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View Full Version : LW - General Techniques, Tips & Tricks


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  1. export camera to aftereffects...
  2. Distance to edge - gradient
  3. Modeling ribbed vaulting
  4. Breaking a wall
  5. Render Resolution for DVD Products
  6. Crash on Shockwave Export!
  7. Midiman Object Agent
  8. Hypervoxel particle shadows
  9. hypervoxels Z Depth channel?
  10. Wires, cables and leads in Layout?
  11. What resolution should a texture map be...
  12. Deleteing Keys In Graph Editor
  13. Growth and extrusion questions
  14. Vue 5 Infinite Integration
  15. ikboost - the beggining...
  16. Volumetric clouds
  17. Use Weightmap Only
  18. Sticky
  19. need help with image world
  20. Surfaces, Parts, and Sel Sets, oh my!
  21. Reflection pass for hypervoxels
  22. Beginner
  23. Scaling
  24. Shockwave Bones
  25. Help needed with morph animation
  26. preset surfaces not working
  27. Getting rid of puffing edges..
  28. Lightwave 9
  29. Complicated texture placement & animation
  30. Building explosion
  31. Question-Modelling
  32. Making many segments in a single poly
  33. dancing grass
  34. Newbie Question: Creating fabric creases/wrinkles
  35. Probably the most stupid question ever...
  36. Particles...
  37. Best training DVDs for Lightwave 9?
  38. Help! GIANT CAMERA! (and lights)
  39. Input device?
  40. Move polygon along normal?
  41. converting area lights to polys?
  42. Need help modeling ring ropes.....
  43. Oil Slick
  44. 'Pinhole' camera
  45. Simple simpleton question
  46. Grainy Bump Map - during motion
  47. help!!!!
  48. Need help with LW Rope Editor plugin....
  49. Selection Sets - Solutions?
  50. Pulling particles along a bendy path
  51. LW 9.2 "Item info" bug connection break.
  52. Help w/ expressions...
  53. Specific Cel shading question
  54. How do I map this?
  55. Scale Tool Help
  56. A quick question on UV maps...
  57. Suggestions for creating a morphing turnbuckle??
  58. Endomorph causing holes in my geometry
  59. unwrapping animation
  60. How do you get rid of those 5-stars?
  61. How organized are you/ How are you organized?
  62. APS and 16bit tiff displacement test
  63. Layout measure tool?
  64. Modeling liquids?
  65. ASE exporter ?
  66. Creat surface from only points
  67. Error Message in Relativity
  68. Unreal Center Line
  69. Help using smooth shift
  70. Multiple objects from a gun...
  71. UV's on simple skin
  72. How to make silk cloth?
  73. How to loop an particle emitter
  74. UV Painting Software?
  75. Birthday Training pressie
  76. Exporting a vertex list
  77. hypervoxels do not load from scene
  78. Light reflection
  79. Making an ear in no time!
  80. New Model
  81. Texture on a cube
  82. Sphere selection
  83. How to write text in a curve
  84. Vehicle setup How
  85. Creating advanced anisotropic reflections in LW/FPrime
  86. select/deselect wo. droping the tool
  87. BVH motions ... importing & adding
  88. Exclude light from radiosity
  89. Spine Control Error ?
  90. cellshading and radiosity
  91. Getting ready for HD TV - Render format for image sequence?
  92. Cutting a sphere...
  93. Motion path coordinates in graph editor
  94. rank beginner question: bending tube
  95. How can I make a Battlestar Galctica type rail gun effect?
  96. underwater characters
  97. Dynamics trouble
  98. Ambient Occlusion settings for animation?
  99. FX Linker and random or offset morphs
  100. Help!? Collision is not at the right place after IK Deform
  101. conductor transparency
  102. Hair (Polygon vs 3rd Party)
  103. Burning Paper effect ?
  104. render passes
  105. Rotate Problem
  106. How to keep a subpatch corner sharp?
  107. Rendering Different Layer Styles...
  108. How Do I...?
  109. Importing handwriting to LW
  110. casting colored shadows?
