| 2006: |
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Scientific Visualization: Don Showalter |
November 02, 2006 |
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| Don Showalter recently completed work on an in-flight refueling trainer for the United States Air Force, using LightWave 3D and low-polygon modeling techniques. |
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Concept Art: Tim Flattery |
October 26, 2006 |
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| Tim Flattery has contributed to the look of a long list of movies including the Batman, Spider-Man and Men In Black franchises, and shows no signs of slowing down. You will soon be able to see his work reflected in the movies Transformers and Fantastic Four II. |
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Visual Effects: Jamie Clark, Zoic Studios |
October 19, 2006 |
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| In addition to his work on the shows CSI, CSI: Miami, Cold Case and Justice, his portfolio also includes a number of box covers for the Need for Speed game series, a documentary for NASA, and the cover of the October 2006 issue of Popular Mechanics. |
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Scientific Visualization: John Liebler, XVIVO Scientific Animation |
October 06, 2006 |
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| Harvard students can explore the microscopic world of a cell through 3D animation, enhancing traditional textbook learning. John Liebler of XVIVO Scientific Animation created the 3D animation short, The Inner Life of a Cell. |
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Concept Art: Tim Wilcox |
September 28, 2006 |
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| Tim Wilcox has been using LightWave 3D going back to its earliest origins in Babylon 5. Since then, he has continued a successful career specializing in Illustration/Concept Art for such projects as Click, The Longest Yard, The Day After Tomorrow and The Time Machine. |
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Print: Alter Image |
September 21, 2006 |
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| Alter Image specializes in combining 3D computer generated imagery and photography to "push reality to its limits". With clients ranging from Disney, to Chrysler, to Absolut, Alter Image views itself as a partner with it clients in bringing a particular vision to life. |
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Architectural Visualization: Paradigm Productions |
September 14, 2006 |
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| With a projected turnover of more than 124 projects this year alone, Paradigm Productions' work has garnered them more than a dozen industry awards. |
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Scientific Visualization: Maas Digital, Roving Mars |
September 07, 2006 |
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| Roving Mars features 12 minutes of animation - a third of the film - all rendered at 4K resolution. The five-person team at Maas Digital completed this work in seven months, using a custom pipeline based primarily around LightWave and RenderMan. |
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Architectural Visualization: Symmetrix Design Works |
June 22, 2006 |
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| Symmetrix Design Works is a service specializing in architectural visualization. With 11-years experience in the industry, they are known in their area for fast and accurate modeling and match-moving work and have been recognized with a number of industry awards. |
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Visual Effects: Dogfights |
June 01, 2006 |
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| Radical 3D is the VFX house behind the History Channel special Dogfights: The Greatest Air Battles. With the success of the special, Radical 3D is now working with the History Channel to produce an ongoing series, Dogfights, to begin airing this fall. |
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Visual Effects: Bruce Branit, Branit/VFX |
February 23, 2006 |
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| Bruce Branit has over 10 years experience in the Hollywood visual effects community and has four Emmy Award nominations for his work. He is an award winning director and graphic designer who is perhaps best known as the co-creator of the acclaimed film, 405. |
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Print: Joe Zeff |
January 25, 2006 |
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| The work produced by Joe Zeff's studio has focused on the field of infographics, or telling a story visually. His clients include Time, Newsweek, Sports Illustrated, Entertainment Weekly, New York Magazine, and Unisys. |
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Visual Effects: Serenity |
January 24, 2006 |
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| Last year, Universal Pictures and Mutant Enemy went into production on Serenity, a big-screen adaptation of Firefly. Emile Edwin Smith, a Visual Effects Supervisor at Zoic Studios, helped oversee Zoic's work on the production of the visual effects for both projects. |
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3rd-Party Development: Viktor Velicko, W-Tools |
January 20, 2006 |
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| Recently updated to version 1.5 and with version 2.0 coming soon, LWCAD is targeted at artists working in architecture and other areas of inorganic modeling with a high degree of precision and detail. |
