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View Full Version : LW - General Techniques, Tips & Tricks


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  1. Where do I collect 9.3?
  2. object deformation along a path
  3. volume stacking
  4. Should I uninstall 9.2 before installing 9.3?
  5. Opening 9.x LWS with older versions of layout
  6. content manager
  7. License Error - Help please
  8. More intaractivity in 9.3
  9. morphing problems, urgent help needed
  10. i did a path in modeler, but i dontknow how to texture it!!!please please please help
  11. shifting a uv map in layout HELP HELP please! :s
  12. WebHelp 9.3 Download?
  13. Two instances of Lightwave? 9.2 & 9.3
  14. I need a little help.
  15. Deforming a Tube Along a Path
  16. Turning off Nag Message
  17. Texture editor? How?!
  18. Getting one layer into Layout?
  19. Lightwave Plugin Question
  20. Can't Register 9.3, Help!
  21. Ink and paint
  22. Seams after cloning (how to remove'em?)
  23. Output expression result to a different frame
  24. Lw_tiff32fp
  25. how to get camera or null positioning to after effects...
  26. Rigging
  27. Threading a belt through a buckle
  28. HD Instance and LW9.3
  29. Enter data w/out mouse
  30. Selecting a surface in Layout?
  31. Procedual Wood Texture
  32. Could use alittle VFX advice.
  33. Shortcut key to select Joined Polygons
  34. Making objects behave like solid objects.
  35. screamerNet in 9.3
  36. Scene to object?
  37. Turning dxf data point cloud into polys?
  38. endomorph tearing texture map, help please
  39. Table cloth
  40. bezier to poly?
  41. Automobile wheel rig - is there one available?
  42. The Modeler GRAY WALL of blindness
  43. 2 days remaning
  44. not-weld?
  45. Pom poms: How?
  46. Lightwave 9.3 UB license?
  47. LW Newbie - Render and output question
  48. decal on glass bottle
  49. Spline Curve -> Poly, then surface... only one side?
  50. Twisted objects that meet in the middle...
  51. Too noise in the rendered images
  52. Problem or thinking too much!
  53. jpg background
  54. A Render Test
  55. Slow as you go
  56. Mesh alignment - fitting
  57. Making Glass Logo
  58. BVH file: why layout import script is so bad?
  59. Question about rigging and scaling
  60. breaking a window for an explosion
  61. Maps controlling epidermis distance. How?
  62. update to 9.2
  63. Create/Draw Skelegons
  64. Non 64 bit plugins
  65. resolution problem
  66. export scene to object?
  67. Some trig help please?
  68. LW and After Effects
  69. Tail Bones
  70. Subpatch option woes
  71. Glowing Polygons
  72. We Need 9.3.1 before anything New and Sparky!
  73. Rigged and ready to go---or perhaps not!!
  74. animate gravity?
  75. anyone????
  76. using nodes for displacement
  77. Splines, points and things
  78. set up glass logo in 9.3
  79. Im in (f)riggin heaven
  80. Suggestion: fit shirt collar to neck
  81. How crating a hyper realstig starfield witch "shining" stars
  82. Importing an EPS with a lot of points...
  83. Iam serching a space explosion
  84. Definitive Anti-Aliasing Guide?
  85. Hyper Active Selections and Mouse Controls
  86. help winding a coil around a torus ?
  87. turning smoke...
  88. A ship at sea
  89. Spiral Texture (Candy Cane)
  90. problem opening map object
  91. dope track won't show keys
  92. Having a problem aligning poly's...
  93. Lightwave donīt save surfaces when i save an scene in layout
  94. How use Image Filters for rendering starfields
  95. network render 1 frame
  96. Depth of Field Setting in 9.3
  97. GI and Object Dissolve
  98. .:help: link an explosion to wind?
  99. Why Does Type Still Suck in LW?
  100. How can I make The inside of letters transparent???
  101. Bones pointing always downwards
  102. anybody give me LW 9.2 Win_32
  103. SubPatches and UVs
  104. Chrome Keyed Footage Mixed With Lightwave
  105. Does anyone know of any good Modeler tutorials?
  106. Tracking dynamic object
  107. moving polys and points
  108. Beginner Question on Raytracing
  109. lightwave won't remember my surface settings.
  110. OpenGL problem in modeler
  111. What's the quickest way to get smoothness back after bandsawing
  112. Screamer rendering problems...solutions
  113. Very basic rotation question...
  114. animating a rail bevel
  115. How do I make an object appear in a specific frame?
  116. Problem with Polygons
  117. Modeler scale tool question...
  118. Replacement Animation in Lightwave
  119. I thought FG in LW didn't generate caustics!?
  120. IK Booster
  121. Making a split-rail fence follow ground on hilly terrain in Modeler?
  122. excluding particles
  123. Open Beta Wake Up Call!
  124. absorption values in dielectric
  125. Imagine if you will a bowling ball...
  126. Best Moon sphere unwrapping....
  127. Surface Baking Camera
  128. Nodal displacement and after morphing
  129. zdepth on hypervoxels.
