
  158. Color to individual RGB values?
  159. How to apply a gamma adjustment to a color?
  160. Procedural mapped to UV
  161. animated texture?
  162. changing color to distance
  163. Another simple Celshader
  164. Use just one color from image, how?
  165. Realistic Water Node / Settings
  166. Remove fog contribution from a surface - possible?