rzick
12-24-2004, 02:05 PM
I'm having a difficult problem when creating a simple HV cloud using an FX emitter and a wind effector. My particles are textured with HV, and when my wind effector is set to "direction" the HV particles behave as expected. However, if I chang the wind effector to something else, like "rotational(y)", the HV cloud starts flickering wildly. It's as if each particle in the cloud is spinning out of control. It kind of resembles a strobe effect.
I want to use various wind settings to shape and control the cloud in general, but can't seem to get beyond this weird problem. I've messed with just about every setting on the emitter side, the wind effector side, as well as the HV side. The only thing is to change the wind back to directional. Even small changes in the power or rotational settings with the other types of wind produce this flicker problem.
Any ideas? I wanted to upload an .avi but since that is not allowed, the best I can do is describe it.
Thanks!
I want to use various wind settings to shape and control the cloud in general, but can't seem to get beyond this weird problem. I've messed with just about every setting on the emitter side, the wind effector side, as well as the HV side. The only thing is to change the wind back to directional. Even small changes in the power or rotational settings with the other types of wind produce this flicker problem.
Any ideas? I wanted to upload an .avi but since that is not allowed, the best I can do is describe it.
Thanks!