11-08-2009, 09:18 PM
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#136
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Member
Join Date: Aug 2009
Location: Texas
Posts: 191
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The word "AMAZING" is so inadequate.
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Shnoze Shmon is offline
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11-08-2009, 09:52 PM
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#137
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Professional amateur
Join Date: Dec 2005
Location: Lincoln, NE
Posts: 749
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Yes there is quite an improvement in render quality with the new workflow, and I can definitely tell with this one that you just did. I am in awe.
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Bono Animo Esto
Intel Core i7 920
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Amurrell is offline
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11-09-2009, 06:17 PM
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#138
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Super Member
Join Date: Nov 2003
Posts: 1,148
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Thanks a lot guys, I am alwaystrying to improve, though that just means I keep on having to get better - damn, that's hard!
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Tobian is offline
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11-20-2009, 01:56 PM
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#139
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Super Member
Join Date: Nov 2003
Posts: 1,148
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Been going round updating the various parts, this is the shuttlebay, which has been sorelly needing some love. Got a few bits to tweak, and some more lights, for when the doors are closed, but I'm quite happy with how this is turning out!
I also figured out hw to make my own anamorphic flare effects too!
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Tobian is offline
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11-20-2009, 03:51 PM
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#140
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CORE me :)
Join Date: Dec 2005
Location: Oudenburg, BEL
Posts: 1,677
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very nice!
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Antec 900-II Win7 x64, I7-920@3.780GHz Corsair H50, GB EX58-Extreme, 2x24" SyncMaster T240, NVidia 260OC, 12GB RAM, 300GB Raptor
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COBRASoft is offline
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11-20-2009, 04:13 PM
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#141
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Super Member
Join Date: Nov 2003
Posts: 1,148
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Cheers! took a while to get it just right!
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Tobian is offline
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11-21-2009, 07:52 PM
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#142
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Super Member
Join Date: Nov 2003
Posts: 1,148
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Made another one! Some of the lights (polygon luminosity) are a bit too strong, more tweakings, but otherwise it came out very nice, if epic slow at 9 hours - URGH.. I need more cores!
Last edited by Tobian; 11-21-2009 at 08:42 PM.
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Tobian is offline
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11-22-2009, 02:19 AM
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#143
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Uber Noob
Join Date: Aug 2003
Location: Omaha NE
Posts: 745
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Still gorgeous, man! The interior is just as attractive as the exterior.
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IgnusFast is offline
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11-22-2009, 06:31 PM
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#144
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Super Member
Join Date: Nov 2003
Posts: 1,148
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Cheers, thanks a lot
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Tobian is offline
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11-23-2009, 04:06 PM
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#145
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Super Member
Join Date: Nov 2003
Posts: 1,148
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fixed the luminosity issues with some region renders.. not as long as re-rendering the whole thing!
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Tobian is offline
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11-25-2009, 12:57 PM
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#146
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Super Member
Join Date: Nov 2003
Posts: 1,148
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Another render, this time fo the boom arm. Updating all the bits of the station to be compatible with Linear, and adding some sparkly lights too, so it looks good in low light!
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Tobian is offline
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12-05-2009, 04:42 PM
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#147
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Super Member
Join Date: Nov 2003
Posts: 1,148
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Well not sure anyone here cares, but here's another render, of my sail-arm. Took quite a lot of faffing to get the gold texture right, and it still needs some tweaking
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Tobian is offline
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12-06-2009, 04:28 PM
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#148
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Uber Noob
Join Date: Aug 2003
Location: Omaha NE
Posts: 745
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You won't always get a lot of responses here, but it was and is a gorgeous piece of work.
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IgnusFast is offline
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12-06-2009, 04:46 PM
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#149
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Super Member
Join Date: Nov 2003
Posts: 1,148
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Haha yeah I know, the WIP sections of this forum don't get many replies
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Tobian is offline
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12-07-2009, 10:07 AM
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#150
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Member
Join Date: Aug 2009
Location: Texas
Posts: 191
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I love what your doing. Adjectives, I'm running out of them.
I hope your station ends up on screen at some point in the future. It deserves to.
I'd love to see the realistic asking price for this model on one of the turbo squid type sites
btw: is there a collective list & links to most of those sites?
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Shnoze Shmon is offline
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