PDA

View Full Version : LW - General Techniques, Tips & Tricks


Pages : 1 2 3 4 [5] 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26

  1. look here whats wrong ?
  2. MD, morphing or shoot myself a bullet in the head ?
  3. rotoscoping?????????
  4. Subpatch level controlled by distance?
  5. Audio in Lightwave
  6. Cutting shapes from a sphere?
  7. setting up scenes
  8. optimizing optimization?
  9. creating distant planet/moon??
  10. creating distant planet/moon??
  11. collision failure...please help a newbie.
  12. Use your tools!
  13. Other ideas for optimising this scene . . .
  14. Problem with Flock of Birds tutorial(HV/Linker question)
  15. Backgrounds in Modeler(how to save with object?)
  16. Can Saslite grass be affected/moved by wind?
  17. How to make particles pile up in drifts like snow?
  18. Tying an object into a knot...
  19. Fraser Fir tree branches?
  20. Zoom lockup
  21. Hypervoxels
  22. How do i save =/ ?
  23. changing properties of multiple items
  24. Does size matter?
  25. RE. Warp Speed
  26. help with Phong errors?
  27. Need help on page turning... Please.
  28. Eye Setup trouble
  29. shadows on subpatches
  30. saslite crashing lightwave.
  31. Selecting frames in motion mixer?
  32. help for speed improvements
  33. Looping a set of KEYFRAMES???
  34. Creating Gem Stones ?
  35. surfacing a big landscape
  36. Character Animation Dynamic Parenting question ???
  37. How do I make green fire
  38. batch processing
  39. Import DXF better :)
  40. Audio/Morph Mixer/Lengthening Question ??
  41. tutorial building software???
  42. Saving my animation with sound ???
  43. Projecting Lightwave animation on to a building?!
  44. stupid newbie modelling questions
  45. Dust using Particles?
  46. Another Newbie Question
  47. Textures share axis/plane (5.6)
  48. Flaming Sword and Flaming Arrows
  49. Robots
  50. Smoke trails - video and scene file included
  51. Where can I find material data?
  52. cant see psd layers in open gl
  53. how to reset pivot(?) move in Layout
  54. Y axis doest exist?!?
  55. How to create a path in snow
  56. Making an object glow
  57. Seeking Christmas Tutorial
  58. Maya zoom, pan & tumble
  59. Modeling Question
  60. Lens flare reflection
  61. patch question
  62. Cell shading?
  63. Bouncing lamp cable
  64. Motion Designer help
  65. stupid lighting Q:
  66. Laser Arc?
  67. batch rendering with LW and Almeto : HELP
  68. adding chlothes or armor to a character
  69. Help with graph editor and keyframes
  70. Modeling PS2 controller?
  71. I want to make a cute snowy landscape...
  72. curves division / 2 points polys
  73. Please forgive, probably simple. . .
  74. It is very slow when woking in subpach mode. what is the reason?
  75. Way to create a self-building maze?
  76. How to do loops with Motion Designer??
  77. Swordplay
  78. modeling Mummy Like Bandages
  79. Bending Text, different axis
  80. Making robots
  81. FX Linker and Lights?
  82. spline questions
  83. Rig/Keyframing/Follower: Do I really have to keyframe the root bone?
  84. making robots that fit together
  85. Aquarium?
  86. Happy Xmas To You All
  87. SASQUATCH and render times
  88. Using SasLite for grass on a large groundplane
  89. Converting objects/scenes to LW
  90. Multiple poly's with one UV map ????
  91. reflections
  92. Shadows on Invisible Object
  93. i have no clue how to texure
  94. Polygons disappearing
  95. Any Tips - Want to create "Game of death" training sequence, can LW do it?
  96. How to render just a small part of the screen?
  97. Quick render in modeler?
  98. render times vs amount of memory
  99. Atomic explosion
  100. How do I save a render?
  101. some math
  102. Changing quad polys to tri polys?
  103. sasquatch lite
  104. Hv
  105. Does having textures on effect real time performance?
  106. Semitransparent Plastic
  107. next project from me is Gospel.
  108. Thanks LW community from a noob.
  109. Creating Chrome Plating Textures?
  110. Dodgy's Smart Skinning tutorial for LW.
  111. Glass Surfaces- I need a good recipe or 2
  112. Screwed up surfaces
  113. Help, Sasquatch problem Hair Tips
  114. How do i with curtains make ............Md question
  115. speed up your renders x 4!
  116. Infinite Ground Plane
  117. smooth shift is messing up.. :(
  118. 3d
  119. Expressions help!
