PDA

View Full Version : LW - General Techniques, Tips & Tricks


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 [23] 24 25 26

  1. Car windows
  2. Moving points...
  3. FBX Questions
  4. Displacement from Silo to LW
  5. Polygon Colouring Tool?
  6. Multiple UV regions
  7. Lightwave calculate..............................
  8. 360 dregree panoramas with lightwave 9.3
  9. where are Surface presets stored?
  10. Export object, UV, Morph targets from LW to Maya?
  11. Good rock geometry
  12. How to clone objects on several layers all at once?
  13. FiberFX and dynamics
  14. Lightwave Camera export to After effect
  15. Animating on 2s
  16. Hypervoxels Dissolve Gradient
  17. Particles and Hypervoxels
  18. Dynamite plugin
  19. How would you start to model this?
  20. Hypervoxels Broken?
  21. Animation Master to Lightwave
  22. I am a node virgin
  23. How to make clipmaps?
  24. Get rid of unwanted image file formats
  25. Selecting Every Other Poly
  26. Christmas Ornament - Frosted Details
  27. Skytracer 2 and Network Rendering
  28. Need assistance: Honeycomb with variable colors
  29. stereoscopic how to?
  30. Node based brick material ?
  31. Animation 101
  32. To Spid Quads or not, that's the question.
  33. Lightning
  34. gimble lock problem
  35. Skelegon Tree Problem. Hierarchy is a mess
  36. Putting ridges around a cylinder...
  37. Saving transformed object at Render SubPatch?
  38. Node Editor Jello Surface
  39. controlling speed (or velocity) with item motion node editor?
  40. How to change the focus?
  41. tricky scene
  42. what am I doing wrong that the drag tool does not work?
  43. Scale?
  44. Tile Textures?
  45. Recreating multiple instances of an animation
  46. opening up a cylinder.
  47. High Desert Scene
  48. Bones are unattached after conversion
  49. So why is the Split tool not working for me?
  50. UVMap help
  51. Moving multiple keyframes
  52. Light Trails with MB Particles
  53. Treaded vehicle test using morph targets
  54. Animate flexible cable duct
  55. killer modeling problem...
  56. Segmant memory limit logic
  57. Animating camera
  58. Amphibian modeling for animation?
  59. Matching Particles to a Deforming Object
  60. Deforming an object with another.
  61. Creating your own axles?
  62. burning fuse
  63. UV problem
  64. please tell me why the Extender Plus tool is not selecting?
  65. Comfortable time shift
  66. Recording Bone Rest Information on LW7
  67. separate objects in Layout - need poly to encompass them
  68. Video Tutorial: FiberFX Strand Modeler Guide Editing Tips
  69. Newbie question...
  70. Page turn.
  71. Headlight Tutorial
  72. UV mapping cars
  73. A blending action
  74. Quick Racetrack with LWCAD!
  75. How to make an object visible/hidden at certain frame?
  76. animating a lathe procedure
  77. Audio Displacement
  78. Need help with Architectural stuff
  79. Refine splines?
  80. FX_MetalLink?
  81. Baking procedural bump and/or normal to a map?
  82. Help: .PNG with transparency
  83. Stereo camera rig
  84. images ?
  85. Linking Collision event to HardFX
  86. Where have all the tutorials gone?
  87. Over 1 hour of Free LightWave Fiber FX Videos
  88. How do i remove a loop of edges
  89. add edges - is it possible to start or end on an existing point?
  90. Domino anim problem
  91. Display Speed of Object
  92. Hard landing
  93. FX_Linker question
  94. bones -> motion -> collada... HOW ?
  95. Edit menu layout - missing commands
  96. Best way to achieve cell shaded cartoon grass?
  97. Smashing
  98. Getting pointy with quads?
  99. crankshaft and piston set-up?
  100. Multiple Characters Go Wonky When Loaded Together into Scene
  101. how do I render with the polygons visible?
  102. Searching for Breaking/Shattering object plugin.
  103. how do you deal with spherical map on a low poly ball?
  104. Stupid question: how do you reload/refresh the edited texture
  105. Spring
  106. possible to render a solid colour transparent ?
  107. The best way to make forest lightly
  108. Texturing a landscape with tiles, like in a computer game - how?
  109. 3D Expressions... very coooooollllllllll...
  110. Bone fracture - my cat character get trashed.
  111. Flat Tire
  112. HardFX capabilities for complex simulations.
  113. Ship wont stay on water
  114. surface presets
  115. Center Velocity Curve into Graph Editor
  116. Point relax, and move point within surface
  117. Creating plants & vegetation for a mountain
  118. Making a grass? where to begin?
  119. Lightwave compatible 3D models shop?
  120. pretty decent 3D foil texture
  121. how to create a spherical reflection map with a lightwave camera?
  122. Lights
  123. Facial Motion Capture
  124. Realistic Cars
  125. modelling helical objects
  126. Can you shape a volumetric light?
  127. Unwanted twisting in sleeve
  128. modo displacement maps into LW9.3
