View Full Version : OGO_Taiki
Edbittner
05-20-2003, 06:23 AM
Does anyone know if the final ver. of this plug-in has been released?
Ed
Edbittner
05-21-2003, 06:11 AM
I guess not.
Ed
cgolchert
05-21-2003, 10:23 PM
Not yet...V1.26 is the latest.
Freak
05-22-2003, 12:41 AM
Do you mean v1.26 or v1.16 ?
1.16 is the latest downloadable version...
Although sometimes he gives later builds if you ask the correct way and at the correct time.
I heard rumours that "Taiki" had been bought
Can anyone confirm ?
cgolchert
05-22-2003, 01:53 AM
1.26b is the latest downloadable.... for Hikari..sorry :)
1.16beta is the latest public version. I haven't heard anyone with a newer version. Some has an earlier beta than 1.16.
I haven't heard that it was...bought...(interesting)
...who'dya hear bought it?
Freak
05-22-2003, 10:14 PM
That's okay....
Just figured i was behind the times....
Rumours in THIS industry? I don't believe it.... :)
I read some messages stating that no more Beta's
of Taiki would be made available. (after the already expired 116)
No reason was given.....
But it was enough to start rumours.... (gee it takes a lot)
I would not expect NT to have so much forsight or intelligence,
to integrate it into Skytracer. (sorry)
Knowing my luck, A/W most likely bought the rights to it,
And will include it in Maya 5 as a Cloud Dynamics plugin... :)
Rumours are usually just that......
I would expect an announcement on his page, if it was no more..
I guess we just wait and see, it's only been 3 months...
Flashfire|REAL
06-03-2003, 12:54 AM
I bloody well hope no-one bought it... I just wrote a frigging manual on how to use Taiki! :D
cgolchert
06-03-2003, 01:07 AM
Yeah, how IS that tutorial coming? :)
cavalos
06-04-2003, 01:08 AM
and when NT will hire the guy?
jb_gfx
06-05-2003, 03:43 AM
Originally posted by cavalos
and when NT will hire the guy?
Why? You want LightWave's render going even slower? Or you prefer the absolutly not understandables settings from Hikari?
Mylenium
06-05-2003, 04:51 AM
Hi jb_gfx,
That is an terrible pre-assumption. Since everything is done with volumetrics it is not that slow (even though there is enough room for speed optimizations). Mr. Ogo's interfaces surely are somewhat confusing but the same could be said for Motion Designer, PFX, several Worley plugins etc. It is a misconception that genius programmers are good at interface design.
Mylenium
jb_gfx
06-05-2003, 05:16 AM
Hey Mylenium
I never said that MotionDesigner have a good interface, in fact it's even worst (in my opinion) than Hikari ;)
Well Hikari/Taiki may be 2 good additions to LigthWave to make some Maya users jealous or to agreement some galleries...
Personally I'd really prefer to see some tools like OrthoPack, DI's PowerTools or even the new FX series by INO included in LightWave better than some toys that just a few peoples will use during their hollyday coz they are totally non usable in production.
Just my 2 cts.
cgolchert
06-05-2003, 11:09 AM
I am currently having to work on a bunch of still images for a client, plugins like ortho pack, FX break are usless to me at the moment. DI's PowerTools are useful for modeling but I just don't see them as the end all be all everyone touts them to be. There are many other just as useful freebies out there.
Keep in mind not everyone is using LightWave for the same thing you are.
2 more cents in the pot.
Exper
06-05-2003, 12:37 PM
"Nobody's standing out on Main Street with the sun blazing down / Saying "there's only room for one of us in this here town"
Bye.
jb_gfx
06-05-2003, 02:41 PM
Originally posted by cgolchert
I am currently having to work on a bunch of still images for a client, plugins like ortho pack, FX break are usless to me at the moment. DI's PowerTools are useful for modeling but I just don't see them as the end all be all everyone touts them to be. There are many other just as useful freebies out there.
Keep in mind not everyone is using LightWave for the same thing you are.
2 more cents in the pot.
Why I was expecting such answer? I must have some medium power :)
These were just example of tools that are adapted to production(wich Hikari is NOT) the functionalities aren't the point (but the workflow and reliability are).
"I just don't see them as the end all be all everyone touts them to be. " -> Sorry but I don't understand this sentence.
cgolchert
06-05-2003, 02:47 PM
Originally posted by jb_gfx
Why I was expecting such answer? I must have some medium power :)
That defines a troll too :) Anyway....
These were just example of tools that are adapted to production(wich Hikari is NOT) the functionalities aren't the point (but the workflow and reliability are).
