rexnoctu
07-29-2004, 11:01 AM
I have a scene with a stream of particles hitting a collision object as each hits it spawns an explosion particle. It works fine when I run it on one machine, but as soon as I render it in screamernet the explosions disappears.
ScreamerNet (http://www.noctu.net/ooe.262a.jpg)
Straight F10 Render (http://www.noctu.net/ooe.262.jpg)
Same scene no changes other then network vs. local.
ScreamerNet (http://www.noctu.net/ooe.262a.jpg)
Straight F10 Render (http://www.noctu.net/ooe.262.jpg)
Same scene no changes other then network vs. local.