Games.LightWave™ provides game and software artists with fast and flexible tools. It's so versatile, you can incorporate the application directly into your production pipeline. You get support for COLLADA™, FBX®, MDD, and integrated Autodesk® Geometry Cache. And with an open SDK for the object format, it's easy to write the code required to import LightWave’s own LWO format directly into the game engine code. LightWave modeler has always been an ideal solution for artists who develop video game assets. And for in-game movies, the renderer puts out a "feature film" look fast. With photoreal results. Every time.
LightWave has great tools for creating other software, too. Like Nokia's famous clasping hands. Icons for Macintosh OS X. And more. LightWave provides artists with tools for making online ShockWave or VRML simulations, pre-rendered sequences for industrial applications, and dynamic animation of objects in the British Library's Turning the Pages project.
May 2, 2016
The NAB 2016 edition of Broadcast Minds™ features a group of content-creation trail-blazers, with experience ranging from award-winning broadcast live event production (international in scope in both sports and… Read more
Apr 20, 2016
We are pleased to announce that TV Technology has selected NewTek NDI™ as a “Best of Show” award winner at NABShow 2016! Above, NewTek COO Chuck Silber proudly displays… Read more
Apr 18, 2016
“NDI™ has already become the industry’s largest ecosystem of IP-enabled products using the same standard,” reports Ned Soseman in an April 16th article on TheBroadcastBridge.com. The story begins by… Read more
Sports Production SeminarTopeka, KS
May 10, 2016
Technology Tour 2016The UK, Sweden, The Netherlands
10th-24th May, 2016
Post NAB 2016 RoadshowChicago, LA, Seattle
May 11-24, 2016
Sports Production SeminarWichita, KS
May 12, 2016