View Full Version : Baseball Field - Finished
nthused
01-24-2005, 03:22 PM
Been working on this for a few weeks. I continue to be humbled by learning new things - better ways of doing things in LW.
Modeled in 7.5c rendered in FPrime. Monte Carlo, 2 passes, 1 area light, point lights used in the building.
lunarcamel
01-24-2005, 04:05 PM
Nice render - the composition and text is killing it though - perhaps choose another font and lose some empty space. ;)
Just my 2 cents.
ravantra
01-24-2005, 05:05 PM
What kind of settings did you use for the grass, procedurals right?
nthused
01-24-2005, 05:51 PM
Thanks for the replies.
For the composition. It's a lot less stretched on a letter sized paper than a "d" size sheet as shown.
Saying that though, composition is one of my many weak areas that I working to improve. Any books or sources of inspiration would be appreciated. I'm always open for change.
The grass is from marlin studios. The mowing pattern is just a repeatable line made in photoshop, placed in the diffuse channel, rotated in LW 45 degrees, copied to another layer and rotated -45degrees.
I wish I could afford sasquach - and that FPrime would work with it as I'm very unsatisfied with my grasses.
MooseDog
01-25-2005, 11:14 AM
i think your client should be overjoyed with this stuff. no crits here.
the trees look like hd_instance. true? if so, check out this tute:
http://www.happy-digital.com/grasstutorial/tutorial.html
for another approach to grass. understanding that with weight maps, hd_instance can control where it places stuff.
saslite is do-able for grass, but not too many controls so you have to chase workarounds.
small suggestion, search amazon for cinematography. should kick up some ideas to read up on image composition.
kopperdrake
01-25-2005, 11:30 AM
Looks very nice to me - I kind of like the tall poster layout :) Lovley modelling, only one small thing I would have done differently, and that is to have the majority of the shadows falling away from the camera rather than towards - I find it makes the walls facing the camera less flat looking.
As far as SAS goes for grass - all nice but if you have print-size to do then beware of HUGE render times :)
Also, and this made me laugh, I used SAS for the first time on a recent project where the client wanted no plants in front of a house so I needed to resort to something to liven the image up a bit. A good test project for using SAS, so I thought! They loved the grass, though didn't really care about the lengths I went to get it looking ok, but came back asking if I could cut it slightly! It seems that clients are getting so used to squeaky clean CG grass that anything longer than 30-40 mm is seen as obscenely long! It was only 50mm in the first place...my own lawn has *never* seen 35mm long grassblades ;)
Dunk
nthused
01-25-2005, 12:14 PM
Thanks for the critiques, Moosedog, Kopperdrake.
Actually the trees are from Marlin Studios with 2 flat polys parented to a null. 1 poly is targeted at the camera in heading only, the other at the sun in heading and pitch.
I created scenes for the Marlin studio trees with the null and polys and imported objects from scene. Boring job, but there are not that many trees on the rendering.
I didn't use HD Instance on this project as my lighting was more important to me than tons of trees, etc., and FPrime won't play with volumtrics yet...so.
The idea of using HD Instance for grass sounds great. I'll experiment with that.
Pretty funny about the long grass and your client...sounds so familiar.
etobiason
01-31-2005, 03:23 PM
I like the open composition of your pieces. Nice modeling, texturing, all around.
Nigel Baker
01-31-2005, 08:16 PM
Hello nTHUSEd,
Really lovely work, and well done.
As for the other tips, I would love to recommend to you Asymmetric Typography and The New Typography ( Originally - Die neue Typografie 1928 ) by Jan Tschichold.
These two books are astounding and still not out dated, some principals have changed and fashions but be prepared to relearn.
Thanks for the postings ...
pixym
02-10-2005, 07:56 AM
Very nice looking composition.
Congratulations.
nthused
02-10-2005, 07:23 PM
Eddy, Nigel, etobiason,
Thanks for the time and the good words.
Nigel. I'll have a look for those. Always up to learning something new.
BBS-TV 21
03-09-2005, 08:48 AM
I had to do the same type of composition but with a football field that had changed from natural grass to a synthetic turf. I built it in LW like you did, but then moved to Photoshop and made an artists rendering with a watercolor look. LW saved the day in making my project work.
Again, great work!
nthused
03-09-2005, 06:09 PM
Would love to see the rendering, Shelby.
Post a small copy.
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