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View Full Version : LW - General Techniques, Tips & Tricks


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  1. Intermediate Particle Question(Parent-Emitters)
  2. Piston wierdness
  3. making it go splat
  4. camera tracking
  5. is there a plugin that will do this?
  6. saving multiple objects into a single object
  7. making a particle emitter stop on emitting
  8. hypervoxels and text
  9. Motion Mixer_reverse animation
  10. vortex effect
  11. getting rid of pinch in surface?
  12. Under Glass
  13. making a cloned object independant?
  14. to Fresnel or not to Frenel
  15. Spline control of wind?
  16. crash the morphmixer party!
  17. Please help with dragging multiple dumptrucks! Any expression gods out there? I'm not
  18. Put a sock in it, Sockmonkey!
  19. Need advice for making swans neck move smoothly?
  20. Morphing along a coiled spring (conduit)
  21. Odd Rendering Problem !!??
  22. How to make a car follow a path and its wheel turn too
  23. help - Morph Mixer requestor moves cameras
  24. low-poly shoulder rigging
  25. Poly chain madness
  26. collision
  27. Square pixels and non-square pixels are upsetting me.
  28. faking DOF tuto
  29. Twisted texture
  30. Modelling wood
  31. targeting particles toward an obj (null) can they stop when they get there?
  32. how to find missing morphs when save failed
  33. [Question] Make the camera stands still for a while
  34. How to build a violent storm in LW7.5 ???
  35. How to mortar bricks
  36. How to extrude a disk along a rounded-square path ?
  37. Best (in your opinion) character rigging method
  38. crowd sim with particle. individual particle manipulation possible?
  39. Question: animating by combining stills
  40. Immediate Help with label and glass!!
  41. eyes won't "point to target" while parented to head...?
  42. Rain on lense
  43. Particles, Morphs, Bones ?
  44. question: edges
  45. animating by proxy. how?
  46. how do u have black back ground and still have nice surfaces?
  47. Particle FX dont work
  48. point order
  49. remote rendering, 3d graphics rendercore.com
  50. Best Way to learn Logo Modeling & Animation
  51. Controlling Particle Shapes
  52. Converting .3dmf into .LWO?
  53. remote rendering, 3d graphics rendercore.com
  54. white 'daylight' studio lighting kit?
  55. cloning animation
  56. FX Linker Save
  57. Dust/Debris Clouds
  58. can LW *render* a boolean subtraction?
  59. bubbling swamp goo.
  60. gimbal lock and coord system in layout
  61. realistic soft drink sweat
  62. HELP: BloodCells flow
  63. I have a UV mapping question
  64. particles bouncing off object
  65. spotlight-point @ null
  66. particle clone qn - can I align the clones to BG normals
  67. Rendering nulls as a curve
  68. Splitting Disc into pie slices mmmmm pie slices . . . .
  69. Smart Skin Anyone ???
  70. Plastic thingie
  71. Graph editor- saving... ?!
  72. Motion_Designer and Sasquatch Question
  73. Error Code 10102 has occurred...
  74. Individual particles as emitters??
  75. how to reduce high poly stl file (2 million)
  76. the Graph Editor and the Walk Cycle
  77. How Can i make a tooth paste effect like in shrek ?
  78. i need an export plugin
  79. I need a simple plugin that makes gears, to be milled
  80. Spin Quads ??????
  81. Motion Designer Crashes
  82. Divx Mpeg 4 output?
  83. model a circle
  84. Motion Designer question - Ball of Jello!
  85. Velvet Material
  86. selfdrawing lines help!
  87. Another Motion Designer Question - Animating Groups?
  88. saving
  89. How the hell do you do an HDRI render!!!
  90. Fake GI tutorial
  91. Italian Glass Texture
  92. How to automatically select points produced by knife tool?
  93. Surface Effector type effects....
  94. Modelling a glass surface....Help?
  95. waves on beach effect
  96. Using your painted bump map as displacement map on SubD. uv's
  97. Camera style Help
  98. How to define only certain polygons?
  99. epsf plugin?
  100. Motion Designer
  101. Surface Baker Crashes
  102. Alpha channel
  103. help: water drop with smooth volume from an eps path
  104. Subtle texturing on boring walls
  105. AA for TV
  106. how to delete endomorphs
  107. backdrop pictures "alignment"
  108. MD + long hair guides (not settings)
  109. Metaballs
  110. procedurals vs image maps
  111. sas hair is far too fine
  112. Asteroid Water Displacement
  113. Motion Capture - handling layers
  114. Making Grass
  115. Caustics doesnt work !!
  116. Sasquatch Long Hair Looks dodgy !
  117. 7.5 in XP?