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| 2005: |
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Print: Henk Dawson |
November 17, 2005 |
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| Henk Dawson, an award-winning veteran illustrator, has his studio, Dawson 3D, Inc., in beautiful Seattle, Washington. Dawson specializes in exquisite three-dimensional illustrations for clients like Apple Computer, FedEx, ESPN, Volvo, Microsoft, Nintendo, Pepsi and more. |
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3rd-Party Development: Brian Pace & Eric Smith, Maestro |
November 03, 2005 |
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| Brian Pace and Eric Smith of Stillwater Films were looking for a way to speed up character rigging, character animation and other animation tasks for their production, The Terimon Stone, and settled on creating a proprietary toolset for these tasks. |
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Independent Film: Paradox Entertainment LLC, Alien Zupiter |
October 26, 2005 |
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| Paradox Entertainment, LLC is currently in post-production of a CG short film entitled Alien Zupiter, which is about an earth astronaut who investigates an alien zoo only to find himself on the wrong side of the laser bars. |
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Community: Wes Beckwith, KURV Studios |
October 20, 2005 |
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| Known to the LightWave community at large as the editor on a series of LightWave books from Wordware Publishing, Wes's interest in, and influence on, the community has grown, first as a co-founder of SpinQuad Community, then with the creation of FriendsOfNewTek.com. |
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Independent Film: Nite Light Animation Studios |
October 13, 2005 |
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| Two talented artists had a yearning to tell stories their own way, and put together a company to do so. Nite Light Animation Studios recently completed their first CG short film entitled The Gnat and the Lion, which is based on the classic Aesop's Fable. |
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Print: Ryan Etter |
August 26, 2005 |
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| Best known for his full page illustrations seen in Macworld, HR Magazine, IT Architect, and others; Ryan Etter has worked as a professional llustrator for more the 15 years. |
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Visual Effects: Dan Dod, UFO Films |
August 26, 2005 |
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| VFX artist at UFO Films, among the leading producers of original films for the Sci-Fi Channel, including Post Impact, Darklight, Phantom Force, Dragon Storm, Epoch: Evolution, Silent Warnings, Antibody, Interceptor Force and Python 2. |
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3rd-Party Development: Norm Johnson |
June 13, 2005 |
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| Having worked in product testing for the high-end CAD entry, CATIA, and is currently at work developing business applications, he has just released his first commercial LightWave plug-in, Rope Editor Plus. |
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Product Visualization: Vic Bonilla, WizKids |
June 06, 2005 |
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| Vic Bonilla is the Studio Manager: Digital Sculpting at WizKids, Inc, makers of the popular HeroClix, Mage Knight, and MechWarriorT Collectable Miniatures Games (CMGs). |
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Independent Film: Shane Felux, Panicstruck Productions |
May 27, 2005 |
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| Panicstruck Productions' short "fan film" Star Wars: Revelations boasts visual effects that rival those in film or television and is currently creating a huge buzz in the VFX community as well as among Star Wars fans. |
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Community: Bob McKain, LightWave Group |
May 16, 2005 |
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| Bob McKain is a digital artist and the founder of LightWave Group (LWG), an independent site and forum that allows LightWave artists to discuss myriad fields and have a venue for buying and selling plug-ins, tutorials and content. |
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Print: Layne Smith, Dallas Morning News |
May 09, 2005 |
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| Graphics and Multimedia Director at Dallas Morning News, Layne Smith and his team of artists use LightWave 3D to produce award-winning graphics for daily publication, some of which have been picked up by web and television outlets, including CNN and Oprah. |
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Visual Effects: Rob Powers |
May 05, 2005 |
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| Rob Powers has extensive credits in TV, commercial and film animation and VFX, including Ally McBeal, Rose Red, Honey, I Shrunk the Kids and Disturbing Behavior. His latest projects are Aliens of the Deep and the first animation created in Windows XP Pro 64-bit. |
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Independent Film: Josh Burton |
April 28, 2005 |
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| Josh Burton was the proprietor of New Eyes Media, where his work helped pay his way through Savannah College of Art and Design, graduating in March 2005. Josh and his team recently put the finishing touches on The Potter, an amazing animated short. |