  111. Subpatch UV seam problem!
  112. Light from flickering flames...
  113. Popping a balloon
  114. DPi for printing
  115. Dpont's curvatures node for APS
  116. Using Screamernet to render 1 frame?
  117. How to model craters on a small moon?
  118. How to wash dirt off with HV collisions
  119. ways to generate displacement maps from highpoly meshes
  120. Multishift
  121. charecter creation
  122. Texture Presets
  123. Displacement maps
  124. help smoothing problem
  125. MD scan wont save out mdd file ! help
  126. Particle Growth
  127. Maya Animation to Lightwave
  128. Really dumb modeling question...
  129. Planetoid terminator quesiton
  130. Making renders look like film, rather than video
  131. Surface Preview tool
  132. Edges in 9.2?
  133. Selective Parenting?
  134. UnClone?
  135. bounded Box in V9.2 Trial
  136. Stargate iris
  137. [how to?] differant surfaces on same character
  138. Growing vines..
  139. Hard FX and parenting
  140. Animating "unhiding"
  141. How can I animate a chain around a gear?
  142. VertiBevel plugin anyone?
  143. organic Head polyflow
  144. Node alphas
  145. Morph or bones for umbrella edge animation?
  146. How can I dissolve a group of objects?
  147. boolean question
  148. Trouble reproducing the outer casing of a Zune (surfacing)
  149. Transparent polys have artifacts
  150. New free tutorial: Intro to HardFX
  151. Sync Music with Ripples in Liquid
  152. cant get ambient occlusion node to work ?!
  153. raytrace transparency
  154. anyone made guide hairs for a ponytail for sas?
  155. How do i make particles follow an Arc(to make solar flare)
  156. motion mixer newb questions
  157. 12k I/O
  158. arean light = noisy shadow
  159. DoF: LW vs. AE
  160. In the teeth of things.
  161. Eyes
  162. Need Help with Dodecahedron Madness...
  163. Web Animation
  164. Need Help With A Jelly Like Surface!
  165. [lighting] Spacial light blocker?
  166. make 3DMAX polyboost go to LW ?
  167. Outputting Buffers
  168. processor type and vista os questions
  169. LOD Replacement Problems
  170. Clay render
  171. Lighting in unseen places?
  172. web 3D
  173. Bouncing Particles
  174. Subpatch to Non-organic bridging
  175. granules in Jello
  176. ramp up cycle?
  177. Running a cylinder between 2 points...
  178. What's the best way to do lip sync?
  179. Need some modeling help...
  180. weightmap procedural texturing?
  181. Tutorial portuguese modeling body dragon
  182. Diamond Encrusting (think Bling!)?
  183. Fall off materials for organic brain model
  184. "fill hole" tool? how to delete an egde...
  185. Model of a wedding band !!
  186. Metal that looks like metal with environmental lighting...
  187. Good tip for making alot of roofs.
  188. textures are making weird patterns when animated
  189. How to make a spiral and thread it...
  190. Realistic Fire for Logo Project
  191. IK Motion Bake to keys problem
  192. Volcano molten rock fireballs
  193. Select polys to a sharp crease?
  194. Multiple Objects to multiple files
  195. Proceeding with Spline Patching
  196. Howto spill
  197. Background Video Problems
  198. Overlay .mdd data with klassik Displacement or Vice versa
  199. Resizing shot duration
  200. rectangular angular array
  201. stop curtains flowing through wall please
  202. Each camera in turn...
  203. Creating UVs along rail extrude?
  204. Render Passes question
  205. HELP! Complicated Subpatch Problem -Merge points- 2 point polys???
  206. tips on texturing large objects
  207. XSI biped to LW rig
  208. Line thickness problem
  209. how do u do decals on glass
  210. new render status in 9.3
  211. Carbon fibre texture question
  212. Dropping object on ground
  213. ripping paper
  214. Copying assets over from one content directory to another
  215. anyone tried the new skin shader "Fast Skin"
  216. Explosions in v9.3
  217. Forgot about the license thing.
  218. No Plugin of Type MasterHandler Found with name .SpreadsheetStandardBanks...
  219. Animating Lights
  220. 9.3 Rendering Bug - SLOWER RENDERING!?!?
  221. render status panel = 1.5m
  222. What Is The Best Way To Model A Head?
  223. Help with Group UV mapping?
  224. Realistic CD/DVD shader
  225. water displacement
  226. Render wireframe & solid - together
  227. Put a 3D text on polygons
  228. 9.2 Baking issues
  229. Building a simple photon or tractor beam Ray
  230. Viewport openGL problem?
  231. New SIGGRAPH Videos Posted
  232. how to do an apple metal look
  233. Help me out with an easy camera animation
  234. Improving your workflow with better selection shortcuts
  235. Modeler or Layout wont connect to hub
  236. help importing C4d files, any ideas
  237. Videos for LW9.3
  238. Boolean problems
  239. New To LW Viewing Problem in Modeler
  240. Planetscape, cloud depth
  241. color gradient for 2 pt poly
  242. Viewing the vertex normals?
  243. Sasquatch in 9.3?
  244. License.key
  245. what are those buttons in the scene editor
  246. Mass fix plugin
  247. Image Overlay Question
  248. Rendering Paintely Backgrounds
  249. how can i render a curve in layout
  250. Best approach for blowing up a city?