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riki
02-10-2003, 05:36 PM
Okay I just had to be the first person to start a thread in this forum. Just wonderring how many Wavers actually use Shockwave. I personaly haven't used Director since version 6.5, would like to get back into it one of these days when I find the time and money.

Would love to see some examples of work done, is it possible to post?

Anthony_Locke
02-10-2003, 10:18 PM
Hey Riki,

I have been using shockwave for about 12 months now, and am pretty happy with the results. I have been using it as a product visualisation tool with pretty good results.

The main thing I have found is to create as much as possible in Director. Then you have the most control over all the various aspects.

goto:

3D Models site (http://alfred.clipsal.com)

Click the 3D Models link on the Left hand side of the pop up interface, then select the type of product from the tray.

I have basically made up all this as I went along, so any ideas from improvement are welcome.

Regards

Anthony

riki
02-10-2003, 10:28 PM
Oh cool nice one :-) I'm just looking at it now

Boomerang3d
02-17-2003, 05:08 AM
Hi All,

first of all sorry for my English!
I'm new on this forum..and i hope this forum will grow and will help us to work with Lightwave3D and Shockwave3D.

These are some my works too..

http://www.bosart.com/3d/

Ciao

Mauro

Sam_Horton
02-27-2003, 09:10 PM
I cannot believe how amazing Shockwave 3d really is. I've been using it since it's inception a few years ago and I have seen nothing like it in the industry to date. It's pretty awesome to be able to model, texture, and animate a 3D asset and then instantly import that model into a fully functional runtime environment. I also have been teaching Director at Full Sail in Orlando for about 3 years now, and the addition of 3D features has definitely breathed new life back into an old program. I have a few shockwave 3d examples you can look at here (http://shorton.phpwebhosting.com). All of which were created using the best 3D package around (LIGHTWAVE!). I'll be posting updates all the time so check back often.