Bastich
03-25-2003, 09:35 AM
Hello again
After my nightmare of decoding LWO2 uv coordinates (all done now as you had to re-project the vertices to get the uvs). I now have a complete (nearly as I bet there are some chunks missed still) C++ file loader if anyone would like it.
However I have now moved onto the LWS file so I can get an a model including bones / weights /etc moving. Once again I need some kind person to enlighten me on how the data is stored in the LWS file. I know its a text based file and that some of it is documented in the SDK however not all of it.
Can anyone help???
James
After my nightmare of decoding LWO2 uv coordinates (all done now as you had to re-project the vertices to get the uvs). I now have a complete (nearly as I bet there are some chunks missed still) C++ file loader if anyone would like it.
However I have now moved onto the LWS file so I can get an a model including bones / weights /etc moving. Once again I need some kind person to enlighten me on how the data is stored in the LWS file. I know its a text based file and that some of it is documented in the SDK however not all of it.
Can anyone help???
James