View Full Version : endomoprp in shockwave 3D?
brett anderson
03-05-2004, 10:11 PM
Hi there
i am new to shockwave3D
and i wanna ask whether it is possible to export morphing animation from lightwave to w3d?
thanks in advance
mdoyle
03-08-2004, 06:13 AM
No you can't. You can only export basic animtions with keyframes or bone animations. You cannot export with the use of any other plugins such as morphs, deforms etc
M
brett anderson
03-08-2004, 07:05 AM
thanks for your reply
then how about if bake the morphing into keyframes and then export as .w3d?
mdoyle
03-08-2004, 09:45 AM
No, that won't work becuase morphing is a form of mesh deform which shockwave does not support. You can only deform meshes in shockwave using bones in shockwave. Basically if it does export it will just take the mesh the way it is in the first frame and thats it. What I would suggest is to create the same animation using bones then export that. I am afraid there is no ither work around.
In director you can edit meshes in code and deform them, but you need to have an excellent understanding of lingo as well as just being an excellent prgrammer in general. U could move points individually in code but to be honest it wouldn't be worth it.
brett anderson
03-08-2004, 07:48 PM
thanks for your replies
that's help me much
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