  120. Learning LW
  121. UV maping Question
  122. Spreadsheet and Channel Follower
  123. OGO-Taiki volumetric plug ???
  124. Spinal rig for your consideration
  125. Ambient only lights
  126. How to build a tent ??
  127. Animating hands on a cartoon
  128. radiosity plus baking
  129. Stuck Pig
  130. selecting just 2 point polys
  131. Filleting
  132. bone trouble
  133. Batch Processing
  134. candle flame
  135. How do i get the scale keys right in lightwave ??
  136. Select all surface-polygons ?
  137. volumetric lights banding problem
  138. bones and weight maps
  139. Render Help Please
  140. Rolling Ball
  141. How do i bake textures ??
  142. Copy/Paste KeyFrame information
  143. Interior lighting
  144. Soft body on sub-patches
  145. Driving a car over a hill
  146. characters & clothing
  147. RLA/RPF Channel Extract and Network Rendering
  148. Multi-Pass Antialiasing and Sasquatch
  149. bone rotation...need help please!
  150. Tension and spline paths
  151. Problem with scene lighting
  152. No Layers Visible what does this mean ???
  153. Water
  154. 4 new tutorials at dbki.org
  155. rotate motion path
  156. Hypervoxels > render is different than preview
  157. textured movement?
  158. Clever Expression Needed
  159. Insect Leg IK chain trouble
  160. unhide last!???
  161. An answer to (almost) all questions you have.
  162. Skytracer has black band at hroizon
  163. is their a way to Mask objects in LW
  164. New PageFlip Sample for FREE!!!
  165. UV Mapping a characters head ???
  166. layer keyframe sequencing, can it be done?
  167. uv mapping problem
  168. How to render separate passes?
  169. Q: Emitter's Particles follow Path/Spline
  170. vertex prelighting in lightwave?
  171. Train smashing through text?
  172. How was this animation done?
  173. Bullet shells casing physics
  174. arms a poppin
  175. question for arch vis'ers out there....
  176. Magnet tips?
  177. Motion Dynamics and SubPatch?
  178. Hypervoxels Smoke question ??
  179. Clone Colors?
  180. Where disc meets disc [as n00b as it gets]
  181. Water Help
  182. Please, Please Help!!
  183. Stencil vs UV Texture?
  184. i have two question
  185. how to model a dog
  186. How to cut properly doors, hood, boot or anything on a car ?
  187. How to integrate a CG object into real world ?
  188. rendering
  189. camera rendering
  190. Help with lws to direct x - please
  191. At what point do you paint
  192. Canīt adjust grass lenght in sasquatch lite?
  193. wet look skin
  194. Equivalent of a "point" attraction force?
  195. Major Terrain Modeling & Texture Challenge
  196. Gold, Jerry! Pure Gold!
  197. Lightning In Lightwave?
  198. Switching off objects in animation
  199. Z depth
  200. rigging a stormtrooper
  201. Particle storm?????
  202. Editing Envelopes in notepad?
  203. surface baking problem
  204. Using metaballs for skinning points?
  205. Bevel just looks bad
  206. From RUSSIA
  207. I need help with Stretch
  208. Help With Rain???
  209. Making the Camera always look ahead.
  210. convert images/movies/animations to vector art?
  211. What is the VOLUME button for ?
  212. SubPach not working for me
  213. Pouring fluids
  214. rounding of point values
  215. Rolling out a red carpet...
  216. surface editor
  217. burning text into metal via laser
  218. very round smooth bevel
  219. Selection in Layout
  220. TEXTURING question: Sparkles on a curtain...
  221. cd texture
  222. river tutorial
  223. alpha channels with lights
  224. resollution question
  225. making a bump map deeper.....
  226. Airplane - engine startup - help....
  227. Selecting parts in Layout
  228. Electric short sparks .
  229. colision still happens
  230. Translucent Shadows
  231. facing a rigging problem
  232. HELP! Water morphing into object?
  233. Using the Translucent Channel
  234. weight map shear??
  235. what is a sub'd
  236. cell shaded snow particles
  237. Using Volumetrics
  238. Advice needed
  239. How to keep images up to date?
  240. could someone give me some help on crowds?
  241. colored shading
  242. Underwater caustic
  243. Rotating Wheels
  244. Snap question
  245. Lights in Layout
  246. Need urgent help with cloth material
  247. how would you do this?
  248. blurred reflections and weights
  249. light leaking through geometry
  250. does lightwave do translucent