- My Scene is giving me a head ache ???
- expression + clone
- Bodily fluids
- Nunchaku animation
- animated extrude?
- My Characters clothes are floating ???
- Why arent the bones morphing with the mesh?
- How to make flowers grow along a tree branch?
- 2 Questions
- watersplashing across the bow of a ship
- lighting and scene setups
- Importing camera movements
- plant growing
- shocks....
- Rotate selected polys about normal
- Klingon Bird Of Prey Cloaking Device Help
- seprate object rendering
- question re: glow effects and transparency
- Animating cubes
- multipass with raytrace
- animating shock compression
- making a simple glass object
- Rock fall
- DOF in After Effects
- smoother renders
- front faced Wireframe render with alpha channel?
- leaving tracks in the snow
- Limiters
- Knurled knob
- Weight maps that remove parts of textures ??
- Carbonfibre
- Object to point (vertex) parenting
- EASY IK/FK blending
- Realistic Sky and Sea.
- Interlaced Video???
- Using Shaders
- What is MD_Meta_Plug for ???
- Why use skydomes, when you can just use a white backdrop?
- render speed
- Skelegons, minor tweak - how to 'synchronise' layout?
- animated water in glass
- I wanna add a saved MDD file to an object HOW ??
- Weasel Ball blues
- Merging High Poly to Low Poly
- How to make real Twister surface in LW.
- Specular Plugin?
- Null as camera-target - Beginner-question
- portal
- How to make a coral reef??
- Need help, how to create that...
- FX_Motion Tutorial, Anyone?
- HardFX & Wind Sculpture tutorial
- HardFX and PFX tutorial
- Syflex cloth simulator
- Sprites clip
- RGB to CMYK conversion for printing
- Creating Rope/Thread Spools
- Psyclone
- Speed up Adobe Reader
- DV PAL (Widescreen)
- Gradient falloff for image maps with weights?
- Character Deformation using Shrek style plugin ??
- Dynamics file jump_dress
- UV Maps in Mirage
- surface of a mirror and of realistic glas
- how to get particle emitter to follow deformations
- Faking radiosity?
- Landscapes and Lightwave - The Sequel
- Shivvering bricks with LW8 dynamics.
- Audio Synch
- grouping
- Boning a wing
- spinning coin
- Preset Goldmine!
- How to use HDR image?
- Ik?
- Replacing Object with file from scene ?
- Animate a skateboard
- More Hotkeys via AutoHotKey
- Tip: Saving Object Material Libraries
- Water Foam?
- New Bone Twist Tool Problem
- Create "atmosphere."
- sasquatch pro's please help
- Shearing tool
- where is the tutorial pdf.
- 5-Pointed star modeling
- Chain problem
- Smart Skinning Tip
- Liquid animation
- Window Options
- Window Options 2
- Realistic Rainbow
- bones
- Can lightwave or any app use embedded image transparency?
- Can't find "Parent in a place" in LW-8
- Reveal line by null following it's path??
- looking for reference material
- Making Rotate Skelegons work correctly?
- Volumetric Mirror Ball Reflection Beams
- fx-collision vs. weightmap
- lampshade translucency
- Water depth
- Constant speed camera? (or any object)
- sponge surfacing
- unzipping a zipper!
- Double Undo with IKBooster - what to do?
- free ear modeling video tutorial
- Distribute polys evenly?
- Animate objects that will move like a train
- Help help! Hard Body Dynamics...
- bubbles through tubes
- Skybox
- the best way to do that ...
- Eye Balls showing through eyelids
- What I learnt from my first DVD's!
- Bone Dynamics
- Swift3D-LW Effector Tutorial is now up!
- faking SSS?
- Particle via Image (Alpha)
- balls that fall... an interactive movie
- Overlays
- Fluid Texture
- Walking in Grass
- Jump those points!
- floating disc
- image sequence woes
- Fish swiming
- How to make a ruby?
