LightWave Training Videos - By Category
Please note: * - Indicates a video listed in multiple categories.
Modeling
Modeler - General
Introduction to the Grid and Grid Square Size:*
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Introduction to Action Center Control:
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Taking a closer look at Input Fields:*
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- Using LightWave's input fields to calculate and convert units of measure.
Introduction to Toggle Backdrop On/Off:
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Note: The Toggle Backdrop video also shows how to add this feature to the interface and setup a shortcut key to help save time when using it.
Customizing Modeler's Workspace Viewports:
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Introduction to the Interactive Paste Tool:
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Introduction to Sketch Color:
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Introduction to Color Selection:*
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Note: Includes the LightWave Color Picker. Works the same way in Modeler and Layout, although Layout is the only application shown.
Modeling Tools
Create Tab
Introduction to the Text tool:
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Introduction to the Platonic Solid Tool:
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Introduction to the Gemstone Tool:
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Modify Tab
Introduction to Translate Plus:
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Introduction to Move Plus:
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Introduction to the Rove Tool:
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Introduction to the Rotate About Normal Tool:
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Introduction to the Rotate to Object Tool:
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Introduction to the Rotate to Ground Tool:
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Introduction to the Bend Tool:
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Introduction to Segment Scale:
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- Segment Scale introduction and examples
- Location of Tool Color preferences setting
Introduction to the Drag and Snap Drag Tools:
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Introduction to the Center, Center 1D and Center Sel 1D functions :
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Introduction to Center Scale and Center Stretch:
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Introduction to the Scale and Rotate Morph Tools:
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Multiply Tab
Introduction to the Bevel Tool:
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Introduction to Magic Bevel:
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Introduction to the Rail Bevel Tool:
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Introduction to the Lathe Tool:
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Introduction to the Band Saw and Band Saw Pro Tools:
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Introduction to the Router Tool:
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Introduction to the Create Skin tool:
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Introduction to the Morph Polygons Tool:
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Introduction to the Motion Path Extrude Tool:
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Introduction to the Julienne tool:
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Introduction to the Make Pole tool:
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Introduction to the Helix tool:
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Introduction to the Sea Shell tool:
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Introduction to the Triple Tools: (Triple, Fast Triple Fan and Fast Triple Traverse)
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Construct Tab
Introduction to the Reduce Points and Polygons commands:
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Introduction to the Collapse Polygons command:
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Booleans vs Speed Booleans:
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Introduction to the Drill Tools: Drill & Solid Drill:
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Introduction to Remove Polygons and Remove Vertices from Polygons Commands:
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Introduction to Band Glue:
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Detail Tab
Introduction to the Weld, Unweld and Weld Average commands:
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Introduction to the Set Value command:
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Note: Not to be confused with the Set Map Value command
Introduction to the Point Center and Find Center Commands:
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Introduction to the Angle Tool:
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Introduction to the Measure Tool:
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Introduction to the Absolute Measure tool:
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Introduction to Fix 3-5:
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Introduction to Align Polygons:
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Introduction to Add Edges:
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Map Tab
Introduction to Set Map Value:
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Introduction to the UV Spider command:
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Introduction to Make UVs:
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Setup Tab
Introduction to the power of Powergons:*
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Creating a PowerGon in Modeler; Using a PowerGon in Layout.
Utilities Tab
Reserved for future videos.
View Tab
Introduction to the Hide options:
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Introduction to the Pivot Tool and Center Pivot Command:
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Hotkey-only
Introduction to the Jump Points Command:
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Introduction to the Rotate 90 to the Right Command:
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Introduction to the Center View on Cursor Command:
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General Modeling
Modeling a Tennis Ball:
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Creating seams in a football model (Multiple tools and techniques covered):
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Using Endomorphs in the Modeling process:
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Modeling a bowl of cereal with a little help from HardFX:*
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Randomly placing surface voxels on an object:
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Uses Modeler tool for adding random points, "Random Pricks", then applies Hypervoxels in Layout.
Introducing the 4 point triangle:*
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Adding thickness to single-sided geometry:
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Three quick techniques for adding thickness to single-sided geometry.
Modeling and animating a basketball net:*
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Hard Surface Modeling
2 Methods for creating a PaperClip:
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Creating a model with threads using subpatches and all quads:
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Be sure to check out JeffrySG's killer technique here as well:
http://www.newtek.com/forums/showthread.php?t=77441
Creating a curved metal weaved mesh:
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Modeling a Texas star:
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Solution for creating 'X' and 'T' pipe joints in SubD :
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Creating Cathedral Ceilings:
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Creating a Clothespin:
This two part video tutorial walks through the creation of an everyday clothespin while exploring various techniques and tools along the way.
Part 01:
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Part 02:
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Reference Images:
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Organic Modeling
Introduction to Endomorphs, Morph Mixer and Open GL Sliders:*
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The first portion of the video shows how to create endomorphs in a character model. The rest of the video shows how to use endomorphs for character animation in Layout.
Using curves to create skelegons with the use of Convert Skelegons:*
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The first portion of the video shows how to create skelegons in Modeler using spline draw; the last portion shows how to convert the skelegons to bones in Layout.
Introduction to Edit Skelegons:
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Creating a cartoon elbow joint:*
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Shows two types of geometry for joints - "Rule of 3" 3-banded, and Jonny Gordon's 2-band-with-EndoMorph; shows adding bones, flexing and shape control in Layout of the latter.
-- Check it out in action here:
--
http://www.zerogravity.com.au/gallery/3Ddig/Zula.htm
Creating an animation of a crowd of people:*
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Creating EndoMorphs for a simple character model, in Modeler; using the model and Morph Mixer to create a crowd in Layout.
Introducing the 4 point triangle:*
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Creating a UV map for a Head:*
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*Indicates a video listed in multiple categories.