It depends on what you do with them. I ahve gotten production speeds out of Hikari. The problem most people have is that they are rendering one main object in the center of the screen that have sample rates cranked way up. I have had scene that slow down the render a little when it hits that surface but since it isn't a big cube taking up 90% of the screen it isn't that big of a hit overall.
As for the functionalities... your answer makes it sound like you just want a script that takes a few seconds to work no matter what it does.
Keep in mind you stumbled into a thread specifically about a certian cloud renderer. Not the Feature Request thread.
Simon
06-05-2003, 04:05 PM
Hi Flashfire|REAL,
When/where will we be able to see your Taiki manual? I look forward to seeing it.
Cheers, Simon.
jb_gfx
06-05-2003, 08:32 PM
Originally posted by cgolchert
As for the functionalities... your answer makes it sound like you just want a script that takes a few seconds to work no matter what it does.
Keep in mind you stumbled into a thread specifically about a certian cloud renderer. Not the Feature Request thread.[/B]
A. I suggest you open a dictionnary and read the definition of the word "relative".
B. If you read my first post again you'll see that I replied to the suggestion about Newtek hiring OGO.
Sorry for you I your prefered toy is just a toy finally...
Now I'll stop trying to argue because you are the guy with experience... read:
"Don't try to argue with idiots coz they'll brings you down to their level and then crush you by experience" j/k
Have a nice day :)
cgolchert
06-05-2003, 09:50 PM
Yeah, that is great. Do you a call people a$$hole and then follow up with a just kidding.
Edbittner
06-07-2003, 08:25 AM
Actually guys,
This post was just about the OGO_Taiki plug in. Didn't mean to start a flame fest. I just can't use the plug-in anymore 'cuz it's expired.
Ed
bloontz
06-07-2003, 12:04 PM
My copy of Taiki still seems to work fine, I think maybe if you register Hikari that it also registers Taiki? Believe I read that on the yahoo mailing list. For the price I feel Hikari is a bargain.
jb_gfx
06-07-2003, 12:47 PM
Taiki 1.16 Beta will only runs for 30 days if you didn't registered Hikari. Normally OGO releases news versions often so you can still uses the demo version, anyway in the case of Taiki it seams that no new versions is coming out.
Freak
06-08-2003, 07:18 PM
Adding a bunch of plugins to a program with every release, while it may be nice to have bells and whistles, it does not provide a great overall experience, or platform for 3D.
Di PowertTools and Taiki are free or almost, so it's kind of silly for NT to spend time and money rebuilding tools that are already provided to the community.
NT should be looking where we are going in 3 > 6 years looking for the next big thing, and improving core features that can improve workflow and quality for all users.
LW should improve on 3rd party plugin and sdk limitations,
Just throwing in Particle Storm Lite or even Motion Designer,
has never really worked well. It gives crude, basic access
so LW can claim Soft Body Dynamics on the press release.
But it's not handled like an integrated part of LW.
Now you may sway me, by adding Steven Hurley and Worley
to the senior programming team at NT, and allowing them to integrate a Volumetric Sasquatch2 with Hairspray... and G3 :)
I'm sure programming speed and features would increase tenfold with Worley inbetween Allan and Stuart :)
Edbittner
06-10-2003, 09:59 AM
I was registered, but got a new e-mail address, and haven't recieved any updates.
Ed
bloontz
06-10-2003, 10:24 AM
I've never received any updates via email. I registered Hikari over a year ago and haven't had to reregister it even when updating to newer versions or applying Lightwave patches. Not sure why your Taiki would have expired. Does Hikari still work for you? Maybe try reinstalling Hikari then Taiki to get Taiki to register itself.
pixelmonk
06-19-2003, 11:51 PM
Originally posted by Freak
Adding a bunch of plugins to a program with every release, while it may be nice to have bells and whistles, it does not provide a great overall experience, or platform for 3D.
Di PowertTools and Taiki are free or almost, so it's kind of silly for NT to spend time and money rebuilding tools that are already provided to the community.
Silly how? They integrated Steamer and Skytracer and hired the programmers. All of that helped with hypervoxels too. The Hikari programmer is another wiz at rendering/volumetrics. He should be added to the Newtek extended staff. I'd like to see some of that stuff added directly to LW and have him integrate some calculations/algorythms he's worked on, into the LW render engine.
Keep your best 3rd party developers near you.. the worst thing that can happen is they get slighted or ignored. We've seen some 3rd party developers ***** and moan about support and eventually they leave. Hopefully that is old news.
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