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Visual Effects: Jeff Goldman, CafeFX |
April 20, 2005 |
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| Jeff Goldman has worked with CafeFX since 1999, on films such as Sky Captain and the World of Tomorrow, Panic Room, Torque, Gothika, The Core, The One. Recently, Jeff was one of CafeFX's Digital Effects Supervisors on Sin City. |
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Visual Effects: Peter D. Hunt |
April 13, 2005 |
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| Peter D. Hunt's work has been seen in The League of Extraordinary Gentlemen, Torque, and Garfield. He was nominated for a 2004 Gemini for his work on Andromeda, and was a contributing artist on a Stargate: Atlantis episode nominated for a 2005 VES award. |
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3rd-Party Development: Timothy Albee |
April 07, 2005 |
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| Timothy Albee is best known for his Kaze: Ghost Warrior project, and his books LightWave Essentials and LightWave Character Animation. Along with Mac Reiter, Albee has developed a new facial animation tool for use with LightWave 3D, named TAFA. |
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Visual Effects: Atmosphere Visual Effects |
March 30, 2005 |
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| Gene Roddenberry's Andromeda, Stargate SG-1, Stargate Atlantis, and Battlestar Galactica all share a common element, the Sci Fi channel's Firday night line-up. They have another element in common though, Atmosphere Visual Effects. |
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Scientific Visualization: Alan Chan |
March 16, 2005 |
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| Alan Chan authored a number of books on LightWave and worked on Titanic, Harry Potter and the Sorcerer's Stone, The Two Towers, and The Polar Express. Currently a Senior Technical Director at Sony Pictures Imageworks, he also produces independent film projects. |
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Independent Film: Steve Primeau |
March 08, 2005 |
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| A graduate of DAVE School, Steve Primeau found himself involved in projects including bumpers for a E! pilot, promotional animations for NewTek's TriCaster, assistant direction and VFX for a top-secret indie project, and more. |
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Visual Effects: Andromeda Productions |
February 28, 2005 |
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| Andromeda Productions is the in-house VFX studio for Gene Roddenberry's Andromeda. They have been producing award-nominated shots for the latest series from the Sci Fi legend with the aid of LightWave, including 2004 LEO and Gemini nominations for Best Visual Effects. |
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Visual Effects: Mark Glaser, SWAY |
February 22, 2005 |
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| Mark Glaser is the founder of SWAY, a studio specializing in the production of CGI for product advertising. SWAY is known for presenting vehicles in a unique way, including the well known Honda Element "Purpose" spot created with the aid of LightWave 3D. |
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Motion Graphics: Rich Helvey, NBC/Universal |
February 11, 2005 |
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| Rich Helvey is the Graphics Producer for NBC/Universal's Access Hollywood, a show he has worked on since 1996. Rich has been using LightWave 3D since it was first released as a part of the original Amiga Video Toaster. |
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Motion Graphics: Nicholas Boughen, Rainmaker Entertainment |
February 04, 2005 |
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| Nicholas Boughen is a digital artist whose work for film and television has been recently nominated for an Oscar, an Emmy, and a Gemini. He is also a successful author with a series of books on Lighting in LightWave 3D. |
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Independent Film: Dwayne Ferguson, a.k.a. Hunter Wolf |
January 26, 2005 |
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| Hunter Wolf is a digital artist and author who has worked throughout the graphics field, ranging from comics to animated television series and now film production. He has contributed articles to a number of industry publications. |
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Visual Effects: Mike Hardison, Pixel Magic |
January 26, 2005 |
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| Mike Hardison is a digital artist who has a broad perspective on visual effects work. His film credits include work on Spider-Man, Daredevil, The League of Extraordinary Gentlemen, S.W.A.T., The Last Samurai, and Elektra. |
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Visual Effects: Emile Smith, Zoic Studios |
January 26, 2005 |
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| Emile Smith is a Visual Effects Supervisor at Zoic Studios. He has worked on a number of award-winning television and film productions including Star Trek: Voyager, Star Trek: Deep Space Nine, Firefly, and the new Battlestar Galactica. |
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Visual Effects: Jarrod Davis, Zoic Studios |
January 26, 2005 |
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| Jarrod Davis is a digital artist with a long connection to LightWave. His experience ranges from positions held at NewTek to Foundation Imaging and now Zoic Studios, where he has worked on Firefly and Battlestar Galactica. |