  130. What's the best way to morph two totally different objects into each other?:help:
  131. Selective rendering of objects as wireframe
  132. Cross Section Rendering?
  133. ColinCohen FastCloth
  134. Speed in 9.3 (very very bad)
  135. How to create all of those floral designs...
  136. quadruped walk cycle
  137. LW 9.3 and Fryrender 1.8 Demo Question
  138. IES Lighting
  139. Camera projection issue
  140. FX collision animated with bones??
  141. Change color of wireframe
  142. Different meshes to bones
  143. Blood Tear Drop Trail?
  144. Cut and Paste Dope Sheet
  145. Pipe Connectors
  146. Collision object controlled by texture
  147. LW & Adobe Bridge CS3
  148. draping a cloth over a point cloud to create geometry
  149. jumping/snapping bones
  150. Another Blood Drop
  151. Kappa II: your geometry's showing
  152. Quick Cut isn't quite "cutting" it. Is there another way?
  153. Gizmos
  154. Best approach for Volcanic smoke?
  155. Must remember
  156. Head-form change when moving arm, help needed!
  157. smoke inertia
  158. modeling like in maya/max instead of using layers?
  159. Flare2Alpha
  160. LWCad
  161. Displacement Map question
  162. rays from uneven surface
  163. 64bit ATI Card Viewport problems....
  164. Does any one know if?
  165. Can a lightwave license be transfered??
  166. Fill empty space connecting polygons
  167. Configs and Paths
  168. Uhhhh, Is 9.3 finished, or still in Beta?
  169. flickering sprites
  170. .mov Animation Output to file...
  171. Animating Bowl of Cereal
  172. Render Display not displaying camera options chosen...
  173. TrueArt Feature Requests and Bug Reports
  174. gravity problem?
  175. Grass blowing in the wind
  176. How to remove surfaces?
  177. morphMixer and deform/MorphTarget heart
  178. Newtek, what are you playing at?
  179. This should be simple bend a tube
  180. custom particles
  181. Bump Mapping format
  182. Has anyone ever used the refraction in the rendering process?
  183. Making diamond
  184. Controlling the fix of non planar polygons
  185. 9.3 too unstable...for some of us anyway
  186. Underwater - Lights
  187. Alpha problem on UV
  188. 9.x shockwave exporter can't export bones
  189. New Render Pass Plugin!
  190. Merge Trigons
  191. How to make things glow...
  192. Where have all my polys gone?
  193. FPrime render problem
  194. Radiosity and Sigma 2?
  195. Simulate cheap plastic jewel - how?
  196. emiter problems
  197. Weird Results with Dielectric
  198. UV mapping curved objects
  199. Make Material Node reflection amount
  200. bigger screen margins
  201. Radiosity and Skytracer2
  202. Rendering is too slow
  203. Rearanging scene file locations
  204. Stream Computing
  205. Basic question about render preview
  206. Dimons surface in nodes
  207. Displacement in 9.3
  208. Viper multitask?
  209. Render time
  210. LW Materials = slow?
  211. Finger Rig control
  212. lw scene
  213. Animation All Keyframes?
  214. Scene Editor suddenly NOT available
  215. Fantastic Four efx
  216. Multicore & Win32 XP vs Win64 XP
  217. Bone Weight Maps
  218. Plugins un Configs
  219. Cheating
  220. Getting particles to stick.
  221. can't load fprime or G2 plugins
  222. S for save, sometimes
  223. No UV Map when OBJ exported
  224. pumpkin?
  225. Smoke rings...
  226. Point IDs and WeightMaps Issues!
  227. HDRI conversion
  228. objects not seen in layout
  229. aligning to curves...
  230. HD Instance, 9.3 & radiosity?
  231. GI + wdo area lights + sun
  232. Anaglyphic techniques
  233. Licence Key Problem
  234. New Feature for LightWave 9.4
  235. FPrime and motion blur
  236. pipelines, a confession and a call for help
  237. graduated surface
  238. Project UV's from Camera
  239. Origami...
  240. baking lighting
  241. Problems with displacement maps
  242. A surfacing question...
  243. ATTN: Quad Core and 8 Core Super Uber Mega Users!
  244. Problems with filmstrip
  245. FPrime 3
  246. Bullet impacts
  247. solid volumetric particle
  248. 3rd party Plug-ins...
  249. Standard Test Scenes For Material Experimentation?!
  250. motion mixer question