- Where do I collect 9.3?
- object deformation along a path
- volume stacking
- Should I uninstall 9.2 before installing 9.3?
- Opening 9.x LWS with older versions of layout
- content manager
- License Error - Help please
- More intaractivity in 9.3
- morphing problems, urgent help needed
- i did a path in modeler, but i dontknow how to texture it!!!please please please help
- shifting a uv map in layout HELP HELP please! :s
- WebHelp 9.3 Download?
- Two instances of Lightwave? 9.2 & 9.3
- I need a little help.
- Deforming a Tube Along a Path
- Turning off Nag Message
- Texture editor? How?!
- Getting one layer into Layout?
- Lightwave Plugin Question
- Can't Register 9.3, Help!
- Ink and paint
- Seams after cloning (how to remove'em?)
- Output expression result to a different frame
- Lw_tiff32fp
- how to get camera or null positioning to after effects...
- Rigging
- Threading a belt through a buckle
- HD Instance and LW9.3
- Enter data w/out mouse
- Selecting a surface in Layout?
- Procedual Wood Texture
- Could use alittle VFX advice.
- Shortcut key to select Joined Polygons
- Making objects behave like solid objects.
- screamerNet in 9.3
- Scene to object?
- Turning dxf data point cloud into polys?
- endomorph tearing texture map, help please
- Table cloth
- bezier to poly?
- Automobile wheel rig - is there one available?
- The Modeler GRAY WALL of blindness
- 2 days remaning
- not-weld?
- Pom poms: How?
- Lightwave 9.3 UB license?
- LW Newbie - Render and output question
- decal on glass bottle
- Spline Curve -> Poly, then surface... only one side?
- Twisted objects that meet in the middle...
- Too noise in the rendered images
- Problem or thinking too much!
- jpg background
- A Render Test
- Slow as you go
- Mesh alignment - fitting
- Making Glass Logo
- BVH file: why layout import script is so bad?
- Question about rigging and scaling
- breaking a window for an explosion
- Maps controlling epidermis distance. How?
- update to 9.2
- Create/Draw Skelegons
- Non 64 bit plugins
- resolution problem
- export scene to object?
- Some trig help please?
- LW and After Effects
- Tail Bones
- Subpatch option woes
- Glowing Polygons
- We Need 9.3.1 before anything New and Sparky!
- Rigged and ready to go---or perhaps not!!
- animate gravity?
- anyone????
- using nodes for displacement
- Splines, points and things
- set up glass logo in 9.3
- Im in (f)riggin heaven
- Suggestion: fit shirt collar to neck
- How crating a hyper realstig starfield witch "shining" stars
- Importing an EPS with a lot of points...
- Iam serching a space explosion
- Definitive Anti-Aliasing Guide?
- Hyper Active Selections and Mouse Controls
- help winding a coil around a torus ?
- turning smoke...
- A ship at sea
- Spiral Texture (Candy Cane)
- problem opening map object
- dope track won't show keys
- Having a problem aligning poly's...
- Lightwave donīt save surfaces when i save an scene in layout
- How use Image Filters for rendering starfields
- network render 1 frame
- Depth of Field Setting in 9.3
- GI and Object Dissolve
- .:help: link an explosion to wind?
- Why Does Type Still Suck in LW?
- How can I make The inside of letters transparent???
- Bones pointing always downwards
- anybody give me LW 9.2 Win_32
- SubPatches and UVs
- Chrome Keyed Footage Mixed With Lightwave
- Does anyone know of any good Modeler tutorials?
- Tracking dynamic object
- moving polys and points
- Beginner Question on Raytracing
- lightwave won't remember my surface settings.
- OpenGL problem in modeler
- What's the quickest way to get smoothness back after bandsawing
- Screamer rendering problems...solutions
- Very basic rotation question...
- animating a rail bevel
- How do I make an object appear in a specific frame?
- Problem with Polygons
- Modeler scale tool question...
- Replacement Animation in Lightwave
- I thought FG in LW didn't generate caustics!?
- IK Booster
- Making a split-rail fence follow ground on hilly terrain in Modeler?