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| 2004 & Earlier: |
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Education: DAVE School |
December 09, 2004 |
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| B-17: Victory in the Skies, a World War II epic, is a student short film produced at The DAVE School, located on the back lot of Universal Studios Florida. The school teaches an intensive one-year program in digital animation and visual effects using LightWave 3D. |
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Motion Graphics: Tim Johnson, KUTV 2 |
2004 |
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| Tim's years as a TV graphic artist have been highlighted with a regional Emmy, and by sheer enjoyment of the creative challenges of producing graphics that communicate precisely, hold attention, draw interest to the right elements, and put the message across to the audience. |
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Visual Effects: Kenneth Wilder, Rhythm + Hues |
February 2004 |
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| Kenneth has worked on Final Destination, Casper Meets Wendy, Casper: A Spirited Beginning, The Gravidians for Cartoon Network, and just recently finished up an IMAX project called Santa vs. the Snowman and Children of Dune at Area 51. |
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Visual Effects: Don McCoy, Area 51 |
February 2004 |
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| Don McCoy has been working in Hollywood for many years now, the last several at Area 51, where he has now received two Emmy awards for his VFX work as part of the effects team for the Sci-Fi Channel mini-series Dune and sequel Children of Dune. |
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Visual Effects: Steve Pugh, Eden FX |
January 2004 |
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| VFX producer Steve Pugh has been working in Hollywood for many years, including stints at Emmy-winning effects houses Foundation Imaging and Eden FX. Currently producing FX for Star Trek: Enterprise, He's been a LightWave user for more than a decade. |
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Visual Effects: Dan Curry, Paramount Pictures |
January 2004 |
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| Dan Curry has been working in art design and visual effects for film and television for more than two decades, and now has multiple Emmy awards from his tenure at Paramount Pictures in the production of the Star Trek series, from Next Generation to Enterprise. |
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Independent Film: Aristomenis Tsirbas, MeniThings Productions |
December 2003 |
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| "Meni", founder of MeniThings Productions, has followed a very successful year at the film festivals for his multi-award winning short, The Freak, with a deal for a feature-length adaptation with Mandalay Films subsidiary The Hatchery, and a new short CG film, Terra. |
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Scientific Visualization: Dale Myers, Eden FX |
2003 |
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| On November 20, 2003, Myers' animation was central to an ABC News special report that sought to clarify an event that changed the character of this nation and the course of history four decades ago. |
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Visual Effects: Kevin Cahill & Akiko Ashley, Luminetik |
2003 |
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| Luminetik is a 3D Animation and Visual Effects House located in New York City that provides photo realistic 3D characters and backgrounds. The multi-talented people at Luminetik work on games, television commercials, and blockbuster films. |
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Scientific Visualization: Policarpo Wood, Frog Design |
2003 |
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| Policarpo is a visual designer for the very successful frog design, an international firm with an impressive list of corporate clients, including Apple, 3Com, and a great many others. He is completely passionate about art and design, and devoted to expanding his creative horizons. |
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3rd-Party Development: Lukasz Pazera |
2003 |
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| In order to avoid delayign Smartgons again and again, Lukasz decided to take all the Smartgons technology, give it a very simple interface, add new rigs and release it as Auto Character Setup (ACS) 4. |
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Visual Effects: Larry Schultz, FX Academy |
2003 |
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| Larry Schultz has worked as a 3D artist in games, television and film for nearly a decade, including Max Steel, Dan Dare Roughnecks: The Starship Troopers Chronicles, Sony's Airtight Garage attraction, and a stereoscopic IMAX film done by Amalgamated Pixels. |
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3rd-Party Development: Steve Anzovin, The Setup Factory |
2003 |
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| Anzovin Studios has produced award-winning animated shorts, and offers a variety of modeling and animation services. They are now venturing into marketing the custom tools they have created, beginning with The Setup Machine. |
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Community: Niklas Andersson |
2003 |
