Games.LightWave™ provides game and software artists with fast and flexible tools. It's so versatile, you can incorporate the application directly into your production pipeline. You get support for COLLADA™, FBX®, MDD, and integrated Autodesk® Geometry Cache. And with an open SDK for the object format, it's easy to write the code required to import LightWave’s own LWO format directly into the game engine code. LightWave modeler has always been an ideal solution for artists who develop video game assets. And for in-game movies, the renderer puts out a "feature film" look fast. With photoreal results. Every time.
LightWave has great tools for creating other software, too. Like Nokia's famous clasping hands. Icons for Macintosh OS X. And more. LightWave provides artists with tools for making online ShockWave or VRML simulations, pre-rendered sequences for industrial applications, and dynamic animation of objects in the British Library's Turning the Pages project.
Sep 29, 2016
The good folks at NewsMaker Systems have shared a video tutorial on how NewsCaster works with TriCaster and LiveText. For this overview, the demonstrator shows how NewsCaster works in… Read more
Sep 22, 2016
When we work with software such as a word processor we are used to having an undo button. This allows us to undo our recent actions and correct… Read more
Sep 20, 2016
NewBlue, Inc., has integrated NewTek NDI™ into its Titler Live Broadcast line of products to provide IP workflow, and announced the addition of Titler Live Broadcast to the NewTek… Read more
Sep 14, 2016
RedShark News announced their selections for their IBC 2016 awards, and we are honored to report that Most Innovative Product went to the NewTek IP Series production ecosystem. Here’s… Read more
Advanced Edition Demo plus Production and Streaming ClassesDecember 13, 2016
JB&A's Video Workflow Soloutions TourJanuary 17, 2017
San Francisco, CA
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