  118. Infernal Twisting!!
  119. using images on surfaces
  120. 5 poly vertex
  121. Morphing
  122. Books and tutorials
  123. mirror weightmaps
  124. Help needed on radiation simulation
  125. wHY does my VIPER preview look so bad?
  126. set up a rendering farm using 2macs and 1 pc
  127. Hair for the poor and unsas-sy....
  128. exploded 3d
  129. waterdrop through a pipe
  130. Shadow trick
  131. Shadow map spot lights Problem ?
  132. What is the Slider command ?
  133. velocity spline?
  134. Incorrect Projection of PS Maps
  135. Easy multi-layer moving backround
  136. A simple bullet trail....
  137. Coin Stream Problem
  138. Show Stopper
  139. Faking Z-buffer with lighting and Fog
  140. How to start...?
  141. Modeler UI button config - How make it default?
  142. I need help making a comet trail on a golf ball
  143. Texturing a box for a newbie
  144. How can i use joint morphs that use IK?
  145. Planetīs Atmosphere
  146. need help making a growing ring
  147. is there a way to morph bones or skelegons to use with morph mixer?
  148. Target_Items ???
  149. specific AA
  150. Slow Motion
  151. folding paper
  152. semi-rigid stem movement
  153. Stormy ocean - let an object float on water...?
  154. city landscapes for backdrops
  155. Ok, now I need a golf ball PLEASE!! :)
  156. Morphing
  157. holes
  158. Cool Shadow Tricks
  159. cel-shading
  160. Tracing With Lightwave
  161. Lw & Vrml
  162. Path extrude
  163. Bouncing particles
  164. boning the four footed
  165. fading and out in LW 7.5
  166. Render a shadow only pass
  167. CD rainbow effect( materials, rendering )
  168. Baking a reflection map ???
  169. Object targeting and object replacement problems.
  170. Md Question
  171. Spawning Fireworks
  172. DV Transition
  173. Motion designer Help ???
  174. Simple to those that know
  175. I don't get it... any good modelling tuts?
  176. Motion Designer Help_pt2 with pictures
  177. Dems and tgas
  178. curve drawing
  179. weight map trouble
  180. Rain drops.. help
  181. LW architects solve this problem - What do u do in absence of instances?
  182. Exporting z-Depth buffer to AFX 6
  183. Modeling Eagle's Wings
  184. Fluid dynamics
  185. Motion modifier "Parenter"
  186. Best way to render an animation with radiosity
  187. Dust clouds
  188. Depth Buffer Antialaising command???
  189. Animated textures/Animated Backdrops ??
  190. How to setup multipass renders??
  191. Surface naming preferences.
  192. Weight Maps!?
  193. Casting Shadows
  194. Beach surf
  195. Just a couple of questions...
  196. Anti-Aliasing ruins clip maps
  197. Water Waves
  198. reflection
  199. Flicker Animation
  200. Morph mixer Question ??
  201. Chroma Keying withing Lightwave???
  202. Motion capture system
  203. adding a bright flash or glow to surface
  204. modifying motion paths
  205. glowing streaks text effect???
  206. copy keys
  207. Effects while rendering in wireframe
  208. Particle Problem
  209. Animating problem
  210. HELP,HELP,HELP My Character Got Scrambled
  211. Help with kaleidoscope model
  212. Importing Cinema 4DXL models
  213. Motion Blur ?
  214. Motion Paths
  215. Mapping proceduals
  216. Glowing / Objects as a light source?
  217. Your opinion on Gradient Backdrop?
  218. QuickTime VR ????
  219. Using Weight Maps To Assign Images
  220. Saslite hair: Too dark!
  221. Metal
  222. Radiosity Substitute
  223. A Giant Leap
  224. .off to LWO
  225. replacing particles with objects
  226. Using animated particles to grow geometry?
  227. Camp Fire with hyperhoxels ?? anybody ?
  228. Changeing shape of a distant light ??
  229. Productshots With Lightwave
  230. mirror bones for walk cycles
  231. SasLite to actual polygons?
  232. Photorealistic Eye
  233. Exporting Animations to AVI or MPEG?
  234. window
  235. window
  236. radiosity spots
  237. shaking camera?
  238. CMYK Render
  239. HELP ME...motion designer problem
  240. Good Animations...
  241. Object/Material buffers in RPF export
  242. Flickering fire in a cave question !!???
  243. thank you
  244. How to use the Bend tool properly?
  245. Hawaiian Volcano?
  246. Compositing Stand-Ins
  247. Bugging halve circle ...
  248. very small blinking lights
  249. Got some results with displacement maps
  250. binary fission