Introduction to LightWave 3D 8.3s NEW Bone Tools and IKBooster
by Stephan Noreiga

LightWave 3D 8 introduced some full-fledged features to create and edit bones right in Layout, giving you full flexibility when it comes to rigging. Also introduced in LightWave[8] is IK (Inverse Kinematics) Booster which applies IK Handles on all created bones automatically. You can also apply dynamics to bones using this tool.

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