kopperdrake
12-03-2004, 07:58 AM
OK people.
At the moment I use flat pictures of people in my still renders on flat polys with alpha channels. All nice for most things.
When it comes to movement and animated walk-throughs I'm tempted to go with the RPC plugin.
What I would like to know...are there *any* lifelike people out there built in 3D?
Ideally I'd like a lowish res mesh (or a metanurbed mesh would be great), with a photographic texture applied.
I'm suprised, but I can't find anything like this out there :( I can find flat people which look good. I can find stuff like RPC that use a cross-configuration, but still have their own shadows, but what I'd really like is something that picks up on my own lighting setup.
I don't *need* loads of people in one image, most of my stuff is residential and commercial development on a small to medium scale. But it's a shame to use flat photos of people when I'm using gorgeous vehicle models from Dosch (they're stunning models!).
Any pointers?
Cheers,
Dunk
At the moment I use flat pictures of people in my still renders on flat polys with alpha channels. All nice for most things.
When it comes to movement and animated walk-throughs I'm tempted to go with the RPC plugin.
What I would like to know...are there *any* lifelike people out there built in 3D?
Ideally I'd like a lowish res mesh (or a metanurbed mesh would be great), with a photographic texture applied.
I'm suprised, but I can't find anything like this out there :( I can find flat people which look good. I can find stuff like RPC that use a cross-configuration, but still have their own shadows, but what I'd really like is something that picks up on my own lighting setup.
I don't *need* loads of people in one image, most of my stuff is residential and commercial development on a small to medium scale. But it's a shame to use flat photos of people when I'm using gorgeous vehicle models from Dosch (they're stunning models!).
Any pointers?
Cheers,
Dunk