  129. Help needed inserting 3D elements into video footage
  130. Help compositing shadows and object into real footage, please
  131. rectanglar array with differnet transparency and frame of a video texture
  132. Tough modeling situation
  133. my fiber x carpet render black
  134. HardFX: the mystery of the forever bouncing pieces - SOLVED.
  135. Lightwave 9x to version 8
  136. How can I mimic, with Hardfx, a Staedtler Mars Plastic falling onto an A4 notepad?
  137. lightwave UV snapshot methods
  138. How can i camera match/map in OSX lightwave?
  139. Faster rendering on dual and quad core
  140. Cloth Question
  141. moving a pfx loaded particle system?
  142. Text On Curly Surface
  143. "PANCHO" short film
  144. How to get poly color in node editor
  145. stupid question about multishift
  146. need invisible object to reveal/hide another object
  147. Null Object And Parenting?
  148. Need help with displacement map issue
  149. How to create realistic volumetric effects from an area light or a DPCustom emitter?
  150. About using FX-Linker with Fprime
  151. edge sharpness and mirror tool
  152. Lighting Rig for Car
  153. Been doing a lot of nice holes lately...
  154. How do you change this.....
  155. Animating a Cable
  156. Volumetric and fog effects
  157. fbx rig character that was used at siggraph
  158. Camera pitch angle constraints
  159. Tutorial - The Patient by James Busby
  160. Mexican wave setup
  161. HELP!! First Time animation
  162. a bit Steamed
  163. Occlusion node question
  164. Automatic Rule of Thirds
  165. Motion blur : Object sequence
  166. how to load pdb data with pdbreader successfully?
  167. Animate jellyfish?
  168. Particle emitter control?
  169. Need a tad bit of help...
  170. Favorite rain technique?
  171. Morph Mixer / Camera / Roller Coaster problems
  172. ClothFX - ribbon sliding off opening box
  173. Water displacement in a box
  174. HElllllp Please....Morph problem
  175. Object mask?
  176. connect two objects by/at vertice level
  177. Light shining through paper door?
  178. How to render wireframes?
  179. IFW2 Texture pack? Do you recommend?
  180. Selection Set for keyframing IKHandles AND animatable bones all at once
  181. Invert Color Data in Node Editor
  182. water texture question
  183. Sweets...
  184. Question about using Weightmaps to control scale of a texture
  185. Texturing a realistic eyeball...help
  186. Baking mdd file to keyframe, how?
  187. Hyper Voxels fluid "viscosity"
  188. new to texturing help
  189. Eyeball help, please
  190. Spiderweb
  191. Car in progress
  192. Not lensflares but bright object reflections on lens???
  193. how to make, Water Condensing on glass
  194. Setting a goal to parents
  195. Merging UV's
  196. product exploded view
  197. Hard Body Modeling and Subpatching
  198. Dynamics question..
  199. Creating a sphere out of puzzle pieces
  200. Dynamic weirdness
  201. Blender Fluids - Crash course on how to get them into LW... :)
  202. using hardfx to make the of a nucleus uranium atom
  203. Compositing & Ideas? (background sky video)
  204. Help for dynamic
  205. HardFX again...
  206. Controlling Smoke Explosions
  207. Camera effects
  208. IOR - Index of Refraction reference page
  209. Serpent not snaking...
  210. Texturing terrain
  211. displacement map to geometry
  212. Set framerate to other than 30
  213. Light shafts through a window
  214. lose electrical wires?
  215. Looking for LW to emulate Sketchup
  216. Angular tolerance?
  217. Cool Node Shader for faking Hair in LW 9.3
  218. video with alpha
  219. A water droplet meets another..
  220. Hair and Velvet, 64 Bit FPRIME NODE Version of Pipari's Cool and Classic Shader
  221. Emitting objects
  222. 300 free hi res grunge-textures for free!
  223. displacement map dissappears
  224. Geometry Question
  225. Catmull-clark vs subpatch
  226. High subdivision levels and memory issues
  227. CameraMapping: Fixed Projection not working with displacements
  228. turning off bone movemnet
  229. Disabling global lighting
  230. Need Help - Spot Node + LightIncidence
  231. Texture Flicker
  232. Orthographic projection drawings to 3D object?
  233. Modeling Airplane. Subpatch vs. no Subpatch?
  234. Hard Fx and paricles
  235. Change right button functions
  236. skin glide trick
  237. Blender Ocean Simulator -into Lightwave
  238. Just a LW artisan test
  239. Houdini hardfx to Lightwave! mdd export.
  240. spherical map and textured environment
  241. FXlink and random images
  242. Skelegons or Bones...
  243. Zap- Lightning strike
  244. image editor problem
  245. Re: DogFight
  246. camera matching and matchmoving to nazi archive footage
  247. Strategy for complex scene with alot of the same objects
  248. Should I not have a surface with 2 textures each with their own separate UV map?
  249. Ik help...
  250. The FiberFX Lamp Shade