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| Andersson's website, Tutorials for the People! is crafted in the language of Soviet propaganda. He's a fine example of one of the best things about LightWave 3D, the community of users willing to share knowledge with one another. |
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Visual Effects: Chet Zar |
June 2003 |
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| Chet Zar uses both traditional media and 3D to produce fine art, including work projected at performances of the band TOOL. He's also a make-up artist specializing in effects make-up, with credits on films such as Darkman. |
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Games: Gerald Abraham |
May 2003 |
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| A successful graphic designer, with work for Gamefan from Metropolis, Millenium's Gamer's Republic, and the Prima Publishing division of Random House, over the last few years, Gerald has gradually become captivated by the possibilities of 3D. |
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Print: Christopher Short |
May 2003 |
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| Christopher Short is a freelance illustrator for many major magazines, book publishers and corporations, including Newsweek, the Discovery Channel, National Geographic Explorer, The Zak Files (Disney/Fox), and projects for MGM Pictures. |
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Games: Josh Tsui, Studio Gigante |
April 2003 |
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| Studio Gigante has achieved breakthrough status with its very first release, Tao Feng: Fists of the Lotus, currently the top-selling fighting game. The success comes dues-paid, since the founders have years of experience in game development, including work at Midway Games. |
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Visual Effects: Tim McHugh, Area 51 |
April 2003 |
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| Area 51 has been bringing incredible VFX to the screen for many years with work on Lord of Illusions, Space: Above and Beyond and The X-Files, and most recently with HBO's From the Earth to the Moon and Sci-Fi's Dune and Children of Dune. |
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Community: Dan Ablan, AGA Digital Studios |
March 2003 |
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| Dan Ablan is best known to the NewTek user community through a growing body of articles and books, most notably the Inside LightWave series from New Riders. Dan's knowledge is due to being a working animator and producer with his own business, AGA Digital Productions. |
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Games: Mike Halsey, Magnetic Dreams |
March 2003 |
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| We recently talked with Mike Halsey, President and Co-Founder of Magnetic Dreams Animation Studio about their work on Command and Conquer, what he looks for when hiring, and his thoughts on stuffed crust pizza. |
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Visual Effects: Geoffrey Kater, S4 Studios |
February 2003 |
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| S4 Studios is a busy animation and VFX house with clients such as Viacom, Isuzu, Cartoon Network, Sony and Disney. Their work includes such unusual projects as Thumb Wars and The Groovenians. |
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New Media: Bill Evans, MindComet |
December 2002 |
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| "Advergames" is a new twist on marketing via new media, and MindComet Corporation is a major developer in this new method of putting fun for the consumer into the marketing messages and purchase opportunities that a vendor wishes to present. |
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Scientific Visualization: Kurt Larsen, a.k.a. Nebenwerk |
November 25, 2002 |
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| Kurt has worked for clients as varied as New Line Cinema, Halliburton, Compaq, and the Houston Museum of Natural Science, producing images, animation, and extensive graphic presentations for video, interactive CD, kiosks, and the web. |
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Print: Kory Heinzen |
November 01, 2002 |
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| Kory Heinzen has a strong creative background combining both traditional illustration and 2D and 3D computer graphics. He has worked on projects such as theme park design, layout for feature film animation, and illustrating children’s books for Disney. |
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Visual Effects: Jeannel Olivier, a.k.a. Facial Deluxe |
October 28, 2002 |
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| Jeannel is a digital artist with a unique and intriguing style. He's done several animation projects for the European satellite sports channel Eurosport, including an acclaimed Manga-style spot for Euro 2004. |
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Visual Effects: Christophe Desse |
October 19, 2002 |
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| Christophe Desse is an independent 3D artist and animator living in Berlin, Germany, who provides an excellent example of this. We recently took the opportunity to talk with Christophe about his work and dreams, and the slightly odd characters he’s dreamt up. |
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Visual Effects: Paul Mikulecky, Lost Pencil Animation |
October 22, 2002 |
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| Lost Pencil Animation Studios, Inc. specializes in character animation for TV, video and games with clients including Absolute Studios, Aurenya, Blue Dream Studios, Fox, Hyperspace Cowgirls, Live Bait Productions, Saban and Sony. |
