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cineon
if i render to cineon,
1. does it support alpha channel? 2. can i use that alpha in after effects? 3. how can i configure the format, so that default gamma will be correct when loaded into ae? edit: 4. is there a cineon loader for photoshop? tia, smok3. |
a) Cineon has n o alpha channel. If you need alpha, you need to save it to a separate image file an use it as a Matte.
b) see a) c) default Gamma is always 1.7, but the Cineon Effect in AE allows you to tweak this value. d) Quite likely there is one somewhere, but I don't know it. At least to me it makes not much sense with PShops limited 16 bit handling (It's supposed to be much better in CS, however). Mylenium |
thanks a lot!
so i will render 'rgb' to cineon and alpha to 24 bit targa. 5. So what you are saying is that ae is not limited to 16 bit/channel and that it actually uses all the fp cineon space? Quote:
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Cineons are 10 bpc log whereas 16 bit in AE means 16 bpc lin. So AE will use all the dynamic range of a Cineon file and make the best of it. The Cineon converter is a standard effect of the AE Production Bundle and you will need it to convert between log and lin as well as adjust the Gamma.
Mylenium |
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:rolleyes: well, there seems to be more than one surprise after each corner..., how do i get rid of this color clamping? (yes, i disabled dithering on render time)
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Ahem, is your AE project set to 16 bit mode? Are your display drivers set to millions of colors?
Mylenium |
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