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Amiga Video Toaster / Flyer FAQs
  Amiga VT/F LightWave
    Layout Topics
      Differences in Bones Between 3.5 and 4.0

Product: Lightwave

Platforms: Amiga Intel Alpha MIPS

Problem: The user has created a set of objects in LW 3.5 using bones and found that when they are loaded into LW 4.0, the bones seemed to have a different type of influence. The user needs the bones work the way they did in LW 3.5.

The workings of bones have been changed pretty substantially. You should find that bones work more like you were used to if you turn on the "Scale strength by rest length" button in the Object skeleton panel, and perhaps make a few adjustments to the strength and range gadgets.


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