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New Media: Tim Johnson, Animation Factory |
October 11, 2002 |
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| Animation Factory specializes in the creation, production and distribution of 3D animated clipart products. In the course of the last 6 years AF has created over 150,000 animated clips that can be utilized by their customers in web pages, email and presentations. |
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Games: Kurt Larsen, a.k.a. Nebenwerk |
2002 |
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| Will-i-Am was created in LightWave using its cel shader and brought into post production for further effects, editing, and fine tuning as a teaser for the 2001 Game Developers Conference. The game should be brought to life in the near future. |
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Visual Effects: Kevin Cahill & Akiko Ashley, Luminetik |
June 27, 2002 |
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| Luminetik, a computer animation and visual effects studio, brings together a complete array of graphics, visualization and visual effects capabilities under one roof, creating everything from web multimedia, to architectural walkthroughs, to VFX for motion pictures. |
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Visual Effects: Lukasz Pazera |
March 25, 2002 |
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| NewTek recently interviewed Lukasz Pazera, an art student in Poland, about his current project, REF, and his ideas on art, music, vacations, and LightWave 3D. |
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Visual Effects: John Davis, DNA Productions |
January 25, 2002 |
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| NewTek talked recently with John Davis, co-founder of DNA Productions, Inc, who is responsible for the hugely anticipated and well-reviewed Jimmy Neutron, Boy Genius, the just-released all-CG film from Nickelodeon and Paramount. |
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Print: Tim Cameron, Ozbike |
2002 |
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| Graphic artist Tim Cameron used LightWave 3D to design, build and render a 250,000 polygon 3D motorcycle which was then featured on the cover, centerfold and a further 8 pages of pictorial content in the Jan/Feb issue of Australia's Ozbike magazine. |
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Print: Ed Gabel, Time Magazine |
December 03, 2001 |
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| 3D for print is a quickly growing sector of the professional 3D graphics market. Time magazine has been incorporating more and more 3D in their graphics, and NewTek recently spoke with Ed Gabel, the Associate Graphics Director for Time magazine. |
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Games: Admir Elezovic, Croteam |
June 06, 2001 |
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| Admir Elezovic is one of the artists at Croteam that worked on the smash hit FPS game Serious Sam by Godgames. The game has been getting amazing reviews all around, and has been mentioned from games publications to Newsweek magazine. |
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Visual Effects: Domenic DiGiorgio, Computer Cafe |
December 08, 2000 |
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| Domenic started his career in Australia working for a company called Frontier Images, primarily doing broadcast work. He later found himself at Computer Cafe, working as lead character animator. |
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Visual Effects: Kyle Toucher, Foundation Imaging |
December 07, 2000 |
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| LightWave 6 was used by Foundation Imaging on the October 18th episode of Dawson's Creek, incorporating a giant storm with rolling, violent seas, completed in LightWave 6 and composited with After Effects. |
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Independent Film: Meni Tsirbas, MeniThings |
November 30, 2000 |
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| Over the years, Aristomenis (Meni) Tsirbas has gained the reputation of 'Mr. Side Project' where, in addition to his regular work, has created several short films and CG tests as a way to keep creatively motivated. |
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Independent Film: Terrence Walker, Studio ArtFX |
November 01, 2000 |
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| The NewTek dream is to empower independent artists so they can realize their vision. While you were watching TV, Terrence was creating Understanding Chaos, a fantastic example of LightWave 6's character animation tools and cel shaded rendering. |
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Games: Brian Marshall, Midway West |
October 31, 2000 |
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| One of our longtime customers and friends, Brian Marshall, currently working at Midway West, has an interesting side-project he's been involved in for the past several years. |
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Motion Graphics: Rich Helvey, NBC |
August 18, 2000 |
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| The work of NBC's Rich Helvey on Access Hollywood is an excellent example of the motion graphics work that can be accomplished with LightWave 3D. Rich has been using LightWave since 1992 and found his niche at NBC creating on-air graphics. |
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