- tip: object dissolve
- Wanting to load multiple objects from scene to replace an object in another scene
- UV map problem
- Attaching Current Bones to New object
- SasLite Trick to Creating Splotchy Grass Tutorial.......coming soon!
- refraction with bg image.. ?
- thnx
- Video Mapping
- A saving problem in LW 8 modeler
- need help on creating a rig with squash and stretch
- caterpillar / butterfly animation
- SasLiteSplotchyGrassTutorial is now up!
- hypervoxel flamethrower help
- undo subpatch?
- Modeling Landing Gear for Animation
- pixel aspect ratio for 1024x576?
- trying to make a simple wire cage.
- rigging a hand
- setting up mirroring in modeler without creating geometry
- Antialiasing passes how much is good for NTSC
- water in a glass
- rail extrude question
- Smartskinin with SM
- IK woes
- Cloth fx help
- stupid head modeling ?
- Compositing Tips and Tricks
- Simple animation question
- faking radiosity?
- Hand held camera
- renameing in layout
- render frames in reverse order
- Lingering Smoke
- volumetric light problem
- How to use Bumprgb shader
- World to Local Coordinates
- Old School Space Scene Question
- Putting on the web - help!
- how to this....
- how does one make an emitter emit geometry?
- Modeling gravel and ballast for railroad scene
- How to avoid flickering animations and how to avoid aa of pics ?
- expressions after IK???
- Rocket launch through atmosphere into space
- Help to create an ocean of milk duds
- Smokey Lights
- Clothes and Bones
- tank tread - how to?
- Realistic Clouds
- Preserve and export UVs on imported OBJ?
- Scaling UV-mapped textures ???
- help: gradiant ...
- copying lights/animation to other scenes
- A robots eye..Suggestions??
- weight mapping for shear or move
- Modelling/surfacing synapses, nerves cells etc.
- need help to understand interior lighting
- Creating a desert
- Fake Fresnel
- Morph Mixing and animation
- Motion Mixer and IK Boost
- Import .MAX file into Lightwave
- any recommendations for simple video software?
- New LW Tutorials
- Need help modelling anatomy(heart) forgot all skills
- how i give trail fx & page peel fx
- How good is F_Prime??
- Exporting RPF for After Effects
- help with texturing
- 90 degrees on a subpatch..?
- Sub-patches, high-poly modelling...
- Pouring gravel
- Tranfering 3DMax models to LW 8?
- Camera question
- City Lights
- Problem with Mother Earth......
- Raindrops
- Ribbon probs
- Realistic Lamp?
- Deleting multiple weight maps
- CameraDistanceGradient
- OGO Hikari Preset?
- How to exit from drawing bones
- bullet trail effect (for newbies/dummies)
- Targeting FUBAR...
- How can i make Ant antennas that swing when the ant is moving
- toothed timing belt over a toothed pulley
- A tricky rigging question....
- Flapping wings with realistic feathers
- Can i now get rid of version 7.5 ???
- Shadow mapped spot lights and reflective surfaces dont mix !!
- How can I distribute different objects on circle?
- Soft shadows and clay like texture?
- Wet look
- copying animation from proxy object to another object
- HowTo? Animate visibility along an axis ?
- Tips on HDRI
- Auto Change Mode based on selection in layout ?
- start with all the particles on the object
- HyperVoxel vibrations
- morphing
- Interpolating an image sequence
- dem bone dem bones, go walk around
- Fatty-ness
- lw ik seem unusable? tips from someone who agrees with you....
- Motion Mixer, Basics?
- How to Bake Textured Invironment & lights
- two-point poly...
- Rotated (crooked) powergons
- Work around - Modeler zoom lockup on large objects
- SIRD Generator Plugin?
- Lightwave Content
- Plz, urgent help with HV explosion
- Baking radiosity Individually ???
- Self-compensating spine
- graph editor help needed?? ease in
- How do you create a motion background in Lightwave
- oops sorry
- segment memory buffer...?
- Dusty room
- 2 monitor screen layouts ????