- excluding particles
- Open Beta Wake Up Call!
- absorption values in dielectric
- Imagine if you will a bowling ball...
- Best Moon sphere unwrapping....
- Surface Baking Camera
- Nodal displacement and after morphing
- zdepth on hypervoxels.
- What's the best way to morph two totally different objects into each other?:help:
- Selective rendering of objects as wireframe
- Cross Section Rendering?
- ColinCohen FastCloth
- Speed in 9.3 (very very bad)
- How to create all of those floral designs...
- quadruped walk cycle
- LW 9.3 and Fryrender 1.8 Demo Question
- IES Lighting
- Camera projection issue
- FX collision animated with bones??
- Change color of wireframe
- Different meshes to bones
- Blood Tear Drop Trail?
- Cut and Paste Dope Sheet
- Pipe Connectors
- Collision object controlled by texture
- LW & Adobe Bridge CS3
- draping a cloth over a point cloud to create geometry
- jumping/snapping bones
- Another Blood Drop
- Kappa II: your geometry's showing
- Quick Cut isn't quite "cutting" it. Is there another way?
- Gizmos
- Best approach for Volcanic smoke?
- Must remember
- Head-form change when moving arm, help needed!
- smoke inertia
- modeling like in maya/max instead of using layers?
- Flare2Alpha
- LWCad
- Displacement Map question
- rays from uneven surface
- 64bit ATI Card Viewport problems....
- Does any one know if?
- Can a lightwave license be transfered??
- Fill empty space connecting polygons
- Configs and Paths
- Uhhhh, Is 9.3 finished, or still in Beta?
- flickering sprites
- .mov Animation Output to file...
- Animating Bowl of Cereal
- Render Display not displaying camera options chosen...
- TrueArt Feature Requests and Bug Reports
- gravity problem?
- Grass blowing in the wind
- How to remove surfaces?
- morphMixer and deform/MorphTarget heart
- Newtek, what are you playing at?
- This should be simple bend a tube
- custom particles
- Bump Mapping format
- Has anyone ever used the refraction in the rendering process?
- Making diamond
- Controlling the fix of non planar polygons
- 9.3 too unstable...for some of us anyway
- Underwater - Lights
- Alpha problem on UV
- 9.x shockwave exporter can't export bones
- New Render Pass Plugin!
- Merge Trigons
- How to make things glow...
- Where have all my polys gone?
- FPrime render problem
- Radiosity and Sigma 2?
- Simulate cheap plastic jewel - how?
- emiter problems
- Weird Results with Dielectric
- UV mapping curved objects
- Make Material Node reflection amount
- bigger screen margins
- Radiosity and Skytracer2
- Rendering is too slow
- Rearanging scene file locations
- Stream Computing
- Basic question about render preview
- Dimons surface in nodes
- Displacement in 9.3
- Viper multitask?
- Render time
- LW Materials = slow?
- Finger Rig control
- lw scene
- Animation All Keyframes?
- Scene Editor suddenly NOT available
- Fantastic Four efx
- Multicore & Win32 XP vs Win64 XP
- Bone Weight Maps
- Plugins un Configs
- Cheating
- Getting particles to stick.
- can't load fprime or G2 plugins
- S for save, sometimes
- No UV Map when OBJ exported
- pumpkin?
- Smoke rings...
- Point IDs and WeightMaps Issues!
- HDRI conversion
- objects not seen in layout
- aligning to curves...
- HD Instance, 9.3 & radiosity?
- GI + wdo area lights + sun
- Anaglyphic techniques
- Licence Key Problem
- New Feature for LightWave 9.4
- FPrime and motion blur
- pipelines, a confession and a call for help
- graduated surface
- Project UV's from Camera
- Origami...
- baking lighting
- Problems with displacement maps
- A surfacing question...
- ATTN: Quad Core and 8 Core Super Uber Mega Users!
- Problems with filmstrip
- FPrime 3
- Bullet impacts
- solid volumetric particle
- 3rd party Plug-ins...
- Standard Test Scenes For Material Experimentation?!
- motion mixer question