As you are working on it, one other thing.
Here's my orginal scene, composed of about 50 separate LW objects originality from a 3ds model. Several objects were set as non-visable.
And here is the output after Scene2Modeler, brought back into a scene and rendered.
Oddly enough, in Layout, before rendering, I can't see any of the artifacts on the face and skin. All of the layers are visible (but, this isn't the cause of the skin artifacts, as I've tried just making the single layer with her body visible)
I also notice that one of the wings (which I think were flipped in 3ds), are now flipped in the render after the translation (the 3ds model was a real mess, using negative values to flip the wings, etc.)
I'm so new to all this, I'm probably doing something wrong, but .. I thought I'd post anyway.
Thanks for your generous work! I was unable to resize my model before, and now I can!