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This
video tutorial shows how to create an animated
punch cycle for a game character. The character
is standing in a ready or neutral pose and then
gets punched by what appears to be an invisible
opponent. When in the game, the opponent would
be positioned in front of the blue character
and the opponent's punch timed to coincide with
the receiving of the punch by the Mr. Blue.
This particular video has no
narrative accompanying it, but it should be self
explanatory. If you have any questions regarding
any of the steps you see in the video please
feel free to drop me a email.
You can download the character,
rig and source file for the punch here.
There are two options to view the tutorial:
There is also a video clip available
which shows how to use the blue character's free
to drop by www.lostpencil.com and
see some of our animations, training CDs and
DVDs.

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